BETA

71 Cards Found

Agatha of the Vile Cauldron #199s Legendary Creature — Human Warlock

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by the cost reduction ability of Agatha of the Vile Cauldron.
  • Agatha of the Vile Cauldron's first ability affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won't be reduced.
  • Prices

    Seller Price
    Tcgplayer 3.1 USD
    Cardkingdom 5.49 USD
    Manapool 3.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Activated abilities of creatures you control cost less to activate, where X is Agatha's power. This effect can't reduce the mana in that cost to less than one mana. : Other creatures you control get +1/+1 and gain trample and haste until end of turn.

    Aggravated Assault #39 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you have enough mana, the ability may be activated more than once in a turn.
  • You will normally activate this ability during your postcombat main phase so you can untap any creatures that attacked.
  • Prices

    Seller Price
    Tcgplayer 17.86 USD / 19.53 USD
    Cardmarket 10.76 EUR / 11.96 EUR
    Manapool 17.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.

    Arcane Signet #52 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Arcane Signet's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardmarket 1.01 EUR
    Manapool 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Beast Within #223 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the target permanent is an illegal target by the time Beast Within tries to resolve, the spell won't resolve. No player creates a Beast token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create a Beast token.
  • Prices

    Seller Price
    Tcgplayer 0.61 USD
    Cardmarket 0.76 EUR / 1.82 EUR
    Cardkingdom 1.49 USD / 5.99 USD
    Manapool 0.58 USD / 3.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

    Beastcaller Savant #170 Creature — Elf Shaman Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Mana produced by Beastcaller Savant can be spent on any part of a creature spell’s total cost, including additional costs (such as kicker costs) and alternative costs (such as dash costs). It can’t be spent to pay the costs of abilities of creatures you control.
  • Mana produced by Beastcaller Savant can’t be used to activate an ability or cast an instant or sorcery spell that creates creature tokens.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD / 2.4 USD
    Cardmarket 0.62 EUR / 1.39 EUR
    Manapool 0.71 USD / 1.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste : Add one mana of any color. Spend this mana only to cast a creature spell.

    Beastmaster Ascension #1609 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you attack with multiple creatures, Beastmaster Ascension's first ability triggers multiple times.
  • Prices

    Seller Price
    Tcgplayer 18.28 USD / 22.15 USD
    Cardmarket 16.37 EUR / 24.95 EUR
    Cardkingdom 23.99 USD / 27.99 USD
    Manapool 19.26 USD / 27.91 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control attacks, you may put a questcounteron this enchantment. As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.

    Beastrider Vanguard #154 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.06 USD
    Cardmarket 0.08 EUR / 0.13 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

    Bhaal's Invoker #163 Creature — Dragon Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.14 USD
    Cardmarket 0.16 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Scorching Ray — : This creature deals 4 damage to each opponent.

    Blackblade Reforged #77949 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • "Equip [quality] creature" is a variant of the equip keyword. "Equip [quality] creature [cost]" means "[Cost]: Attach this Equipment to target [quality] creature you control. Activate only as a sorcery."
  • Whether the target creature is legendary is checked only as Blackblade Reforged's first equip ability is activated and as that ability resolves. If the creature somehow becomes nonlegendary later, Blackblade Reforged remains attached to it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each land you control. Equip legendary creature Equip

    Captivating Crew #137 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can target and gain control of an untapped creature this way.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 1.95 USD
    Cardmarket 0.29 EUR / 1.15 EUR
    Cardkingdom 0.49 USD / 4.49 USD
    Manapool 0.2 USD / 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

    Chandra's Ignition #ORI-137 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature becomes an illegal target by the time Chandra's Ignition tries to resolve (perhaps because another player controls it or it's left the battlefield), Chandra's Ignition won't resolve and none of its effects will happen. No damage will be dealt.
  • The creature is the source of the damage, not Chandra's Ignition. For example, Chandra's Ignition can have a white creature deal damage to a creature with protection from red.
  • Use the power of the target creature as Chandra's Ignition resolves to determine how much damage it deals to each other creature and each opponent.
  • Prices

    Seller Price
    Tcgplayer 3.85 USD
    Cardkingdom 6.99 USD
    Manapool 5.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control deals damage equal to its power to each other creature and each opponent.

