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"Find me cards equivalent to: Vexing Scuttler"

Equivalent cards to Vexing Scuttler (colorless, interacts with instants/sorceries in graveyard):
1. Scrap Trawler — Returns artifacts, not instants/sorceries, but fits colorless/recovery theme.
2. Archaeomancer's Map — Not colorless or a creature, but helps with recursion.
3. Myr Retriever — Returns artifacts, not spells, but similar recursion.
4. Ulamog's Nullifier — Colorless, processes spells from graveyards (but not your own).
5. Aethersnipe — Colorless Emerge creature, but bounces permanents instead.

Closest true equivalents:

  • No colorless creatures besides Vexing Scuttler that specifically recur instants/sorceries from graveyards; most such effects are blue.
  • Example: Scholar of the Lost Trove (blue, not colorless).


Reason: Colorless recursion for instants/sorceries is vanishingly rare; Vexing Scuttler is almost unique.

Found Cards

7 Results

Aethersnipe

Archaeomancer's Map

Myr Retriever

Scholar of the Lost Trove

Scrap Trawler

Ulamog's Nullifier

Vexing Scuttler

Aethersnipe #44 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 6
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke

    Rules

  • If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.
  • Aethersnipe can be the target of its own ability. If it's the only nonland permanent on the battlefield, it must be the target of its ability.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.17 EUR 0.11 EUR
    Tcgplayer 0.26 USD / 0.37 USD
    Manapool / 0.15 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, return target nonland permanent to its owner's hand. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Archaeomancer's Map #136 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The last ability triggers only if that opponent controls more lands than you after the land enters the battlefield. The ability will check again as it tries to resolve. If that opponent doesn't still control more lands than you at that time, the ability won't resolve.
  • Prices

    Seller Price
    Tcgplayer 1.13 USD
    Cardkingdom 2.29 USD
    Manapool 0.86 USD
    Cardmarket 1.3 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, thenshuffle Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

    Myr Retriever #7 Artifact Creature — Myr

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Myr Retriever dies at the same time as another artifact you own, its ability can target that other artifact card.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, return another target artifact card from your graveyard to your hand.

    Scholar of the Lost Trove #496 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you cast an artifact spell this way, it won’t be exiled if it would be put into your graveyard this turn.
  • If you wish to cast the target card, you must cast it while the triggered ability is resolving. You can’t cast it later in the turn.
  • Prices

    Seller Price
    Manapool 0.16 USD
    Cardmarket 0.1 EUR / 0.25 EUR
    Cardkingdom 0.49 USD
    Tcgplayer 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

    Scrap Trawler #175 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Scrap Trawler and another artifact you control are put into a graveyard at the same time, Scrap Trawler's ability triggers for each of them.
  • If an artifact is a copy of another artifact with greater mana value, such as Sculpting Steel copying an artifact with mana value 4, Scrap Trawler's ability can target that artifact card in your graveyard when that artifact is put into your graveyard.
  • The target artifact card must have a lesser mana value than the artifact that caused Scrap Trawler's ability to trigger by being put into a graveyard. Use the artifact's mana value as it last existed on the battlefield to determine what may be returned.
  • While on the battlefield or in a graveyard, {X} in an object's mana cost is 0.
  • Prices

    Seller Price
    Manapool 2.07 USD
    Tcgplayer 2.06 USD
    Cardkingdom 4.99 USD
    Cardmarket 1.26 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

    Ulamog's Nullifier #275 Creature — Eldrazi Processor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Processor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Devoid Flash Flying

    Rules

  • A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
  • Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
  • Devoid works in all zones, not just on the battlefield.
  • Face-down cards in exile are grouped using two criteria: what caused them to be exiled face down and when they were exiled face down. If you want to put a face-down card in exile into its owner’s graveyard, you must first choose one of these groups and then choose a card from within that group at random. For example, say an artifact causes your opponent to exile their hand of three cards face down. Then on a later turn, that artifact causes your opponent to exile another two cards face down. If you use Wasteland Strangler to put one of those cards into their graveyard, you would pick the first or second pile and put a card chosen at random from that pile into the graveyard.
  • If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
  • If a replacement effect will cause cards that would be put into a graveyard from anywhere to be exiled instead (such as the one created by Anafenza, the Foremost), you can still put an exiled card into its opponent’s graveyard. The card becomes a new object and remains in exile. In this situation, you can’t use a single exiled card if required to put more than one exiled card into the graveyard. Conversely, you could use the same card in this situation if two separate spells or abilities each required you to put a single exiled card into its owner’s graveyard.
  • If a spell or ability requires that you put more than one exiled card into the graveyard, you may choose cards owned by different opponents. Each card chosen will be put into its owner’s graveyard.
  • Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
  • You can’t look at face-down cards in exile unless an effect allows you to.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 0.37 USD
    Manapool 0.15 USD / 0.25 USD
    Cardmarket 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Devoid (This card has no color.) Flash Flying When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do,countertarget spell.

    Vexing Scuttler #11 Creature — Eldrazi Crab

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 8
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Emerge

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • A creature’s mana value is determined solely by the mana symbols printed in its upper right corner (unless that creature is the back face of a double-faced card, is a melded permanent, or is copying something else; see below). If the mana cost includes {X}, X is 0. If it’s a single-faced card with no mana symbols in its upper right corner (because it’s an animated land, for example), its mana value is 0. Ignore any alternative costs or additional costs (such as kicker) that were paid as the creature was cast.
  • Colored mana components of emerge costs can’t be reduced with emerge.
  • Emerge represents two static abilities that function while the spell with emerge is on the stack. “Emerge [cost]” means “You may cast this spell by paying [cost] and sacrificing a creature rather than paying its mana cost” and “If you chose to pay this spell’s emerge cost, its total cost is reduced by an amount of generic mana equal to the sacrificed creature’s mana value.”
  • If you cast a spell for another cost “rather than paying its mana cost,” such as an emerge cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast it.
  • If you sacrifice a creature with {X} in its mana cost, that X is 0.
  • Once you begin to cast a spell with emerge, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.
  • The creature chosen to be sacrificed is still on the battlefield as the cost of the emerge spell is determined and as you activate mana abilities to cast the emerge spell. Its abilities may affect the spell’s cost, be activated to generate mana, and so on. However, if it has an ability that triggers when a spell is cast, it will have been sacrificed before that ability can trigger.
  • The mana value of a creature spell with emerge isn’t affected by whether its emerge cost is paid. For example, if you cast Decimator of the Provinces for its emerge cost and sacrifice a creature whose mana value is 3, Decimator of the Provinces’s mana value remains 10.
  • The mana value of the back face of a double-faced card is the mana value of its front face. The mana value of a melded permanent is the sum of the mana values of its front faces. A creature that’s a copy of either has a mana value of 0.
  • You may sacrifice a creature with a mana value of 0, such as a token creature that’s not a copy of another permanent, to cast a spell for its emerge cost. You’ll just pay the full emerge cost with no reduction.
  • You may sacrifice a creature with mana value greater than or equal to the emerge cost. If you do, you’ll pay only the colored mana component of the emerge cost.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 0.39 USD
    Tcgplayer 0.29 USD / 0.47 USD
    Manapool 0.15 USD / 0.42 USD
    Cardmarket / 0.57 EUR 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may return target instant or sorcery card from your graveyard to your hand.