cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Valakut, the Molten Pinnacle"

Equivalent cards to Valakut, the Molten Pinnacle (red, land, damage-focused):
1. Kessig Wolf Run – Gives creatures trample and pump for a mana investment.
2. Ghitu Encampment – Becomes a creature, fits into red damage land creatures.
3. Ramunap Ruins – Deals direct damage from a land, though not as repeatable.
4. Hanweir Battlements – Grants haste, but more utility as a land in red decks.


Reason: These red lands provide direct damage or combat advantages, similar to Valakut, the Molten Pinnacle.

Found Cards

4 Results

Ghitu Encampment

Kessig Wolf Run

Ramunap Ruins

Valakut, the Molten Pinnacle

Ghitu Encampment #141 Land

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • Prices

    Seller Price
    Tcgplayer / 10.28 USD 0.42 USD
    Cardkingdom 0.99 USD / 10.99 USD
    Cardmarket 0.6 EUR / 10.42 EUR
    Manapool / 5.19 USD 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . : This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

    Kessig Wolf Run #355 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 17.99 USD
    Cardmarket / 16.65 EUR 13.9 EUR
    Tcgplayer 13.92 USD / 15.97 USD
    Manapool / 15.75 USD 15.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gets +X/+0 and gains trample until end of turn.

    Ramunap Ruins #311 Land — Desert

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Desert
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Desert is a land subtype with no special meaning. It doesn't grant the land an intrinsic mana ability. Other cards may care about which lands are Deserts.
  • If a Desert has an ability with a cost of "Sacrifice a Desert," you can sacrifice that Desert to pay the cost for its own ability.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Manapool 0.3 USD
    Cardmarket 0.46 EUR
    Tcgplayer 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , Pay 1 life: Add . , ,Sacrificea Desert: This land deals 2 damage to each opponent.

    Valakut, the Molten Pinnacle #61 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a Mountain you control leaves the battlefield between the time Valakut's second ability triggers and the time it resolves, be aware if that was the Mountain that caused Valakut's ability to trigger or not. If it was, Valakut's count isn't affected; if it wasn't, Valakut's count goes down by one.
  • If multiple Mountains enter under your control at the same time, Valakut's second ability could trigger that many times. Each ability takes into consideration the other Mountains that entered at the same time as the one that caused it to trigger.
  • Valakut, the Molten Pinnacle's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless, at the time a Mountain enters under your control, you control five or more Mountains other than that new one, and (2) the ability will do nothing if you control fewer than five Mountains other than that new one by the time it resolves.
  • You target a permanent or player when the ability triggers. You decide whether to have Valakut deal damage to that permanent or player as the ability resolves.
  • Prices

    Seller Price
    Cardmarket / 8.4 EUR 7.95 EUR
    Tcgplayer 9.71 USD / 10.81 USD
    Manapool / 11.63 USD 10.42 USD
    Cardkingdom 11.99 USD / 15.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. Whenever a Mountain you control enters, if you control at least five other Mountains, you may have this land deal 3 damage to any target. : Add .