cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Warlord's Axe"

Cards equivalent to Warlord’s Axe (colorless, Equipment, gives power/toughness bonus, similar equip costs):

  • Trusty Machete — +2/+1, Equip {2} (lower power and equip)
  • Vulshok Morningstar — +2/+2, Equip {2}
  • Heavy Arbalest — +1/+1, Equip {5}, plus tap-down effect
  • Sai of the Shinobi — +1/+1, auto-equip
  • Darksteel Axe — +2/+0, Equip {2}
  • Bonesplitter — +2/+0, Equip {1}
  • Mighty Emergence is an enchantment, not equipment.

Closest in effect: Trusty Machete, Darksteel Axe, and Vulshok Morningstar. None gives exactly +3/+1 but these are the closest colorless equivalents.

Found Cards

7 Results

Bonesplitter

Darksteel Axe

Heavy Arbalest

Mighty Emergence

Sai of the Shinobi

Trusty Machete

Vulshok Morningstar

Bonesplitter #8 Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.83 USD
    Cardmarket 1.39 EUR
    Manapool 2 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+0. Equip

    Darksteel Axe #149 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip Indestructible

    Rules

  • Although Darksteel Axe has indestructible, it can still be put into the graveyard for other reasons. The most likely reason is if it's sacrificed.
  • Darksteel Axe itself has indestructible, not the creature it's equipping.
  • Prices

    Seller Price
    Tcgplayer / 0.55 USD 0.17 USD
    Cardmarket / 0.32 EUR 0.1 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.31 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible (Effects that say "destroy" don'tdestroythis Equipment.) Equipped creature gets +2/+0. Equip

    Heavy Arbalest #164 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The creature that doesn't untap during its controller's untap step is the one that Heavy Arbalest is equipped to as that untap step begins. If a creature was tapped to activate the ability granted to it by the Arbalest, but the Arbalest is no longer equipping it, it will untap as normal.
  • The equipped creature is the source of both the damage ability and the resultant damage, not Heavy Arbalest. For example, if Heavy Arbalest equips a green creature, the ability can target a creature with protection from artifacts but not one with protection from green.
  • Prices

    Seller Price
    Manapool / 0.25 USD 0.15 USD
    Tcgplayer 0.03 USD / 0.34 USD
    Cardmarket / 0.32 EUR 0.06 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature doesn't untap during its controller's untap step. Equipped creature has ": This creature deals 2 damage to any target." Equip

    Mighty Emergence #137 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.
  • Prices

    Seller Price
    Manapool / 0.39 USD 0.15 USD
    Cardmarket 0.1 EUR / 0.3 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.37 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.

    Sai of the Shinobi #113 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket / 0.3 EUR 0.22 EUR
    Tcgplayer 0.29 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. Whenever a creature you control enters, you may attach this Equipment to it. Equip

    Trusty Machete #209 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.83 USD 0.18 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.39 USD 0.15 USD
    Cardmarket 0.1 EUR / 0.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+1. Equip

    Vulshok Morningstar #315★ Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 1.11 USD 0.19 USD
    Manapool 1.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2. Equip (: Attach to target creature you control. Equip only as a sorcery.)