🤖 ManaHive AI
Equivalent cards to Unruly Mob (White, Human, gets +1/+1 counters when another creature you control dies):
1. Cenn's Tactician – White, Human; can place +1/+1 counters on itself and other creatures, but not the same trigger.
2. Hallowed Spiritkeeper – White, Spirit; not a Human, makes tokens when creatures die.
3. Syndicate Mentor – White, Human; puts counters on other creatures, different trigger.
4. Champion of the Parish – White, Human; gets +1/+1 counter when another Human enters, not dies.
5. Heron of Hope – White, Human; different ability.
6. Unruly Mob – For reference.
Closest match is Unruly Mob. White Humans rarely use dies triggers for themselves; most care about enters or gain counters in other ways. For a true counterpart, Unruly Mob remains nearly unique in white.
5 Results
Cenn's Tactician
Champion of the Parish
Hallowed Spiritkeeper
Heron of Hope
Unruly Mob
Cenn's Tactician #32541 Creature — Kithkin Soldier
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Champion of the Parish #6 Creature — Human Soldier
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| Rarity: | Rare |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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Whenever another Human you control enters, put a +1/+1counteron this creature.Hallowed Spiritkeeper #88 Creature — Avatar
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 3/2 |
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| Layout: | Normal |
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Vigilance When this creature dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.Heron of Hope #18 Creature — Bird
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| Rarity: | Common |
| Converted Cost: | 4 |
| Power/Toughness: | 2/3 |
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| Layout: | Normal |
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Flying If you would gain life, you gain that much life plus 1 instead.Unruly Mob #47 Creature — Human
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | 1/1 |
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| Layout: | Normal |
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