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AI 🤖 Find me cards equivalent to: Withering Torment

Equivalent cards (same colors, similar effect) to Withering Torment (black-red, life loss & creatures can’t block):
1. Cruel Reality — Black, enchantment, recurring life loss.
2. Polluted Bonds — Black, punishes opponent for playing lands with life loss.
3. Rampaging Ferocidon — Red, opponent loses life for creatures entering, can't gain life.
4. Havoc Festival — Black-red, players lose half life, can't gain life.


Reason: All focus on recurring life loss and/or restricting blocking or life gain, in black or red.

Results:

Cruel Reality #84s Enchantment — Aura Curse

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Curse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • The enchanted player can’t choose to lose 5 life if they have a creature or planeswalker that can be sacrificed.
  • The enchanted player chooses a permanent to sacrifice from among the creatures and planeswalkers that player controls. You don’t choose which type of permanent the player has to sacrifice.
  • There are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
  • Prices

    Seller Price
    Tcgplayer 6.06 USD
    Cardmarket 2.35 EUR
    Cardkingdom 7.99 USD
    Manapool 5.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player At the beginning of enchanted player's upkeep, that player sacrifices a creature or planeswalker of their choice. If the player can't, they lose 5 life.

    Havoc Festival #166 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
  • If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
  • In a Two-Headed Giant game, the last ability triggers for each player. Any life loss is applied to the team’s life total. For example, if the team has 30 life, the first ability will cause the player (and thus the team) to lose 15 life and then the second ability will cause the other player (and thus the team) to lose 8 life. The team will end up having 7 life.
  • Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
  • The amount of life lost is calculated when the triggered ability resolves. For example, if a player has 20 life and there are two Havoc Festivals on the battlefield, the first ability will cause that player to lose 10 life and then the second ability will cause that player to lose 5 life.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD / 1.61 USD
    Cardmarket 0.35 EUR / 0.95 EUR
    Cardkingdom 0.59 USD / 1.49 USD
    Manapool 0.3 USD / 1.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't gain life. At the beginning of each player's upkeep, that player loses half their life, rounded up.

    Polluted Bonds #95 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 58.57 USD
    Cardmarket 30.43 EUR
    Cardkingdom 64.99 USD
    Manapool 53.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.

    Rampaging Ferocidon #8 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If an effect says to set a player's life total to a number that's higher than the player's current life total while Rampaging Ferocidon is on the battlefield, the player's life total doesn't change.
  • If another creature enters the battlefield at the same time as Rampaging Ferocidon, its last ability triggers.
  • Rampaging Ferocidon's last ability triggers whenever any player has a creature enter the battlefield, including you.
  • Spells and abilities that cause players to gain life still resolve while Rampaging Ferocidon is on the battlefield. No player will gain life, but any other effects of that spell or ability will happen.
  • Prices

    Seller Price
    Tcgplayer 3.44 USD / 4.34 USD
    Cardmarket 2.62 EUR / 5.61 EUR
    Cardkingdom 3.99 USD / 7.99 USD
    Manapool 3.1 USD / 4.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.

    Withering Torment #313 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature or enchantment is an illegal target as Withering Torment tries to resolve, it won't resolve and none of its effects will happen. You won't lose life.
  • Prices

    Seller Price
    Tcgplayer 2.67 USD / 2.71 USD
    Cardmarket 2.25 EUR / 2.12 EUR
    Cardkingdom 6.49 USD
    Manapool 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature or enchantment. You lose 2 life.

    Cruel Reality Enchantment — Aura Curse Normal - ~$5.45

    Havoc Festival Enchantment Normal - ~$0.91

    Polluted Bonds Enchantment Normal - ~$51.94

    Rampaging Ferocidon Creature — Dinosaur Normal - ~$4.45

    Withering Torment Instant Normal - ~$3.49

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