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5 Cards Found

AI 🤖 Find me cards equivalent to: Your Own Face Mocks You

Equivalent cards to Your Own Face Mocks You (a silver-bordered, black-bordered-style card that exiles a card and brings it back):
1. Faceless Butcher – Black, exiles a creature until it leaves the battlefield.
2. Fiend Hunter – White, exiles a creature until it leaves the battlefield.
3. Banisher Priest – White, same effect.
4. Journey to Nowhere – White, exiles a creature until this enchantment leaves.


Reason:
All are black or white cards that exile a creature and allow it to return later, similar to Your Own Face Mocks You.

Results:

Banisher Priest #2 Creature — Human Cleric

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Banisher Priest leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.23 USD
    Manapool 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

    Faceless Butcher #3 Creature — Nightmare Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Faceless Butcher’s first ability isn’t optional. If no other players control any creatures and you do, you must choose a creature you control as the target.
  • If Faceless Butcher exiles a second Faceless Butcher, and then a third Faceless Butcher comes along and exiles the first one, the second one will return to the battlefield. If there are no other creatures on the battlefield, the second will exile the third one, returning the first one, and so on. If no one can stop the loop, the game will be a draw.
  • If Faceless Butcher exiles a token creature, the token will cease to exist after being exiled. It won’t return to the battlefield because of the second ability.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD
    Cardmarket 0.15 EUR
    Cardkingdom 0.49 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Fiend Hunter #17 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Fiend Hunter leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the target creature indefinitely. This is different from abilities on other cards that exile a permanent "until" something happens.
  • If a token is exiled this way, it won't return to the battlefield.
  • In a multiplayer game, if you lose the game, the creature exiled with Fiend Hunter remains exiled indefinitely. This is also different from abilities on other cards that exile a permanent "until" something happens.
  • Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.6 USD
    Cardmarket 0.13 EUR / 0.63 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Journey to Nowhere #3 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 0.17 USD
    Cardmarket 0.22 EUR / 0.4 EUR
    Cardkingdom 0.59 USD / 0.49 USD
    Cardsphere 0.11 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile target creature. When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.

    Your Own Face Mocks You #366 Scheme

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Scheme
  • SubTypes:
    Languages:
    Layout:
    Scheme
    Tokens:

    Rules

  • Any enters abilities of the copied creature will trigger when the token enters. Any "as [this creature] enters" or "[this creature] enters with" abilities of the copied creature will also work.
  • Each of the tokens created copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If the copied creature has {X} in its mana cost, X is 0.
  • If the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied creature is copying something else, then the token enters as whatever that creature copied.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD
    Cardkingdom 0.35 USD
    Manapool 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you set this scheme in motion, choose up to two target creatures your opponents control. For each one, create a token that's a copy of it. If you created fewer than two tokens this way, create a number of 4/4 colorless Scarecrow artifact creature tokens with vigilance equal to the difference.

    Banisher Priest Creature — Human Cleric Normal - ~$0.23

    Faceless Butcher Creature — Nightmare Horror Normal - ~$0.32

    Fiend Hunter Creature — Human Cleric Normal - ~$0.37

    Journey to Nowhere Enchantment Normal - ~$0.28

    Your Own Face Mocks You Scheme Scheme - ~$0.48

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