    Chaos Warp #48 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A permanent card is a card with one or more of the following card types: artifact, creature, enchantment, land, or planeswalker.
  • If the permanent is an illegal target by the time Chaos Warp tries to resolve, it won't resolve and none of its effects will occur. No library will be shuffled and no card will be revealed.
  • If the revealed card is a permanent card but can't enter (perhaps because it's an Aura with nothing to enchant), it remains on top of that library.
  • If the revealed card is not a permanent card, it remains on top of that library.
  • The owner of a token is the player under whose control the token was put onto the battlefield. If a token is shuffled into a player's library this way, that player shuffles before revealing the top card of that library.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD
    Cardmarket 0.48 EUR
    Cardkingdom 0.99 USD
    Manapool 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

    Cinder Glade #166 Land — Mountain Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Forest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even though these lands have basic land types, they are not basic lands because "basic" doesn't appear on their type line. Notably, controlling two or more of them won't allow others to enter the battlefield untapped.
  • However, because these cards have basic land types, effects that specify a basic land type without also specifying that the land be basic can affect them. For example, a spell or ability that reads "Destroy target Forest" can target Canopy Vista, while one that reads "Destroy target basic Forest" cannot.
  • If one of these lands enters the battlefield at the same time as any number of basic lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.24 EUR / 0.15 EUR
    Cardkingdom 0.79 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped unless you control two or more basic lands.

    Command Tower #60 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Command Tower's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.51 EUR
    Cardkingdom 0.69 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Cultivate #235 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose to find only one basic land card, you put it onto the battlefield tapped.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD
    Cardmarket 0.7 EUR / 0.4 EUR
    Cardkingdom 0.99 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, thenshuffle

    Duskwatch Recruiter (Duskwatch Recruiter // Krallenhorde Howler) #323 Creature — Human Warrior Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
  • Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD / 0.44 USD
    Cardmarket 0.46 EUR / 0.71 EUR
    Cardkingdom 0.99 USD
    Manapool 0.32 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

    Krallenhorde Howler (Duskwatch Recruiter // Krallenhorde Howler) #323 Creature — Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
  • Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD / 0.44 USD
    Cardmarket 0.46 EUR / 0.71 EUR
    Cardkingdom 0.99 USD
    Manapool 0.32 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast cost less to cast. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

    Elvish Mystic #169 aka. Fishstick Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.45 USD / 4 USD
    Cardmarket 0.57 EUR / 3.89 EUR
    Cardkingdom 1.79 USD / 6.99 USD
    Manapool 0.48 USD / 3.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add .

    Fast (Fast // Furious) #730 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Split
    Rank:

    Rules

  • A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
  • Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
  • If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
  • If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
  • Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
  • To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card, then draw two cards.

    Furious (Fast // Furious) #730 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Split
    Rank:

    Rules

  • A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
  • Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
  • If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
  • If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.
  • Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
  • To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Furious deals 3 damage to each creature without flying.

    Fight Rigging #430 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hideaway

    Rules

  • Any player who has controlled a permanent with a hideaway ability since a card was exiled with it may look at that card.
  • Hideaway now causes you to put the rest of the cards on the bottom of your library in a random order instead of any order.
  • Previously, permanents with hideaway entered the battlefield tapped. This ability has been removed from the definition of hideaway. Older cards have received errata to have an additional paragraph that reads “[This permanent] enters the battlefield tapped,” and they now have hideaway 4.
  • “Hideaway N” means “When this permanent enters the battlefield, look at the top N cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. The exiled card gains ‘The player who controls the permanent that exiled this card may look at this card in the exile zone.'”
  • Prices

    Seller Price
    Tcgplayer 0.44 USD / 0.73 USD
    Cardmarket 0.59 EUR / 0.96 EUR
    Cardkingdom 0.79 USD / 0.79 USD
    Manapool 0.43 USD / 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1counteron target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.

