cache exists in db
Equivalent cards (Blue, lands, enters tapped, helps fix colors):
1. Vivid Meadow (White, same cycle)
2. Vivid Grove (Green, same cycle)
3. Vivid Crag (Red, same cycle)
4. Vivid Marsh (Black, same cycle)
Reason: Each is from the Vivid land cycle; enters tapped, adds one color, can make another color with counters.
Color: | |
Identifies: | |
Cost: | |
Rarity: | Uncommon |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: |
Seller | Price |
---|---|
Tcgplayer | 4.7 USD / 3.05 USD |
Cardmarket | 0.4 EUR / 2.1 EUR |
Cardkingdom | 0.49 USD / 1.99 USD |
Cardsphere | 0.92 USD |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Uncommon |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Seller | Price |
---|---|
Tcgplayer | 0.28 USD / 1.06 USD |
Cardmarket | 0.17 EUR / 0.6 EUR |
Cardkingdom | 0.49 USD / 1.49 USD |
Cardsphere | 0.39 USD |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Uncommon |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |
Color: | |
Identifies: | |
Cost: | |
Rarity: | Uncommon |
Converted Cost: | 0 |
Power/Toughness: | / |
Types: | |
SubTypes: | |
Languages: | |
Layout: | Normal |
Rank: | |
Saltiness: |