BETA

71 Cards Found

Ancestors' Aid #132 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • If the target of Ancestors' Aid is illegal as the spell tries to resolve, it won't resolve and none of its effects will happen. You won't create a Treasure token.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.15 USD
    Cardmarket 0.08 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.")

    Ancestral Anger #394 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ancestral Anger isn't put into your graveyard until after it finishes resolving, so it doesn't count itself for its own effect.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.23 USD
    Cardmarket 0.08 EUR / 0.46 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

    Apex of Power #129 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 10
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any cards not cast, including land cards, remain in exile.
  • Apex of Power doesn't change when you can cast the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
  • Casting an exiled card causes it to leave exile. You can't cast it multiple times.
  • If an effect copies Apex of Power, the copy wasn't cast at all, so you won't add ten mana.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD / 11.08 USD
    Cardmarket 0.48 EUR / 2.14 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.

    Become Brutes #317 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.16 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

    Birgi, God of Storytelling (Birgi, God of Storytelling // Harnfel, Horn of Bounty) #123 Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Modal Dfc
    Rank:
    Saltiness:

    Rules

  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • Any cards exiled with Harnfel that you don’t play remain exiled.
  • Birgi’s first ability uses the stack and can be responded to. It isn’t a mana ability.
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
  • Playing the cards exiled with Harnfel follows the normal rules for playing those cards. You must pay their costs, if any, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
  • The card you discard to activate the ability isn’t part of “those cards” and can’t be played, even if it somehow ends up in exile.
  • The cards exiled by Harnfel’s activated ability are exiled face up.
  • The mana value of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
  • Unless an effect allows you to play additional lands that turn, you can play land cards exiled with Harnfel only if you haven’t played a land yet that turn. In most cases, if you exile two land cards with Harnfel, you won’t be able to play both.
  • You may play those cards that turn even if Harnfel leaves the battlefield or another player gains control of it.
  • You must still attack with a creature you control to activate its boast ability.
  • Prices

    Seller Price
    Tcgplayer 18.85 USD / 15.6 USD
    Cardmarket 15.35 EUR / 16.68 EUR
    Cardkingdom 23.99 USD / 29.99 USD
    Cardsphere 15.89 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell, add . Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once.

    Harnfel, Horn of Bounty (Birgi, God of Storytelling // Harnfel, Horn of Bounty) #123 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Modal Dfc
    Rank:
    Saltiness:

    Rules

  • A modal double-faced card can’t be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
  • Any cards exiled with Harnfel that you don’t play remain exiled.
  • Birgi’s first ability uses the stack and can be responded to. It isn’t a mana ability.
  • If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
  • If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than “play”) a specific modal double-faced card, you can’t play it as a land.
  • If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face’s name.
  • If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can’t be put onto the battlefield, it doesn’t enter the battlefield.
  • In the Commander variant, a double-faced card’s color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
  • Playing the cards exiled with Harnfel follows the normal rules for playing those cards. You must pay their costs, if any, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card by paying its mana cost only during your main phase while the stack is empty.
  • The card you discard to activate the ability isn’t part of “those cards” and can’t be played, even if it somehow ends up in exile.
  • The cards exiled by Harnfel’s activated ability are exiled face up.
  • The mana value of a modal double-faced card is based on the characteristics of the face that’s being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
  • There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
  • To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you’re playing and ignore the other face’s characteristics.
  • Unless an effect allows you to play additional lands that turn, you can play land cards exiled with Harnfel only if you haven’t played a land yet that turn. In most cases, if you exile two land cards with Harnfel, you won’t be able to play both.
  • You may play those cards that turn even if Harnfel leaves the battlefield or another player gains control of it.
  • You must still attack with a creature you control to activate its boast ability.
  • Prices

    Seller Price
    Tcgplayer 18.85 USD / 15.6 USD
    Cardmarket 15.35 EUR / 16.68 EUR
    Cardsphere 15.89 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: Exile the top two cards of your library. You may play those cards this turn.

    Borrowed Hostility #146 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Escalate

    Rules

  • Additional costs don’t affect a spell’s mana value.
  • Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.
  • If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.
  • If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won’t resolve.
  • If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode’s target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).
  • You can’t choose any one mode multiple times.
  • You choose all of your modes at once. You can’t wait to perform one mode’s actions and then decide to choose more modes.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.05 USD
    Cardmarket 0.18 EUR / 0.02 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Escalate (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn.

    Brute Strength #528 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    Bulk Up #80 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • To double a creature's power, that creature gets +X/+0, where X is that creature's power when Bulk Up resolves.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.51 USD
    Cardmarket 0.24 EUR / 0.48 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double target creature's power until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Burning Sun's Fury #133 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Convoke

    Rules

  • Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
  • If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
  • Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
  • You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.07 USD
    Cardmarket 0.07 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.

    Chimney Rabble #126 Creature — Phyrexian Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.08 USD
    Cardmarket 0.03 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, create a 1/1 red Phyrexian Goblin creature token.

    Coruscation Mage #17 Token Creature — Otter Wizard

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.56 EUR / 1.08 EUR

    Legalities

    Text

    Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. (This token's mana cost is .)

    Crackling Cyclops #83 Creature — Cyclops Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Cyclops
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.04 USD
    Cardmarket 0.05 EUR / 0.21 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.

    Defiler of Instinct #119s Creature — Phyrexian Kavu

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Kavu
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Some players may make the mental shortcut that the Defilers effectively turn one of the colored mana symbols in the spell’s cost into a Phyrexian colored mana symbol. Despite the similarity in function, this ability does not cause the spells to have Phyrexian mana symbols in their costs. Sorry, Rage Extractor!
  • You may only pay the additional cost once per permanent spell.
  • Prices

    Seller Price
    Tcgplayer 2.43 USD
    Cardmarket 1.49 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. Whenever you cast a red permanent spell, this creature deals 1 damage to any target.

    Dreadhorde Arcanist #539 Creature — Zombie Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If Dreadhorde Arcanist leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to check whether the card is still a legal target.
  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
  • If you cast the card, you do so as part of the resolution of Dreadhorde Arcanist's triggered ability. You can't wait to cast it later in the turn. Timing permissions based on a card's type are ignored, and the spell will resolve before blockers are declared.
  • The instant or sorcery card you target must have mana value less than or equal to Dreadhorde Arcanist's power immediately after Dreadhorde Arcanist has attacked. Any other abilities that trigger when creatures you control attack won't have resolved yet.
  • Prices

    Seller Price
    Tcgplayer 0.43 USD
    Cardmarket 1.08 EUR
    Cardsphere 0.32 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

    Dreadmaw's Ire #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.3 USD
    Cardmarket 0.14 EUR / 0.18 EUR
    Cardkingdom 0.39 USD / 0.49 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Until end of turn, target attacking creature gets +2/+2 and gains trample and "Whenever this creature deals combat damage to a player,destroytarget artifact that player controls."

    Expedite #374 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gains haste until end of turn. Draw a card.

    Faithless Looting #151 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • You draw two cards and discard two cards all while Faithless Looting is resolving. Nothing can happen between the two, and no player may choose to take actions.
  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.42 USD
    Cardmarket 0.4 EUR / 0.48 EUR
    Cardkingdom 0.59 USD / 0.99 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw two cards, thendiscardtwo cards. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Felonious Rage #125 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.04 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

    Fiery Emancipation #143 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature with trample you control would deal combat damage to a blocking creature while you control Fiery Emancipation, you must assign its unmodified damage. For example, a 3/3 creature with trample blocked by a 2/2 creature can have 2 damage assigned to the blocking creature and 1 damage assigned to the defending player. It will then deal 6 damage to the blocking creature and 3 damage to the defending player.
  • If an effect asks you to divide damage among targets, you must divide the unmodified damage before tripling it.
  • If multiple replacement or prevention effects try to modify damage that would be dealt to a player or permanent, the player or the controller of the permanent chooses the order in which they apply.
  • Prices

    Seller Price
    Tcgplayer 7.97 USD / 9 USD
    Cardmarket 6.64 EUR / 7.73 EUR
    Cardkingdom 12.99 USD
    Cardsphere 8.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

    Fiery Inscription #577 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • Fiery Inscription's second triggered ability will resolve before the spell that caused the ability to trigger.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 2.03 USD / 2.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, the Ring tempts you. Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.

    Firebrand Archer #196 Creature — Human Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Firebrand Archer’s ability will resolve before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • In a Two-Headed Giant game, Firebrand Archer’s ability causes it to deal a total of 2 damage to the opposing team.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.22 USD
    Cardmarket 0.13 EUR / 0.23 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

    Fists of Flame #550 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Fists of Flame's effect doesn't count them.
  • If the target creature is an illegal target by the time Fists of Flame tries to resolve, the spell doesn't resolve. You won't draw a card.
  • The bonus that the target creature receives is locked in as Fists of Flame resolves, counting the card drawn during its first effect. The creature won't get an additional +1/+0 if you draw another card later in the turn.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

    Forgotten Cave #766 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD
    Cardmarket 0.09 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . Cycling (,Discardthis card: Draw a card.)

    Free from Flesh #131 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.07 USD
    Cardmarket 0.05 EUR / 0.06 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +2/+2 until end of turn. Put two oil counters on it.

    Gilded Lotus #725 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.03 USD
    Cardkingdom 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add three mana of any one color.

