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"Find me cards equivalent to: Weaver of Harmony"

Cards equivalent to Weaver of Harmony (enchantment creatures, green, interact with enchantments):
1. Eidolon of Blossoms — Enchantment Creature that cares about enchantments, draws cards on enchantment ETB.
2. Destiny Spinner — Enchantment Creature, creatures and enchantments you control can’t be countered, animates lands.
3. Setessan Champion — Not an enchantment creature, but works with enchantments, draws cards, grows with enchantments.
4. Sythis, Harvest's Hand — Not an enchantment creature, but a legendary green enchantment creature that draws and gains life with enchantments.
5. Sanctum Weaver — Enchantment Creature providing mana for enchantments.


Reason: All cards listed are green, enchantment creatures (or functionally very similar), and interact directly with enchantments, like Weaver of Harmony. No direct copy ability, but closest equivalents in role and color.

Found Cards

6 Results

Destiny Spinner

Eidolon of Blossoms

Sanctum Weaver

Setessan Champion

Sythis, Harvest's Hand

Weaver of Harmony

Destiny Spinner #168 Enchantment Creature — Human

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: 2/3
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target spells that can't be countered. When that spell or ability resolves, the uncounterable spell won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Destiny Spinner's activated ability doesn't untap the land that becomes a creature.
  • Destiny Spinner's first ability applies only while it's on the battlefield. While it's a spell, it can be countered.
  • If you activate Destiny Spinner's ability more than once in a turn, the value of X may be different each time. If you choose the same land as the target more than once, the most recent effect (and most recent value of X) applies.
  • If you control no enchantments at the time Destiny Spinner's activated ability resolves, the land becomes a 0/0 creature and is put into its owner's graveyard unless another effect is raising its toughness.
  • The value of X is determined only as Destiny Spinner's activated ability resolves. Once that happens, the creature's base power and toughness won't change later in the turn even if the number of enchantments you control changes.
  • Prices

    Seller Price
    Cardkingdom / 4.99 USD 1.99 USD
    Manapool 0.87 USD / 3.54 USD
    Cardmarket / 2.08 EUR 0.91 EUR
    Tcgplayer / 3.86 USD 1.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature and enchantment spells you control can't be countered. : Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.

    Eidolon of Blossoms #122★ Enchantment Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities.
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD
    Tcgplayer 6.76 USD
    Cardmarket 4.83 EUR
    Manapool 3.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever this creature or another enchantment you control enters, draw a card.

    Sanctum Weaver #462 Enchantment Creature — Dryad

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Dryad
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sanctum Weaver's ability is a mana ability and does not use the stack. This means that no player can respond to the ability by taking an action that would reduce the number of enchantments you have.
  • Prices

    Seller Price
    Cardkingdom / 15.99 USD 7.49 USD
    Cardmarket / 8.78 EUR 4.6 EUR
    Manapool 4.02 USD / 11.4 USD
    Tcgplayer / 12.45 USD 4.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add X mana of any one color, where X is the number of enchantments you control.

    Setessan Champion #198 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger.
  • An Aura spell that has an illegal target when it tries to resolve doesn't resolve and is instead put into its owner's graveyard. It doesn't enter the battlefield, so constellation abilities don't trigger.
  • If Setessan Champion leaves the battlefield after its ability has triggered, you still draw a card even though you won't put a +1/+1 counter on Setessan Champion.
  • Prices

    Seller Price
    Tcgplayer / 6.79 USD 3.81 USD
    Cardmarket / 5.29 EUR 3.23 EUR
    Cardkingdom / 8.99 USD 7.49 USD
    Manapool 3.83 USD / 4.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Constellation — Whenever an enchantment you control enters, put a +1/+1counteron this creature and draw a card.

    Sythis, Harvest's Hand #1963 Legendary Enchantment Creature — Nymph

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nymph
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sythis, Harvest Hand's ability doesn't trigger when it is cast.
  • Prices

    Seller Price
    Cardmarket 10.48 EUR
    Tcgplayer 13.61 USD
    Manapool 12.24 USD
    Cardkingdom 14.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an enchantment spell, you gain 1 life and draw a card.

    Weaver of Harmony #213 Enchantment Creature — Snake Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Snake
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated and triggered abilities from enchantment sources include abilities of enchantment cards that can be activated or triggered from other zones, such as channel abilities.
  • Prices

    Seller Price
    Tcgplayer 2.31 USD / 1.94 USD
    Manapool 1.38 USD / 1.82 USD
    Cardmarket 1.9 EUR / 2.12 EUR
    Cardkingdom 3.49 USD / 3.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other enchantment creatures you control get +1/+1. , : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)