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"Find me cards equivalent to: Yes Man, Personal Securitron"

Here are cards similar to Yes Man, Personal Securitron (Legendary Artifact Creature, White, interacts with control-changing, drawing, and quest-like counters):
1. Michiko Konda, Truth Seeker

  • Legendary creature, white. Punishes opponents for actions against you.
    2. Arcbound Overseer
  • Legendary artifact creature, not white-only, but fits artifact/creature theme and uses counters.
    3. Memnarch
  • Legendary artifact creature, can change control of permanents.
    4. Bureaucrat of Compliance
  • Custom white legendary creatures that tax or involve complicated triggers also fit the bill.
    5. Vedalken Shackles
  • Not a creature, but white and blue effects often change control.

Closest match in existing white legendary artifact creatures that exchange control, provide card advantage, or use counters is limited, but above cards share similar mechanics or themes to Yes Man, Personal Securitron.

Found Cards

5 Results

Arcbound Overseer

Memnarch

Michiko Konda, Truth Seeker

Vedalken Shackles

Yes Man, Personal Securitron

Arcbound Overseer #99 Artifact Creature — Golem

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 8
Power/Toughness: 0/0
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.
  • Prices

    Seller Price
    Cardkingdom 2.79 USD / 9.99 USD
    Manapool / 4.67 USD 1.7 USD
    Tcgplayer / 8.06 USD 1.87 USD
    Cardmarket / 7.9 EUR 0.67 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, put a +1/+1counteron each creature you control with modular. Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

    Memnarch #1626 Legendary Artifact Creature — Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The effects of Memnarch’s abilities don’t end at end of turn, and they don’t end when Memnarch leaves the battlefield. Both effects last until the affected permanent leaves the battlefield.
  • You can use the first ability on a nonartifact permanent, wait for the ability to resolve, and then use the second ability on that permanent.
  • Prices

    Seller Price
    Tcgplayer 8.45 USD
    Cardkingdom 6.99 USD / 6.49 USD
    Cardmarket / 5.78 EUR 5.33 EUR
    Manapool 7.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target permanent becomes an artifact in addition to its other types. (This effect lasts indefinitely.) : Gain control of target artifact. (This effect lasts indefinitely.)

    Michiko Konda, Truth Seeker #19 Legendary Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • One permanent is sacrificed each time an opponent’s source deals damage to Michiko Konda’s controller. The amount of damage doesn’t matter.
  • Sources that deal damage multiple times (such as creatures with double strike) will trigger Michiko Konda multiple times.
  • Spells that deal damage repeatedly trigger Michiko Konda’s ability each time they deal damage. For example, a Glacial Ray spliced onto another Glacial Ray triggers the ability twice (once for each “2 damage” event from the Glacial Ray).
  • Prices

    Seller Price
    Cardkingdom / 59.99 USD 9.99 USD
    Manapool / 27.97 USD 8.42 USD
    Cardmarket / 28.31 EUR 4.31 EUR
    Tcgplayer 8.61 USD / 38.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent of their choice.

    Vedalken Shackles #218 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Vedalken Shackles becomes untapped before its ability resolves, you won’t gain control of the creature.
  • If Vedalken Shackles leaves the battlefield, it’s no longer tapped, so the control-changing effect ends.
  • The creature’s power and the number of Islands you control matter only when the ability is activated and when it resolves. After that, only the fact that Vedalken Shackles remains tapped matters. If the creature stops being a creature, you’ll keep control of it.
  • Prices

    Seller Price
    Manapool 6.71 USD / 18.55 USD
    Tcgplayer 7.4 USD / 16.63 USD
    Cardkingdom 10.99 USD
    Cardmarket / 12.7 EUR 5.43 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may choose not to untap this artifact during your untap step. , : Gain control of target creature with power less than or equal to the number of Islands you control for as long as this artifact remains tapped.

    Yes Man, Personal Securitron #557 Legendary Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If Yes Man isn't on the battlefield as its first ability resolves, or if the target opponent is an illegal target as the ability tries to resolve, nothing will happen. You won't draw two cards, because that effect is part of a reflexive triggered ability that triggers only if the target opponent gains control of Yes Man.
  • When Yes Man's controller leaves the game, if that player wasn't its owner, the effect giving that player control of Yes Man ends. Yes Man will return to the control of the player still in the game who most recently controlled it, ignoring any control effects whose durations have already expired.
  • When Yes Man's owner leaves the game, Yes Man leaves the game along with that player. It's just doing what it's told.
  • Prices

    Seller Price
    Manapool 9.77 USD
    Cardmarket 2.56 EUR
    Cardkingdom 9.99 USD
    Tcgplayer 7.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Target opponent gains control of Yes Man. When they do, you draw two cards and put a questcounteron Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each questcounteron it.