    Forest #281 Basic Land — Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Forest
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.25 USD
    Cardmarket 0.09 EUR / 0.15 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Forgotten Ancient #147 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Forgotten Ancient's first ability will resolve before the spell that caused it to trigger. Putting a +1/+1 counter on Forgotten Ancient is optional.
  • Forgotten Ancient's last ability doesn't target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardmarket 0.46 EUR
    Cardkingdom 0.99 USD
    Manapool 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts a spell, you may put a +1/+1counteron this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

    Frontier Guide #12 Creature — Elf Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.14 EUR
    Cardkingdom 0.35 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle

    Garruk's Uprising #220 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Garruk's Uprising's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters or entering as a copy of another creature.
  • If you don't control a creature with power 4 or greater immediately after Garruk's Uprising enters, its first ability won't trigger. If you don't control one as the ability resolves, you don't draw a card. They don't have to be the same creature both times, however.
  • Once the last ability of Garruk's Uprising has triggered, lowering the power of the creature or removing it from the battlefield won't stop you from drawing a card.
  • The first ability of Garruk's Uprising has you draw just one card, no matter how many creatures you control with power 4 or greater.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 1.05 USD
    Cardmarket 0.54 EUR / 0.83 EUR
    Cardkingdom 1.79 USD / 1.99 USD
    Manapool 0.52 USD / 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

    Garruk, Primal Hunter #174 Legendary Planeswalker — Garruk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Garruk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • For Garruk’s second ability, the greatest power among creatures you control is determined when that ability begins resolving.
  • For Garruk’s third ability, the number of Wurm tokens you put onto the battlefield is determined when that ability begins resolving.
  • If the greatest power among creatures you control is 0 or less, you’ll draw no cards. You won’t discard any cards this way.
  • Prices

    Seller Price
    Tcgplayer 1.9 USD / 18.23 USD
    Cardmarket 1.03 EUR / 9.12 EUR
    Cardkingdom 16.99 USD
    Manapool 1.15 USD / 13.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Create a 3/3 green Beast creature token.
    −3 Draw cards equal to the greatest power among creatures you control.
    −6 Create a 6/6 green Wurm creature token for each land you control.

    Ghalta, Primal Hunger #77 Legendary Creature — Elder Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 12
    Power/Toughness: 12/12
    Types:
  • Creature
  • SubTypes:
  • Elder
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Ghalta's first ability can't reduce its cost below {G}{G}.
  • If a creature's power is somehow less than 0, it subtracts from the total power of your other creatures. If the total power of your creatures is 0 or less, Ghalta's cost remains {10}{G}{G}.
  • The total cost to cast Ghalta is locked in before you pay that cost. For example, if you control three 2/2 creatures, including one you can sacrifice to add {C}, the total cost of Ghalta is {4}{G}{G}. Then you can sacrifice the creature when you activate mana abilities just before paying the cost.
  • To determine Ghalta's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases, then apply any cost reductions. Ghalta's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.56 USD
    Cardmarket 0.59 EUR
    Cardkingdom 0.99 USD
    Manapool 0.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

    Gift of the Viper #156 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 1.2 USD
    Cardmarket 0.13 EUR / 0.26 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Manapool 0.15 USD / 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a +1/+1 counter, a reach counter, and a deathtouchcounteron target creature. Untap it.

    Goblin Anarchomancer #200 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that's both red and green costs {1} less to cast.
  • Prices

    Seller Price
    Tcgplayer 1.08 USD / 0.8 USD
    Cardmarket 0.26 EUR / 0.69 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool 0.46 USD / 0.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each spell you cast that's red or green costs less to cast.

    Gruul Signet #150 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.44 USD / 4.99 USD
    Cardmarket 0.26 EUR / 1.68 EUR
    Cardkingdom 0.99 USD
    Manapool 0.31 USD / 4.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Add .

