cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Trap the Trespassers"

Equivalent cards to Trap the Trespassers (type: Instant, color: U, interacts with creatures, stuns/taps, possibly with voting/secrecy):
1. Aetherize — Returns all attacking creatures to their owners’ hands.
Reason: Instant, blue, mass creature control.

2. Polymorphist's Jest — Turns all creatures a player controls into 1/1 frogs until end of turn.
Reason: Instant, blue, creature neutralization.

3. Sleep — Tap all creatures target player controls; they don’t untap during that player’s next untap step. (Not an instant, but close in effect.)
Reason: Blue, mass tapping/stalling.

4. Crippling Chill — Tap target creature, it doesn’t untap next untap step, and you draw a card.
Reason: Blue, instant, disables a creature for extra turns.

All cards are blue and interact with creatures similarly to Trap the Trespassers, primarily by tapping, preventing untapping, or neutralizing them. No exact secret vote mechanic, but these are the closest functional equivalents.

Found Cards

5 Results

Aetherize

Crippling Chill

Polymorphist's Jest

Sleep

Trap the Trespassers

Aetherize #1667 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An "attacking creature" is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat. There's no such thing as an attacking creature outside of the combat phase.
  • Prices

    Seller Price
    Manapool 26.03 USD / 106.55 USD
    Cardkingdom 29.99 USD / 39.99 USD
    Cardmarket / 30.28 EUR 28.16 EUR
    Tcgplayer 22.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return all attacking creatures to their owner's hand.

    Crippling Chill #46 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Crippling Chill can target a creature that’s already tapped. It still won’t untap during its controller’s next untap step.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.35 USD 0.09 USD
    Cardmarket / 0.16 EUR 0.03 EUR
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.

    Polymorphist's Jest #75 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures that enter the battlefield or come under the target player’s control after Polymorphist’s Jest resolves won’t be affected.
  • Effects that modify a creature’s power and/or toughness, such as the effect of Titanic Growth, will apply to the creatures no matter when they started to take effect. The same is true for any counters that change their power and/or toughness and effects that switch power and toughness.
  • If one of the Theros block Gods is affected by Polymorphist’s Jest, it will be a legendary 1/1 blue Frog enchantment creature with no abilities. If it stops being a creature, perhaps because your devotion to its color(s) decreased, it will be a legendary blue enchantment with no abilities. The way continuous effects work, the God’s type-changing ability is applied before the effect that removes that ability is applied.
  • If one of the affected creatures gains an ability after Polymorphist’s Jest resolves, it will keep that ability.
  • Polymorphist’s Jest doesn’t counter abilities that have already triggered or been activated. In particular, there is no way to cast this spell to stop a creature’s ability that says “At the beginning of your upkeep,” “When this creature enters the battlefield,” or similar from triggering.
  • Polymorphist’s Jest overwrites all previous effects that set the creatures’ base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Polymorphist’s Jest resolves will overwrite this effect.
  • The creatures will lose all other colors and creature types, but they will retain any other card types (such as artifact) or supertypes (such as legendary) they may have.
  • Prices

    Seller Price
    Tcgplayer / 12.39 USD 7.18 USD
    Cardkingdom 7.99 USD / 13.99 USD
    Manapool 3.63 USD / 9.88 USD
    Cardmarket 4.13 EUR / 9.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

    Sleep #106 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The second part of Sleep’s ability affects all creatures the targeted player controls as Sleep resolves, not only the ones that Sleep actually caused to become tapped.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.25 USD
    Cardkingdom 0.39 USD
    Cardmarket 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

    Trap the Trespassers #108 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
  • Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
  • Each player must vote for one of the available options. They can't abstain.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • None of the creatures are targeted. Players may vote for a creature with hexproof, protection from blue, or similar.
  • Players may vote for creatures that are already tapped.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Tcgplayer 0.51 USD
    Manapool 0.41 USD
    Cardmarket 0.72 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stuncounterwould become untapped, remove one from it instead.)