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"Find me cards equivalent to: Witch Engine"

Equivalent cards to Witch Engine (Black creatures, mana generation, drawback similar to giving the opponent control):
1. Priest of Gix – Enters battlefield, adds {B}{B}{B}. No drawback.
2. Cabal Coffers – Not a creature, but generates lots of {B}.
3. Blood Vassal – Sacrifice for {B}{B}. No drawback.
4. Treasure Nabber (Red, but gives opponent your stuff temporarily).
5. Nezumi Graverobber – Black, causes control shifts but not for itself.

Closest black creature equivalents:

  • Witch Engine
  • Priest of Gix
  • Blood Vassal


Reason:
Very few black creatures both generate a large amount of mana and have a drawback like losing control of themselves. Witch Engine is unique in this way.

Found Cards

5 Results

Blood Vassal

Cabal Coffers

Priest of Gix

Treasure Nabber

Witch Engine

Blood Vassal #118 Creature — Thrull

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Thrull
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardkingdom 0.39 USD
    Manapool 0.15 USD
    Cardmarket 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice this creature: Add .

    Cabal Coffers #139 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The mana ability of Cabal Coffers counts each land you control with the subtype Swamp, not just ones named Swamp.
  • Prices

    Seller Price
    Manapool / 131.57 USD 23.94 USD
    Cardkingdom 44.99 USD
    Cardmarket / 76.86 EUR 16.95 EUR
    Tcgplayer / 213.13 USD 33.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Add for each Swamp you control.

    Priest of Gix #150 Creature — Phyrexian Human Cleric Minion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Human
  • Cleric
  • Minion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The triggered ability isn't a mana ability. It uses the stack and can be responded to.
  • You get the mana whether you want it or not. If you don't spend it, it will disappear at the end of the current step (or phase).
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Manapool 1.17 USD
    Tcgplayer 2.59 USD
    Cardmarket 2.29 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, add .

    Treasure Nabber #27 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
  • If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
  • If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
  • If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
  • If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
  • The artifact remains tapped when you gain control of it.
  • Prices

    Seller Price
    Cardmarket 2.07 EUR / 2 EUR
    Tcgplayer 2.44 USD
    Cardkingdom 4.49 USD
    Manapool 2.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.

    Witch Engine #USG-169 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Landwalk

    Rules

  • Because the ability is targeted, it is not a mana ability. It can only be activated when you have priority, and goes on the stack like other non-mana abilities.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Manapool 0.16 USD
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) : Add . Target opponent gains control of this creature. (Activate only as an instant.)