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"Find me cards equivalent to: Triclopean Sight"

Equivalent cards to Triclopean Sight (meeting your criteria: Enchantment — Aura, color White, flash, untap, +1/+1, vigilance) are scarce, but here are the closest in white:
1. Karametra's Favor (Enchantment — Aura, G not W; flash, untaps, grants ability; does not grant +1/+1 or vigilance).
2. Sentinel's Eyes (W; grants +1/+1 and vigilance but lacks flash and untap).
3. On Serra's Wings (W; grants vigilance and other abilities, no flash or untap).
4. Ghostly Wings (U; similar effect, but blue and does not grant vigilance or +1/+1).

Triclopean Sight is unique in white for combining all these effects on a flash aura. Closest equivalents miss one or more traits.

Found Cards

5 Results

Ghostly Wings

Karametra's Favor

On Serra's Wings

Sentinel's Eyes

Triclopean Sight

Ghostly Wings #66 Enchantment — Aura

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • After the last ability of Ghostly Wings resolves, it will be an Aura on the battlefield that isn’t attached to a creature and will immediately be put into its owner’s graveyard.
  • If Ghostly Wings leaves the battlefield before its activated ability resolves, the creature that was enchanted immediately before Ghostly Wings left is the one that will be returned to its owner’s hand, if it’s still on the battlefield.
  • You can activate the last ability multiple times to discard multiple cards. Only the first ability to resolve will have any effect.
  • You control Ghostly Wings even while it enchants an opponent’s creature. Only you can activate the last ability of Ghostly Wings.
  • Prices

    Seller Price
    Manapool / 0.21 USD 0.15 USD
    Cardmarket 0.09 EUR / 0.18 EUR
    Tcgplayer / 0.15 USD 0.1 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.

    Karametra's Favor #195 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.11 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, draw a card. Enchanted creature has ": Add one mana of any color."

    On Serra's Wings #28 Legendary Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If you control two On Serra's Wings attached to two creatures you control with the same name, the "legend rule" applies to the enchanted creatures and to On Serra's Wings at once. You can choose to keep the On Serra's Wings that enchants the creature you wish to keep.
  • If you control two permanents with the same name but only one is legendary, the "legend rule" doesn't apply.
  • Multiple instances of flying, vigilance, and/or lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 1.98 USD
    Cardkingdom 0.49 USD / 3.99 USD
    Manapool / 1.34 USD 0.15 USD
    Cardmarket / 0.67 EUR 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

    Sentinel's Eyes #168 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Escape

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    Triclopean Sight #45 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 8.99 USD 0.39 USD
    Cardmarket 0.28 EUR / 3.71 EUR
    Tcgplayer / 3.4 USD 0.33 USD
    Manapool 0.25 USD / 2.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Enchant creature When this Aura enters, untap enchanted creature. Enchanted creature gets +1/+1 and has vigilance.