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"Find me cards equivalent to: Wake the Dead"

Equivalent cards to Wake the Dead (Instant, Black, graveyard-to-battlefield, temporary reanimation during combat on opponent's turn) are rare, but here are some similar options:
1. Necromancy — Can be played as an instant, returns a creature from graveyard to battlefield, but sacrifices at next end step.
2. Makeshift Mannequin — Instant, returns a creature from graveyard to battlefield, exiles if dealt damage.
3. Corpse Dance — Instant, returns topmost creature card from graveyard to battlefield with similar temporary effect.

All of these are black instants that reanimate creatures with temporary duration. Wake the Dead is unique in scaling and restricting cast timing to opponent’s combat.

Found Cards

4 Results

Corpse Dance

Makeshift Mannequin

Necromancy

Wake the Dead

Corpse Dance #89 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Buyback

    Rules

  • Corpse Dance only exiles the card if the card is still on the battlefield at the beginning of the end step.
  • The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

    Makeshift Mannequin #124 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 3.49 USD 0.35 USD
    Manapool 0.19 USD / 1.86 USD
    Cardmarket 0.25 EUR / 1.75 EUR
    Tcgplayer 0.25 USD / 3.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to the battlefield with a mannequincounteron it. For as long as that creature has a mannequincounteron it, it has "When this creature becomes the target of a spell or ability,sacrificeit."

    Necromancy #9 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The bringing of the creature onto the battlefield and then putting Necromancy on it is all done as part of the resolution.
  • When putting a card onto the battlefield that requires a definition for its value or some other choice, you do what is needed to define the value or make the choice.
  • Necromancy enters as an enchantment and then becomes an Enchant Creature Aura as a triggered ability upon entering. It follows all the rules for Auras from then on.
  • If the creature card put onto the battlefield has protection from black (or anything that prevents this from legally being attached), this won't be able to attach to it. Then this will go to the graveyard as a state-based action, causing the creature to be sacrificed.
  • The sacrifice occurs only if you cast it using its own ability. If you cast it using some other effect (for example, if another effect allowed you to cast it as though it had flash), then it won't be sacrificed.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

    Wake the Dead #197 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The delayed triggered ability that makes you sacrifice the creatures will trigger only once. If you don’t sacrifice one or more of those creatures at that time (perhaps because another player gained control of them), the ability won’t try to make you sacrifice them on future turns.
  • Prices

    Seller Price
    Cardmarket / 1.53 EUR 0.98 EUR
    Manapool 0.72 USD / 1.04 USD
    Tcgplayer / 1.07 USD 0.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during combat on an opponent's turn. Return X target creature cards from your graveyard to the battlefield.Sacrificethose creatures at the beginning of the next end step.