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"Find me cards equivalent to: Words of Wind"

Cards equivalent to Words of Wind (Enchantment, Blue, card draw replacement):
1. Words of Wisdom – Similar name, but it's an instant and not an enchantment.
2. Omen Machine (Artifact) – Alters card draw, but not blue or enchantment.
3. Teferi's Puzzle Box (Artifact) – Alters draw, not equivalent in all aspects.

Closest blue enchantment:

  • Psychic Possession – Blue enchantment that replaces your draw with drawing when enchanted player draws, but doesn’t bounce permanents.
  • Chains of Mephistopheles – Not blue, but an enchantment that changes card draw.

Summary: Words of Wind is nearly unique—no blue enchantment exactly duplicates its draw-replacement and bounce effect. Closest blue alternatives manipulate card draw but not in the same way.

Found Cards

6 Results

Chains of Mephistopheles

Omen Machine

Psychic Possession

Teferi's Puzzle Box

Words of Wind

Words of Wisdom

Chains of Mephistopheles #63 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Cards which are drawn as a cost are affected by this card because replacement effects can alter the payment of costs.
  • The effect is cumulative. If there are two of these on the battlefield, each of them will modify each draw (after the first one if during the draw step), and will cause the player to discard or to “mill” a card from their library. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead “mills” a card, all further effects of additional Chains of Mephistopheles will not do anything. This is because the “mill” also replaces the draw effect and the player is no longer drawing a card. You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.
  • A player’s normal card draw on their turn is exempt from this effect. All other draws will be affected.
  • Here’s what happens when Chains of Mephistopheles replaces a player’s draw: — If that player has at least one card in their hand, they discard a card and then draws a card. — If that player’s hand is empty, they put the top card of their library into their graveyard. The player doesn’t draw a card at all.
  • If a spell or ability would cause a player to draw multiple cards, this is treated as a number of individual “draw one card” actions. Apply the effect of Chains of Mephistopheles to each one.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn'tdiscarda card this way, theymilla card.

    Omen Machine #148 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the player is unable to put the land onto the battlefield (this is rare) or cast the spell (perhaps because there are no legal targets available) as the triggered ability of Omen Machine resolves, the card simply remains in exile.
  • Putting the land onto the battlefield or casting the card is not optional.
  • Prices

    Seller Price
    Tcgplayer 2.47 USD / 12.78 USD
    Cardmarket / 5.31 EUR 1.05 EUR
    Cardkingdom / 8.99 USD 3.99 USD
    Manapool 1.18 USD / 8.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't draw cards. At the beginning of each player's draw step, that player exiles the top card of their library. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

    Psychic Possession #30 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • An Aura with enchant opponent can't be attached to a permanent.
  • Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
  • If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
  • In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
  • Psychic Possession's controller, not the enchanted player, skips their draw step.
  • Prices

    Seller Price
    Manapool / 77.09 USD 13.1 USD
    Cardkingdom 22.99 USD / 69.99 USD
    Tcgplayer 17.63 USD / 53.81 USD
    Cardmarket / 21.47 EUR 7.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.

    Teferi's Puzzle Box #368 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have more than one of these, each effect triggers separately.
  • You do your normal draw before this ability is put on the stack.
  • Prices

    Seller Price
    Cardmarket / 10.8 EUR 10.1 EUR
    Cardkingdom 22.99 USD
    Tcgplayer 24.88 USD
    Manapool 23.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.

    Words of Wind #122 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If multiple Words have been used prior to drawing a card, then you can choose which one to apply (and use up) each time you draw a card.
  • Prices

    Seller Price
    Tcgplayer / 31.75 USD 2.93 USD
    Manapool / 20.82 USD 1.85 USD
    Cardkingdom / 39.99 USD 4.99 USD
    Cardmarket / 18.93 EUR 1.96 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

    Words of Wisdom #114 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 7.23 EUR 0.75 EUR
    Cardkingdom / 9.99 USD 0.99 USD
    Manapool / 9.72 USD 0.58 USD
    Tcgplayer 0.65 USD / 11.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You draw two cards, then each other player draws a card.