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AI 🤖 Find me cards equivalent to: Wick's Patrol

Wick's Patrol is a black card with menace that gives you an extra life at upkeep if you control another black creature. Equivalent cards in black might be:
1. Vampire Neonate — Black, lifegain ability, common as a small lifegain creature.
2. Basilica Screecher — Black, extort ability (lifegain and drain), 1/2.
3. Child of Night — Black, lifelink for consistent lifegain, 2/1.


Reason: All these cards are low-cost black creatures granting life gain, like Wick’s Patrol.

Results:

Basilica Screecher #58 Creature — Bat

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Bat
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Extort Flying

    Rules

  • The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.
  • You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 3.79 USD
    Cardmarket 0.16 EUR / 2.51 EUR
    Cardkingdom 0.35 USD / 4.49 USD
    Cardsphere 0.23 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

    Child of Night #88 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.68 USD
    Cardmarket 0.08 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink

    Vampire Neonate #124 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • In a Two-Headed Giant game, Vampire Neonate's ability causes the opposing team to lose 2 life and you to gain 1 life.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.6 USD
    Cardmarket 0.06 EUR / 0.56 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Each opponent loses 1 life and you gain 1 life.

    Wick's Patrol #121 Creature — Rat Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If your library has two or fewer cards in it when Wick's Patrol's ability resolves, you'll mill as many cards as you can, but the reflexive ability won't trigger.
  • The value of X is calculated only once, as the reflexive ability resolves.
  • You don't choose a target for Wick's Patrol's ability at the time it triggers. Rather, a second "reflexive" ability triggers when you mill three cards this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.13 USD
    Cardmarket 0.1 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,millthree cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the greatest mana value among cards in your graveyard.

    Basilica Screecher Creature — Bat Normal - ~$2.83

    Child of Night Creature — Vampire Normal - ~$1.87

    Vampire Neonate Creature — Vampire Normal - ~$1.93

    Wick's Patrol Creature — Rat Warlock Normal - ~$1.79

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