cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Zagras, Thief of Heartbeats"

Cards similar to Zagras, Thief of Heartbeats (Legendary, Vampire/Rogue, black/red, party-related, flying, deathtouch, haste, team deathtouch):
1. Drana, the Last Bloodchief — Legendary Vampire, black, flying, brings back creatures, but not red or party-based.
2. Olivia, Mobilized for War — Legendary Vampire, black/red, flying, haste, but uses discard for haste/growth, not deathtouch.
3. Evelyn, the Covetous — Legendary Vampire Rogue, black/red, more focused on exile/card advantage, not deathtouch or haste.

Note: No cards are exact equivalents (party & planeswalker removal are unique), but the above share legendary status, color, and some abilities. Zagras, Thief of Heartbeats remains unique in full combination.

Found Cards

4 Results

Drana, the Last Bloodchief

Evelyn, the Covetous

Olivia, Mobilized for War

Zagras, Thief of Heartbeats

Drana, the Last Bloodchief #1684 Legendary Creature — Vampire Cleric

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because all attackers are declared at the same time, the returned creature can't attack during the same combat it returns, even if it has haste.
  • If Drana attacks a planeswalker, that planeswalker's controller is the defending player.
  • The defending player chooses a card and you put it onto the battlefield all while Drana's ability is resolving. No player may take actions in between those events.
  • The returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
  • Prices

    Seller Price
    Manapool 4.25 USD
    Cardkingdom 2.99 USD
    Tcgplayer 4.75 USD
    Cardmarket 2.84 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1counteron it. The creature is a Vampire in addition to its other types.

    Evelyn, the Covetous #306 Legendary Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.79 USD
    Manapool / 0.26 USD 0.15 USD
    Tcgplayer / 0.29 USD 0.32 USD
    Cardmarket / 0.38 EUR 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collectioncounteron it. Once each turn, you may play a card from exile with a collectioncounteron it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

    Olivia, Mobilized for War #492 Legendary Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the entering creature leaves the battlefield before the triggered ability of Olivia, Mobilized for War resolves, you may still discard a card. The rest of the ability has no effect.
  • If you discard a card, the creature only gains haste until end of turn, but the +1/+1 counter and Vampire subtype remain indefinitely.
  • You decide whether to discard a card as the triggered ability of Olivia, Mobilized for War resolves. If you do, the rest of the ability’s effects happen before any player may take actions.
  • Prices

    Seller Price
    Tcgplayer / 12.26 USD 11.47 USD
    Cardkingdom / 9.99 USD 8.49 USD
    Cardmarket 10.99 EUR / 10.77 EUR
    Manapool / 10.81 USD 11.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever another creature you control enters, you maydiscarda card. If you do, put a +1/+1counteron that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

    Zagras, Thief of Heartbeats #83816 Legendary Creature — Vampire Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying Haste

    Rules

  • An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
  • If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
  • If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
  • Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker,destroythat planeswalker.