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"Find me cards equivalent to: Warmaker Gunship"

Cards equivalent to Warmaker Gunship (artifact with red color, ETB damage effect, artifact synergy, flying):

  • Siege-Gang Commander (R: ETB creates Goblins, can deal damage by sacrificing them)
  • Solemn Simulacrum (artifact, ETB has value, but no direct damage)
  • Combustible Gearhulk (ETB effect, potential damage, red artifact creature)
  • Toggo, Goblin Weaponsmith (red artifact synergy, but damage is indirect)
  • Myr Battlesphere (artifact with ETB, can deal damage when attacking)

Closest match is Combustible Gearhulk, as it's a red artifact with a comparable ETB damage effect. None are exact, as Warmaker Gunship is unique, especially with Station and Spacecraft mechanics.

Found Cards

6 Results

Combustible Gearhulk

Myr Battlesphere

Siege-Gang Commander

Solemn Simulacrum

Toggo, Goblin Weaponsmith

Warmaker Gunship

Combustible Gearhulk #112s Artifact Creature — Construct

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 6
Power/Toughness: 6/6
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If any of the cards put into your graveyard have {X} in their mana cost, X is considered to be 0.
  • If you have fewer than three cards in your library, the opponent may choose to have you draw three cards. If so, you'll lose the game as state-based actions are performed.
  • While Combustible Gearhulk's triggered ability is resolving, no player may take any actions other than those specified by the Gearhulk. Once the opponent makes a choice, players can't cast spells or activate abilities until after the cards are drawn or put into the graveyard and damage has been dealt (if applicable).
  • Prices

    Seller Price
    Cardkingdom 9.99 USD
    Tcgplayer 7.1 USD
    Manapool 6.48 USD
    Cardmarket 4.51 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, youmillthree cards, then this creature deals damage to that player equal to the total mana value of those cards.

    Myr Battlesphere #2097 Artifact Creature — Myr Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/7
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Myr

    Rules

  • As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
  • You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
  • You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD
    Cardmarket / 1.32 EUR 0.98 EUR
    Tcgplayer 0.76 USD
    Manapool 0.56 USD / 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

    Siege-Gang Commander #143s Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • You can sacrifice any Goblin you control to activate Siege-Gang Commander's activated ability, including Siege-Gang Commander itself.
  • Prices

    Seller Price
    Tcgplayer 0.47 USD
    Cardkingdom 1.29 USD
    Manapool 0.5 USD
    Cardmarket 0.91 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create three 1/1 red Goblin creature tokens. ,Sacrificea Goblin: This creature deals 2 damage to any target.

    Solemn Simulacrum #277 aka. Jens Artifact Creature — Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Manapool 0.3 USD
    Cardkingdom 0.69 USD
    Cardmarket 0.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, thenshuffle When this creature dies, you may draw a card.

    Toggo, Goblin Weaponsmith #CMR-204 Legendary Creature — Goblin Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • The creature equipped by Rock is the source of the activated ability, not Rock or Toggo. For example, if the equipped creature is blue, you could activate the ability choosing a creature with protection from artifacts or protection from red as the target.
  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Cardkingdom 0.69 USD
    Tcgplayer 0.29 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ', ,SacrificeRock: This creature deals 2 damage to any target'" and equip . Partner (You can have two commanders if both have partner.)

    Warmaker Gunship #167s Artifact — Spacecraft

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/3
    Types:
  • Artifact
  • SubTypes:
  • Spacecraft
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Station

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.69 USD
    Cardkingdom 0.79 USD
    Manapool 0.65 USD
    Cardmarket 0.38 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying