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5 Cards Found

AI 🤖 Find me cards equivalent to: Wormfang Newt

Equivalent cards to Wormfang Newt (blue, exile on ETB, return on LTB):

  • Wormfang Drake
  • Wormfang Manta
  • Wormfang Behemoth
  • Wormfang Crab


Reason: These are all blue creatures with the Odyssey “Nightmare” exile-a-permanent mechanic like Wormfang Newt.

Results:

Wormfang Behemoth #55 Creature — Nightmare Fish Beast

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 5
Power/Toughness: 5/5
Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Fish
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 3.48 USD
    Cardmarket 0.2 EUR / 9.62 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.45 USD
    Manapool 0.19 USD / 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand.

    Wormfang Crab #56 Creature — Nightmare Crab

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/6
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 0.75 USD
    Cardmarket 0.17 EUR / 1.25 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.28 USD
    Manapool 0.23 USD / 0.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked. When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Wormfang Drake #57 Creature — Nightmare Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If Wormfang Drake leaves the battlefield before its enters-the-battlefield ability resolves, the “leaves-the-battlefield” ability will trigger and resolve first. It won’t return anything. Then the enters-the-battlefield ability will resolve. If you exile a creature you control, it will be exiled indefinitely. Wormfang Drake won’t return it.
  • If you don’t control any other creatures as the enters-the-battlefield ability resolves, you must sacrifice Wormfang Drake.
  • You choose which creature you control to exile (if any) as the enters-the-battlefield ability resolves. Once you make that choice, no player may take actions until the chosen creature is exiled or Wormfang Drake is sacrificed and the ability has finished resolving.
  • Prices

    Seller Price
    Tcgplayer 0.14 USD / 1.03 USD
    Cardmarket 0.12 EUR / 1.37 EUR
    Cardkingdom 0.35 USD / 2.99 USD
    Cardsphere 0.22 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters,sacrificeit unless you exile a creature you control other than this creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Wormfang Manta #58 Creature — Nightmare Fish Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/1
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Fish
  • Beast
  • Languages:
    EDH Bracket Attr:
    Extra Turns
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.52 USD / 18.84 USD
    Cardmarket 0.48 EUR / 5.57 EUR
    Cardkingdom 0.79 USD / 12.99 USD
    Cardsphere 0.49 USD
    Manapool 0.3 USD / 9.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, you skip your next turn. When this creature leaves the battlefield, you take an extra turn after this one.

    Wormfang Newt #59 Creature — Nightmare Salamander Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Salamander
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.49 USD
    Cardmarket 0.04 EUR / 0.45 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.22 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Wormfang Behemoth Creature — Nightmare Fish Beast Normal - ~$1.96

    Wormfang Crab Creature — Nightmare Crab Normal - ~$0.48

    Wormfang Drake Creature — Nightmare Drake Normal - ~$0.74

    Wormfang Manta Creature — Nightmare Fish Beast Normal - ~$5.48

    Wormfang Newt Creature — Nightmare Salamander Beast Normal - ~$0.26

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