🤖 ManaHive AI
Equivalent green Sorcery cards with similar effects to You Meet in a Tavern:
1. Lead the Stampede — Look at the top five cards of your library. Reveal any number of creature cards, put them into your hand, rest on bottom.
2. Inspiring Call — Not a sorcery, but draws cards for creatures you control and can be considered slightly similar.
3. Collective Unconscious — Draw a card for each creature you control (more expensive, but same color/draw theme).
4. Overrun — All creatures get +3/+3 and trample until end of turn (buffs creatures, like Start a Brawl).
5. Garruk's Uprising — Not a sorcery, but draws cards when creatures enter (not an exact match, but fits theme).
Reason: Cards listed either let you find/draw creatures (like Form a Party) or pump creatures en masse (like Start a Brawl). None of these cards combines exactly both effects, but they recreate each half of You Meet in a Tavern.
6 Results
Collective Unconscious
Garruk's Uprising
Inspiring Call
Lead the Stampede
Overrun
You Meet in a Tavern
Collective Unconscious #238 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 6 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Draw a card for each creature you control.Garruk's Uprising #109 Enchantment
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.Inspiring Call #2328 Instant
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Text
Draw a card for each creature you control with a +1/+1counteron it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroythem.)Lead the Stampede #170 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.Overrun #72 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 5 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
Legalities
Text
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)You Meet in a Tavern #229 Sorcery
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 4 |
| Power/Toughness: | / |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Rules
Prices
| Seller | Price |
|---|