🤖 ManaHive AI
"Find me cards equivalent to: Wrenn and Realmbreaker"
Cards equivalent to Wrenn and Realmbreaker (green planeswalker, land interaction, utility) include:
- Nissa, Who Shakes the World (powers up lands, ramp)
- Nissa, Vital Force (lands become creatures, recursion)
- Garruk Wildspeaker (untaps lands, ramp)
- Ren and Seven (land recursion, creates token lands)
Reason: All are green planeswalkers with strong land synergy or utility.
Found Cards
4 Results
Garruk Wildspeaker
Nissa, Vital Force
Nissa, Who Shakes the World
Wrenn and Realmbreaker
Garruk Wildspeaker #1 Legendary Planeswalker — Garruk
Info
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| Identifies: | |
| Cost: |
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| Rarity: | Mythic |
| Converted Cost: | 4 |
| Power/Toughness: | / |
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| Languages: | |
| Layout: | Normal |
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| Saltiness: | |
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Rules
Text
+1 Untap two target lands.
−1 Create a 3/3 green Beast creature token.
−4 Creatures you control get +3/+3 and gain trample until end of turn.
Nissa, Vital Force #163s Legendary Planeswalker — Nissa
Info
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| Rarity: | Mythic |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
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| Layout: | Normal |
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Rules
Text
+1 Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3 Return target permanent card from your graveyard to your hand.
−6 You get an emblem with "Whenever a land you control enters, you may draw a card."
Nissa, Who Shakes the World #518 Legendary Planeswalker — Nissa
Info
| Color: | |
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| Cost: |
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| Rarity: | Rare |
| Converted Cost: | 5 |
| Power/Toughness: | / |
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| Layout: | Normal |
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Rules
Text
Whenever you tap a Forest for mana, add an additional+1 Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8 You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, thenshuffle
Wrenn and Realmbreaker #322 Legendary Planeswalker — Wrenn
Info
| Color: | |
| Identifies: | |
| Cost: |
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| Rarity: | Mythic |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: | |
| Tokens: |
Abilities/Keywords
Mill
Rules
Prices
Legalities
Alchemy
Brawl
Commander
Duel
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Text
Lands you control have "+1 Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2Millthree cards. You may put a permanent card from among the milled cards into your hand.
−7 You get an emblem with "You may play lands and cast permanent spells from your graveyard."