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4 Cards Found

AI 🤖 Find me cards equivalent to: Wall of Wonder

Equivalent blue cards to Wall of Wonder (a high-toughness Defender that can become a threat):
1. Drift of Phantasms — 0/5 defender, with transmute to find key cards.
2. Fog Bank — 0/2 defender, flying, and prevents all combat damage, making it hard to bypass.
3. Wall of Frost — 0/7 defender, taps creatures that it blocks.


Reason: These are blue defenders with high toughness or useful defensive abilities, like Wall of Wonder.

Results:

Drift of Phantasms #314 Creature — Spirit

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 0/5
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying Transmute

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.33 USD
    Cardmarket 0.28 EUR / 0.83 EUR
    Cardkingdom 0.49 USD / 1.49 USD
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) Flying Transmute (,Discardthis card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, thenshuffle Transmute only as a sorcery.)

    Fog Bank #75 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying

    Rules

  • Fog Bank's prevention effect isn't considered while assigning combat damage from a creature with trample. For example, if it blocks a 5/5 creature with trample, that creature's controller must assign 2 of that creature's combat damage to Fog Bank and the remainder can be assigned to the defending player, planeswalker, or battle.
  • Prices

    Seller Price
    Tcgplayer 0.59 USD
    Cardmarket 0.65 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) Flying Prevent all combat damage that would be dealt to and dealt by this creature.

    Wall of Frost #28 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/7
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • If the creature isn’t tapped during its controller’s next untap step (perhaps because it was untapped by a spell), Wall of Frost’s ability has no effect at that time. It won’t try to keep the creature tapped on subsequent turns.
  • Wall of Frost’s ability tracks the creature, not the creature’s controller. That is, if the creature changes controllers before its first controller’s next untap step, then it won’t untap during its new controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

    Wall of Wonder #112 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/5
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Defender

    Rules

  • Paying to make the Wall capable of attacking does not override the normal rule that a creature may not attack unless it began your turn on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 13.07 USD
    Cardmarket 0.23 EUR / 13.39 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) : This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.

    Drift of Phantasms Creature — Spirit Normal - ~$0.54

    Fog Bank Creature — Wall Normal - ~$0.6

    Wall of Frost Creature — Wall Normal - ~$0.33

    Wall of Wonder Creature — Wall Normal - ~$4.65

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