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"Find me cards equivalent to: Wake Thrasher"

Equivalent cards (same color, similar effect):
1. Chasm Skulker – Gets +1/+1 counters when you draw a card (closely related in blue, but different trigger).
2. Djinn of Infinite Deceits – Untap-related, but effect not +1/+1.
3. Deeproot Waters (makes tokens when Merfolk enter, not +1/+1).
4. Surge Spanner – Merfolk; can untap but not self-buff.

None in mono-blue with identical untap/+1/+1 effect as Wake Thrasher. Wake Thrasher is uniquely efficient for its trigger and color.

Found Cards

4 Results

Chasm Skulker

Deeproot Waters

Djinn of Infinite Deceits

Wake Thrasher

Chasm Skulker #214 Creature — Squid Horror

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Squid
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If enough -1/-1 counters are put on Chasm Skulker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Squid tokens you get. For example, if there are two +1/+1 counters on Chasm Skulker and it gets three -1/-1 counters, you'll get two Squid tokens.
  • If you draw multiple cards, the first ability will trigger that many times. Each of these abilities will cause a +1/+1 counter to be put on Chasm Skulker.
  • Prices

    Seller Price
    Cardmarket 0.51 EUR / 0.5 EUR
    Cardkingdom 0.59 USD
    Manapool 0.43 USD
    Tcgplayer 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw a card, put a +1/+1counteron this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

    Deeproot Waters #152 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • The ability of Deeproot Waters resolves before the spell that caused it to trigger.
  • If an effect refers to a "[subtype] spell" or "[subtype] card," it refers only to a spell or card that has that subtype. For example, March of the Drowned is a card that benefits Pirates and features Pirates in its illustration, but it isn't a Pirate card.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

    Djinn of Infinite Deceits #38 Creature — Djinn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 2/7
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If one of the creatures is an illegal target when the ability resolves, the exchange won’t happen. If both creatures are illegal targets, the ability won’t resolve.
  • If the same player controls both creatures when the ability resolves, nothing happens.
  • You don’t have to control either target.
  • Prices

    Seller Price
    Tcgplayer 0.79 USD
    Cardmarket 0.44 EUR / 0.16 EUR
    Cardkingdom 0.99 USD
    Manapool 0.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.

    Wake Thrasher #DDT-24 Creature — Merfolk Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If permanents you control become untapped during your untap step, Wake Thresher’s ability will trigger that many times. However, since no player gets priority during the untap step, those abilities wait to be put on the stack until your upkeep starts. At that time, all your “beginning of upkeep” triggers will also trigger. You can put them and Wake Thresher’s abilities on the stack in any order.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.2 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.