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"Find me cards equivalent to: Warmonger Hellkite"

Equivalent cards to Warmonger Hellkite (red, dragon, with group-attack or combat manipulation effects):

  • Agitator Ant (encourages attacking, adds +1/+1 counters)
  • Fumiko the Lowblood (forces creatures to attack each combat if able)
  • Aggravated Assault (lets you pay to get extra combat steps)
  • Urabrask the Hidden (forces opponent's creatures to enter tapped)
  • Grand Warlord Radha (mana for attacking creatures)

Most of these encourage attacking or manipulate combat, similar to Warmonger Hellkite.

Found Cards

6 Results

Aggravated Assault

Agitator Ant

Fumiko the Lowblood

Grand Warlord Radha

Urabrask the Hidden

Warmonger Hellkite

Aggravated Assault #185 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have enough mana, the ability may be activated more than once in a turn.
  • You will normally activate this ability during your postcombat main phase so you can untap any creatures that attacked.
  • Prices

    Seller Price
    Cardkingdom 37.99 USD / 79.99 USD
    Cardmarket / 38.59 EUR 11.19 EUR
    Tcgplayer 29.38 USD / 76.77 USD
    Manapool 28.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

    Agitator Ant #263 Creature — Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • As Agitator Ant's ability resolves, first you choose which creature you control, if any, to put two +1/+1 counters on, then each other player in turn order does the same, knowing the choices made before them. Then each chosen creature receives its +1/+1 counters and becomes goaded.
  • If a creature can't have +1/+1 counters put on it, its controller can't choose it just to have it become goaded. If it can have counters put on it but replacement effects cause it not to receive +1/+1 counters, it doesn't become goaded.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Manapool 0.22 USD
    Cardmarket 0.21 EUR
    Tcgplayer 0.28 USD
    Cardkingdom 0.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

    Fumiko the Lowblood #155 Legendary Creature — Human Samurai

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Samurai
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Fumiko's ability doesn't force an opponent to pay for effects in order to be able to attack with their creatures (such as Ghostly Prison, for example).
  • Fumiko's ability doesn't force tapped creatures or creatures with summoning sickness to attack.
  • X is variable. The bushido bonus is calculated each time Fumiko's bushido trigger resolves, based on the number of attackers at that time.
  • Prices

    Seller Price
    Cardmarket 0.29 EUR
    Cardkingdom 0.69 USD
    Tcgplayer 0.55 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

    Grand Warlord Radha #195s Legendary Creature — Elf Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • After Radha’s triggered ability resolves, you can cast spells and activate abilities before blockers are declared.
  • The amount of mana you’ll add is the number of creatures you attack with. Creatures that are put onto the battlefield attacking before Radha’s triggered ability resolves don’t count, and creatures that attacked but left combat before the triggered ability resolves do count.
  • Prices

    Seller Price
    Manapool 1.97 USD
    Tcgplayer 3.59 USD
    Cardkingdom 4.49 USD
    Cardmarket 1.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever one or more creatures you control attack, add that much mana in any combination of and/or . Until end of turn, you don't lose this mana as steps and phases end.

    Urabrask the Hidden #212 Legendary Creature — Phyrexian Praetor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Praetor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature an opponent controls enters the battlefield at the same time that Urabrask the Hidden enters the battlefield under your control, Urabrask's effect doesn't apply to your opponent's creature.
  • Urabrask the Hidden gives itself haste while it's on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD / 4.99 USD
    Tcgplayer 3.74 USD / 3.61 USD
    Cardmarket 1.51 EUR / 2.37 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste. Creatures your opponents control enter tapped.

    Warmonger Hellkite #814 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Each creature's controller still chooses which player or planeswalker the creature attacks.
  • If there are multiple combat phases in a turn, creatures must attack during each combat phase in which they're able to.
  • If, during a player's declare attackers step, a creature is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, the player isn't forced to pay that cost, so it doesn't have to attack in that case either.
  • Only creatures that are attacking when the last ability resolves will get +1/+0. That is, activating that ability before attackers have been declared won't give the bonus to any creatures, including ones that attack later in the turn.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Manapool 0.25 USD
    Cardmarket 0.24 EUR
    Tcgplayer 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying All creatures attack each combat if able. : Attacking creatures get +1/+0 until end of turn.