    Gingerbrute #751 Artifact Creature — Food Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Food
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Activating Gingerbrute's middle ability after it has become blocked by a creature without haste won't cause it to become unblocked.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : This creature can't be blocked this turn except by creatures with haste. , ,Sacrificethis creature: You gain 3 life.

    Goblin Surprise #16 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD
    Cardmarket 0.1 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Creatures you control get +2/+0 until end of turn. • Create two 1/1 red Goblin creature tokens.

    Grenzo, Havoc Raiser #677 Legendary Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • If you don't cast the card, it will remain in exile.
  • If you exile a land card this way, you can't play it.
  • The card exiled by the second mode is exiled face up.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Tcgplayer 0.89 USD / 1.29 USD
    Cardmarket 1.39 EUR / 1.7 EUR
    Cardkingdom 1.29 USD / 1.49 USD
    Cardsphere 1.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Guttersnipe #716 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Guttersnipe's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • In a Two-Headed Giant game, Guttersnipe's ability causes the opposing team to lose 4 life.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

    Hazardous Blast #135 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Creatures your opponents control can't block the same turn Hazardous Blast resolves whether or not they were actually dealt damage by it. This includes creatures that entered the battlefield and permanents that became creatures after it resolved.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.17 USD
    Cardmarket 0.05 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.

    Howlsquad Heavy #541 Creature — Goblin Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rules

  • A player “has max speed” if their speed is 4.
  • Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
  • If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
  • Mana abilities don’t use the stack, which means that they can’t be responded to. Notably, this means that a player can’t respond to this creature’s last ability by destroying one of your Goblins.
  • Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
  • Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
  • “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
  • Prices

    Seller Price
    Tcgplayer 17.32 USD
    Cardmarket 0.81 EUR / 1.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — : Add for each Goblin you control.

    Impulsive Pilferer #234 Creature — Goblin Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Encore

    Rules

  • Each token must attack the appropriate player if able.
  • Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
  • If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
  • Opponents who have left the game aren't counted when determining how many tokens to create.
  • The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
  • If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.19 USD
    Cardmarket 0.15 EUR / 0.34 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.") Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste.Sacrificethem at the beginning of the next end step. Activate only as a sorcery.)

    Ancestors' Aid Instant Normal - ~$0.2

    Ancestral Anger Sorcery Normal - ~$0.3

    Apex of Power Sorcery Normal - ~$2.6

    Become Brutes Sorcery Normal - ~$0.26

    Harnfel, Horn of Bounty Legendary Artifact Modal_dfc - ~$16.47

    Borrowed Hostility Instant Normal - ~$0.16

    Brute Strength Instant Normal - ~$0.15

    Bulk Up Instant Normal - ~$0.48

    Burning Sun's Fury Instant Normal - ~$0.16

    Chimney Rabble Creature — Phyrexian Goblin Warrior Normal - ~$0.16

    Coruscation Mage Token Creature — Otter Wizard Token - ~$0.82

    Crackling Cyclops Creature — Cyclops Wizard Normal - ~$0.18

    Defiler of Instinct Creature — Phyrexian Kavu Normal - ~$1.96

    Dreadhorde Arcanist Creature — Zombie Wizard Normal - ~$0.61

    Dreadmaw's Ire Instant Normal - ~$0.26

    Expedite Instant Normal

    Faithless Looting Sorcery Normal - ~$0.47

    Felonious Rage Instant Normal - ~$0.18

    Fiery Emancipation Enchantment Normal - ~$8.78

    Fiery Inscription Enchantment Normal - ~$2.34

    Firebrand Archer Creature — Human Archer Normal - ~$0.25

    Fists of Flame Instant Normal - ~$0.23

    Forgotten Cave Land Normal - ~$0.16

    Free from Flesh Instant Normal - ~$0.16

    Gilded Lotus Artifact Normal - ~$1.51

    Gingerbrute Artifact Creature — Food Golem Normal - ~$0.31

    Goblin Surprise Instant Normal - ~$0.14

    Grenzo, Havoc Raiser Legendary Creature — Goblin Rogue Normal - ~$1.3

    Guttersnipe Creature — Goblin Shaman Normal - ~$0.36

    Hazardous Blast Sorcery Normal - ~$0.18

    Howlsquad Heavy Creature — Goblin Mercenary Normal - ~$6.43

    Impulsive Pilferer Creature — Goblin Pirate Normal - ~$0.31

    Showing 1 to 32 of 71 entries, in 3 pages
    Much Abrew: Sephiroth Aristocrats (Standard) Now that blocking is unbanned in Standard, is it time for Sephiroth and ...
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    The Power of Pauper: No Bans in Pauper! Joe Dyer talks about no bans in Pauper this past BnR!
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