🤖 ManaHive AI
Equivalent cards to Zulaport Duelist (blue, creature, flash, enters-the-battlefield effect involving debuff and mill) include:
1. Merfolk Windrobber — Also a blue Rogue that interacts with the graveyard/mill, though it doesn’t debuff power.
2. Faerie Duelist — Blue, flash, gives a creature -2/-0 until end of turn; doesn’t mill, but nearly identical beyond that.
3. Merfolk Trickster — Blue, flash, taps creature and removes abilities, but does not mill.
4. Jace's Phantasm — Blue, benefits from opponents’ graveyard being full, common in mill strategies but does not debuff attackers.
Reason: All above are blue creatures with flash and either mill or debuff components, matching the spirit/mechanics of Zulaport Duelist. Faerie Duelist is the closest equivalent.
5 Results
Faerie Duelist
Jace's Phantasm
Merfolk Trickster
Merfolk Windrobber
Zulaport Duelist
Faerie Duelist #39 Creature — Faerie Rogue
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | 1/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Flash Flying When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.Jace's Phantasm #3 Creature — Illusion
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.Merfolk Trickster #DOM-56 Creature — Merfolk Wizard
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 2 |
| Power/Toughness: | 2/2 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Text
Flash When this creature enters, tap target creature an opponent controls. It loses all abilities until end of turn.Merfolk Windrobber #70 Creature — Merfolk Rogue
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |
Abilities/Keywords
Rules
Prices
Legalities
Text
Flying Whenever this creature deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.) Sacrifice this creature: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.Zulaport Duelist #88 Creature — Human Rogue
Info
| Color: | |
| Identifies: | |
| Cost: |
|
| Rarity: | Common |
| Converted Cost: | 1 |
| Power/Toughness: | 1/1 |
| Types: | |
| SubTypes: | |
| Languages: | |
| Layout: | Normal |
| Rank: | |
| Saltiness: |