    Halana and Alena, Partners #659 Legendary Creature — Human Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • If Halana and Alena's power is somehow negative at the time its triggered ability resolves, you will put no counters on that creature. The effect doesn't remove counters from that creature or give it -1/-1 counters.
  • Prices

    Seller Price
    Tcgplayer 0.86 USD
    Cardmarket 0.93 EUR
    Cardkingdom 2.29 USD
    Manapool 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike (This creature deals combat damage before creatures without first strike.) Reach (This creature can block creatures with flying.) At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.

    Heroes' Bane #639 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Heroes' Bane's power is less than 0 when its second ability resolves, X is considered to be 0.
  • The value of X is calculated only once, as Heroes' Bane's last ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with four +1/+1 counters on it. : Put X +1/+1 counters on this creature, where X is its power.

    Hydra Broodmaster #194 Creature — Hydra

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Hydra
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Monstrosity

    Rules

  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • The value of each X in Hydra Broodmaster's last ability is equal to the value chosen for X when its monstrosity ability was activated.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.22 EUR / 0.35 EUR
    Cardkingdom 0.49 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create X X/X green Hydra creature tokens.

    Invigorate #254 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect says that an opponent can't gain life, you can't have that player gain life to pay Invigorate's alternative cost. If an effect instead replaces life gain, such as that of Sulfuric Vortex, you may choose to pay the cost even though the cost's action is replaced with nothing.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as the alternative cost of Invigorate), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 24.78 USD
    Cardmarket 0.34 EUR / 19.41 EUR
    Cardkingdom 0.79 USD / 49.99 USD
    Manapool 0.27 USD / 14.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

    Agatha of the Vile Cauldron Legendary Creature — Human Warlock Normal - ~$3.94

    Aggravated Assault Enchantment Normal - ~$15.56

    Arcane Signet Artifact Normal - ~$0.59

    Beast Within Instant Normal - ~$2.13

    Beastcaller Savant Creature — Elf Shaman Ally Normal - ~$1.25

    Beastmaster Ascension Enchantment Normal - ~$22.61

    Beastrider Vanguard Creature — Human Knight Normal - ~$0.19

    Bhaal's Invoker Creature — Dragon Shaman Normal - ~$0.21

    Blackblade Reforged Legendary Artifact — Equipment Normal

    Captivating Crew Creature — Human Pirate Normal - ~$1.17

    Chandra's Ignition Sorcery Normal - ~$5.59

    Chaos Warp Instant Normal - ~$0.54

    Cinder Glade Land — Mountain Forest Normal - ~$0.35

    Command Tower Land Normal - ~$0.42

    Cultivate Sorcery Normal - ~$0.62

    Krallenhorde Howler Creature — Werewolf Transform - ~$0.51

    Elvish Mystic Creature — Elf Druid Normal - ~$2.71

    Fast Instant Split

    Fight Rigging Enchantment Normal - ~$0.66

    Forest Basic Land — Forest Normal - ~$0.23

    Forgotten Ancient Creature — Elemental Normal - ~$0.59

    Frontier Guide Creature — Elf Scout Normal - ~$0.22

    Garruk's Uprising Enchantment Normal - ~$0.96

    Garruk, Primal Hunter Legendary Planeswalker — Garruk Normal - ~$8.91

    Ghalta, Primal Hunger Legendary Creature — Elder Dinosaur Normal - ~$0.69

    Gift of the Viper Instant Normal - ~$0.44

    Goblin Anarchomancer Creature — Goblin Shaman Normal - ~$0.84

    Gruul Signet Artifact Normal - ~$1.87

    Halana and Alena, Partners Legendary Creature — Human Ranger Normal - ~$1.12

    Heroes' Bane Creature — Hydra Normal - ~$0.27

    Hydra Broodmaster Creature — Hydra Normal - ~$0.29

    Invigorate Instant Normal - ~$13.79

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