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"Find me cards equivalent to: Ultramarines Honour Guard"

Equivalent cards (same colors, similar ability/effect) to Ultramarines Honour Guard (white/blue, gives other creatures protection from everything during your turn):
1. Burrenton Forge-Tender (White, protection from red, can sac to prevent damage)
2. Mother of Runes (White, gives protection from chosen color until end of turn)
3. Spellskite (Blue, redirects spells/abilities to itself)
4. Selfless Spirit (White, sac to give your creatures indestructible)


Reason:
These cards offer protection or shielding effects for your other creatures or similar defensive shield mechanics, mainly in white/blue. None give protection from everything, but grant protection or related defense.

Found Cards

6 Results

Burrenton Forge-Tender

Mother of Runes

Selfless Spirit

Spellskite

Ultramarines Honour Guard

Ultramarines Honour Guard

Burrenton Forge-Tender #14 Creature — Kithkin Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Kithkin
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • If a permanent spell is chosen as the source of damage, Burrenton Forge-Tender’s prevention effect continues to apply for the rest of the turn to the permanent that spell becomes once it has entered the battlefield.
  • If the red source you chose changes colors before it deals damage, the damage-prevention effect doesn’t apply.
  • The last ability of Burrenton Forge-Tender doesn’t target anything. You choose a source of damage as the ability resolves, if able. You can activate it even if there is no source to choose.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer / 0.37 USD 0.21 USD
    Cardmarket / 1.09 EUR 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from red Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.

    Mother of Runes #1 aka. Mom Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target creature you control gains protection from the color of your choice until end of turn.

    Selfless Spirit #129 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • The set of creatures affected by Selfless Spirit's last ability is determined as the ability resolves. Creatures you begin to control later in the turn won't gain indestructible.
  • Prices

    Seller Price
    Manapool 0.63 USD
    Tcgplayer 0.7 USD
    Cardmarket 1.06 EUR / 1.1 EUR
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.

    Spellskite #2340 Artifact Creature — Phyrexian Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Spellskite leaves the battlefield before its ability resolves or otherwise becomes an illegal target for the target spell or ability before its ability resolves, no targets are changed.
  • If a spell or ability has a variable number of targets, you can't change the number of targets.
  • If a spell or ability has multiple targets but doesn't use the word “target” multiple times, such as the ability of Deepglow Skate, you can only change one of the targets to Spellskite.
  • If changing one target of a spell or ability to Spellskite would make other targets of that spell or ability illegal, that target can't be changed to Spellskite.
  • If the spell or ability has multiple instances of the word “target,” you choose which one target you're changing to Spellskite as Spellskite's ability resolves.
  • You can activate Spellskite's ability even if Spellskite isn't a legal target for the target spell or ability—or even if that spell or ability has no targets. In this case, no targets are changed.
  • Prices

    Seller Price
    Cardkingdom 21.99 USD
    Cardmarket 27.78 EUR
    Manapool 22.22 USD
    Tcgplayer 20.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Change a target of target spell or ability to this creature. ( can be paid with either or 2 life.)

    Ultramarines Honour Guard #6 Token Creature — Astartes Warrior

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 2.99 USD

    Legalities

    Text

    Other creatures you control get +1/+1.

    Ultramarines Honour Guard #18★ Creature — Astartes Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Astartes
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Squad

    Rules

  • If the spell is countered, the squad ability will not trigger, and no tokens will be created.
  • If, for some reason, the creature doesn't have the squad ability when it's on the battlefield, the ability won't trigger, even if you've paid the squad cost one or more times.
  • The tokens created by the squad ability aren't "cast," so any abilities that trigger when a spell is cast won't trigger for the copies.
  • You may pay the squad cost any number of times. You will get a token that is a copy of that permanent for each time you paid the squad cost.
  • Prices

    Seller Price
    Manapool 5.54 USD
    Tcgplayer 8.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.) Other creatures you control get +1/+1.