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"Find me cards equivalent to: Wandering Champion"

Equivalent cards (White, Creature — Human Monk, with combat damage triggers):
1. Wandering Champion — Deals combat damage to a player, lets you loot if you control blue or red.
2. Whispering Snitch (Black, but similar effect: loot on damaging player).
3. Luminarch Aspirant (White, Human Cleric, but pumps, not loots).
4. Seeker of the Way (White, Monk, but triggers prowess).
5. Steadfast Sentry (White, Human Soldier, vigilance/death trigger).

Closest white equivalents don't have the same loot trigger as Wandering Champion — it's unique in mono-white for this specific effect.

Found Cards

5 Results

Luminarch Aspirant

Seeker of the Way

Steadfast Sentry

Wandering Champion

Whispering Snitch

Luminarch Aspirant #24 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Luminarch Aspirant can be the target of its own ability.
  • Prices

    Seller Price
    Tcgplayer / 0.53 USD 0.45 USD
    Cardkingdom 0.79 USD / 1.49 USD
    Cardmarket / 0.93 EUR 0.3 EUR
    Manapool / 0.52 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, put a +1/+1counteron target creature you control.

    Seeker of the Way #22 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Prowess

    Rules

  • Any spell you cast that doesn't have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won't cause prowess to trigger. Playing a land also won't cause prowess to trigger.
  • Once it triggers, prowess isn't connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
  • Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Multiple instances of lifelink on the same creature are redundant.
  • Prices

    Seller Price
    Cardmarket 0.1 EUR / 0.29 EUR
    Manapool 0.15 USD / 0.31 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.42 USD 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, this creature gains lifelink until end of turn.

    Steadfast Sentry #40 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If another creature is dealt lethal damage at the same time as Steadfast Sentry, Steadfast Sentry's triggered ability can't put a +1/+1 counter on the other creature in time to save it.
  • Prices

    Seller Price
    Manapool / 0.23 USD 0.15 USD
    Tcgplayer 0.04 USD / 0.25 USD
    Cardmarket / 0.06 EUR 0.06 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance (Attacking doesn't cause this creature to tap.) When this creature dies, put a +1/+1counteron target creature you control.

    Wandering Champion #42 Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the only blue or red permanent you control is a creature that’s dealt lethal damage at the same time as Wandering Champion deals combat damage, Wandering Champion’s ability triggers.
  • If you don’t control a blue or red permanent as Wandering Champion’s ability resolves, you can’t discard and draw a card. The blue or red permanent you control as the ability resolves doesn’t have to be one you controlled as the ability triggered.
  • Wandering Champion’s ability doesn’t trigger if you don’t control a blue or red permanent immediately after it deals combat damage to a player.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.04 USD / 0.18 USD
    Cardmarket 0.07 EUR / 0.08 EUR
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature deals combat damage to a player, if you control a blue or red permanent, you maydiscarda card. If you do, draw a card.

    Whispering Snitch #90 Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you surveil before Whispering Snitch enters the battlefield, surveilling again during that turn won't cause its ability to trigger.
  • In a Two-Headed Giant game, Whispering Snitch's ability causes the opposing team to lose 2 life and you gain 1 life.
  • An ability that triggers "whenever you surveil" triggers after you're done surveilling, even if you have fewer cards in your library than the number of cards you're instructed to surveil. It even triggers if you have no cards in your library.
  • Prices

    Seller Price
    Cardmarket / 0.24 EUR 0.03 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.2 USD 0.15 USD
    Tcgplayer 0.07 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.