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"Find me cards equivalent to: Victor, Valgavoth's Seneschal"

Equivalent cards to Victor, Valgavoth's Seneschal (Legendary Creature, Black/White, with graveyard, hand disruption, and enchantment/Room synergy):
1. Ertai, Resurrected (B/U/W, Legendary Creature, interacts with graveyards and cards, multicolor, card advantage/disruption).
2. Teysa Karlov (White/Black, Legendary Creature, death/graveyard synergy).
3. Kaya the Inexorable (B/W, Planeswalker, enchantment/graveyard synergy, though not a creature, fits color/role).
4. Athreos, God of Passage (B/W, Legendary Enchantment Creature, graveyard return).
5. Ayli, Eternal Pilgrim (B/W, Legendary Creature, graveyard/interlocking abilities).
6. Liesa, Forgotten Archangel (B/W, Legendary Creature, graveyard recursion).
7. Kambal, Consul of Allocation (B/W, Legendary Creature, incremental value—though not graveyard-focused).

Each is in B/W, legendary, and interacts with graveyards and/or card advantage, similar to Victor, Valgavoth's Seneschal. None has all the exact triggers, but these are closest in color and function.

Found Cards

7 Results

Athreos, God of Passage

Ayli, Eternal Pilgrim

Kambal, Consul of Allocation

Kaya the Inexorable

Liesa, Forgotten Archangel

Teysa Karlov

Victor, Valgavoth's Seneschal

Athreos, God of Passage #76 Legendary Enchantment Creature — God

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 5/4
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Athreos's last ability will trigger if a token creature you own dies. The target opponent has the option to pay 3 life, although the token can't return to your hand.
  • If there are no legal targets for Athreos's last ability (perhaps because each of your opponents has hexproof), it will be removed from the stack with no effect. No one may pay 3 life and you won't return the creature card to your hand.
  • It doesn't matter who controlled the creature when it died. Athreos's last ability will trigger if you owned that creature.
  • The target opponent chooses whether to pay 3 life when Athreos's last ability resolves. You won't return the card to your hand if that player pays 3 life or if the card leaves the graveyard before the ability resolves.
  • You are a creature's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
  • Prices

    Seller Price
    Cardkingdom 42.99 USD
    Tcgplayer 39.42 USD
    Manapool 38.29 USD
    Cardmarket 37.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

    Ayli, Eternal Pilgrim #151 Legendary Creature — Kor Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • In a Two-Headed Giant game, Ayli's last ability checks your team's life total.
  • Once you've activated Ayli's last ability, it doesn't matter what happens to your life total.
  • Prices

    Seller Price
    Manapool / 1.94 USD 0.15 USD
    Tcgplayer / 3.55 USD 0.74 USD
    Cardkingdom / 6.99 USD 0.59 USD
    Cardmarket / 2.41 EUR 0.68 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) ,Sacrificeanother creature: You gain life equal to the sacrificed creature's toughness. ,Sacrificeanother creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.

    Kambal, Consul of Allocation #513 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature spell is a spell that isn't a creature at all. An artifact creature spell isn't a noncreature spell. Lands are never spells.
  • Kambal's ability resolves before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardmarket 14.74 EUR / 23 EUR
    Cardkingdom 27.99 USD
    Manapool 20.15 USD / 20.15 USD
    Tcgplayer 25.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.

    Kaya the Inexorable #218s Legendary Planeswalker — Kaya

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Kaya
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a nontoken creature gains more than one instance of that triggered ability, each of them will trigger separately. You can return the card to its owner’s hand only once, but you’ll create a Spirit creature token for each of those abilities.
  • If the spell has {X} in its mana cost, you must choose 0 as the value of X.
  • If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • If you own a face-down card in exile, Kaya’s emblem will let you cast it only if you can look at the card (and only if it’s legendary). If you aren’t allowed to look at the card, you can’t cast it, even if you know it’s legendary.
  • The ghostform counter added by the first ability doesn’t have any functional importance. It’s there to remind you of the ability the creature gains. Even if that counter is removed from the creature, the triggered ability it gains will still work.
  • Prices

    Seller Price
    Cardmarket / 5.54 EUR 5.26 EUR
    Tcgplayer 10.52 USD
    Cardkingdom 16.99 USD
    Manapool 10.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Put a ghostformcounteron up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying."
    −3 Exile target nonland permanent.
    −7 You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."

    Liesa, Forgotten Archangel #232 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.38 USD / 1.51 USD
    Cardkingdom 1.99 USD / 1.49 USD
    Cardmarket / 1.43 EUR 0.96 EUR
    Manapool / 0.95 USD 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.

    Teysa Karlov #1235 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers “whenever you sacrifice a creature” triggers only once.
  • An ability that triggers when a creature “leaves the battlefield” will trigger twice if that creature leaves the battlefield by dying.
  • If a creature dying at the same time as Teysa (including Teysa itself dying) causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
  • If a creature dying at the same time that another permanent you control leaves the battlefield causes a triggered ability of that permanent to trigger, that ability triggers an additional time.
  • If you somehow control two Teysas, a creature dying causes abilities to trigger three times, not four. A third Teysa causes abilities to trigger four times, a fourth causes abilities to trigger five times, and so on. This also means that if you control Teysa and cast a second one, an ability that triggers when it dies due to the “legend rule” triggers three times.
  • Look at each creature as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger multiple times. For example, if a land that has become a creature dies, an ability that triggers when it dies triggers twice.
  • Teysa affects a creature's own “when this creature dies” triggered abilities as well as other triggered abilities that trigger when that creature dies. Such triggered abilities start with “when” or “whenever.”
  • Teysa's effect doesn't copy the triggered ability; it just causes the ability to trigger twice. Any choices made as you put the ability onto the stack, such as modes and targets, are made separately for each instance of the ability. Any choices made on resolution, such as whether to pay a cost for that triggered ability, are also made separately.
  • The trigger event doesn't have to specifically refer to “creatures.” In these cases, the trigger event may also refer to something being “put into a graveyard from the battlefield.” For example, an ability that triggers “whenever an artifact is put into a graveyard from the battlefield” would trigger twice if an artifact creature dies while Teysa Karlov is on the battlefield.
  • Prices

    Seller Price
    Manapool / 91.24 USD 57.43 USD
    Cardmarket 57.11 EUR / 85.2 EUR
    Cardkingdom 69.99 USD
    Tcgplayer / 80.25 USD 78.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

    Victor, Valgavoth's Seneschal #238s Legendary Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
  • If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
  • Victor's ability has no effect beyond the third time it resolves in a turn.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Manapool 0.51 USD
    Tcgplayer 0.67 USD
    Cardmarket 0.53 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.