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30 Cards Found

Aang's Iceberg #336 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash Scry Waterbend

    Rules

  • Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Aang's Iceberg leaves the battlefield before its triggered ability resolves, including if it is sacrificed by its activated ability, the target permanent won't be exiled.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
  • The third ability of Aang's Iceberg allows you to sacrifice Aang's Iceberg as the ability resolves, not as a cost to activate the ability. If Aang's Iceberg leaves the battlefield before the activated ability resolves, you will be unable to sacrifice Aang's Iceberg and will not scry, even if Aang's Iceberg was sacrificed via a different ability while its activated ability was on the stack.
  • Prices

    Seller Price
    Tcgplayer 2.57 USD / 2.84 USD
    Cardmarket 0.9 EUR / 1.42 EUR
    Cardkingdom 1.99 USD / 2.99 USD
    Manapool 0.75 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield. Waterbend :Sacrificethis enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)

    Abrade #139 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.18 USD
    Cardmarket 0.1 EUR / 0.16 EUR
    Cardkingdom 0.39 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Abrade deals 3 damage to target creature. •Destroytarget artifact.

    Consult the Star Charts #51 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Kicker

    Rules

  • If a spell’s kicker cost was paid, the spell is “kicked.”
  • If you copy a kicked spell on the stack, the copy is also kicked.
  • The kicker ability doesn’t let you pay a kicker cost more than once.
  • The value of X is calculated only once, as Consult the Star Charts resolves.
  • To determine a spell’s total cost, start with the mana cost (or an alternative cost if another card’s effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell’s mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 3.79 USD / 3.96 USD
    Cardmarket 5.36 EUR / 6.64 EUR
    Cardkingdom 6.49 USD / 5.99 USD
    Manapool 3.78 USD / 3.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order.

    Cori Mountain Monastery #252p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You must already control a Plains or Island as Cori Mountain Monastery enters for it to enter untapped. If it enters at the same time as a Plains or Island when you control no other Plains or Islands, it will enter tapped.
  • You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.46 USD / 0.59 USD
    Cardmarket 0.31 EUR / 0.49 EUR
    Cardkingdom 1.49 USD
    Manapool 0.54 USD / 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control a Plains or an Island. : Add . , : Exile the top card of your library. Until the end of your next turn, you may play that card.

    Day of Judgment #432 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 80.06 USD
    Cardmarket 47.8 EUR
    Cardkingdom 64.99 USD
    Manapool 86.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures.

    Elegant Parlor #260 Land — Mountain Plains

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Plains
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 9.13 USD / 9.4 USD
    Cardmarket 8.7 EUR / 11.14 EUR
    Cardkingdom 14.99 USD
    Manapool 8.41 USD / 9.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    Floodfarm Verge #259p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 13.12 USD / 10.49 USD
    Cardmarket 8.05 EUR / 9.21 EUR
    Cardkingdom 13.99 USD / 17.99 USD
    Manapool 12.67 USD / 13.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Add . Activate only if you control a Plains or an Island.

    Get Lost #14p Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Map

    Abilities/Keywords

    Explore

    Rules

  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.
  • If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.
  • If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.
  • In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)
  • Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
  • Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.
  • Prices

    Seller Price
    Tcgplayer 4.06 USD / 4.87 USD
    Cardmarket 4.75 EUR / 5.68 EUR
    Cardkingdom 6.49 USD / 7.99 USD
    Manapool 4.11 USD / 5.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with ", ,Sacrificethis token: Target creature you control explores. Activate only as a sorcery.")

    Island #281 Basic Land — Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.12 USD
    Cardmarket 0.09 EUR / 0.11 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Jeskai Revelation #196s Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a copy of a spell is returned to its owner’s hand, it’s moved there, then it will cease to exist as a state-based action. It can’t be recast.
  • If a spell is returned to its owner’s hand, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works even against a spell that can’t be countered.
  • Prices

    Seller Price
    Tcgplayer 4.31 USD
    Cardmarket 1.43 EUR
    Cardkingdom 2.49 USD
    Manapool 4.74 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target spell or permanent to its owner's hand. Jeskai Revelation deals 4 damage to any target. Create two 1/1 white Monk creature tokens with prowess. Draw two cards. You gain 4 life.

    Kutzil's Flanker #20p Creature — Cat Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.43 USD / 0.5 USD
    Cardmarket 0.42 EUR / 0.85 EUR
    Cardkingdom 1.99 USD / 1.99 USD
    Manapool 0.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters, choose one — • Put a +1/+1counteron this creature for each creature that left the battlefield under your control this turn. • You gain 2 life and scry 2. • Exile target player's graveyard.

    Lightning Helix #39 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the chosen target is illegal when Lightning Helix tries to resolve, it won't resolve and none of its effects will happen. You won't gain 3 life.
  • If the chosen target is illegal when Lightning Helix tries to resolve, it won't resolve and none of its effects will happen. You won't gain 3 life.
  • Prices

    Seller Price
    Tcgplayer 0.34 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.35 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lightning Helix deals 3 damage to any target and you gain 3 life.

    Marang River Regent (Marang River Regent // Coil and Catch) #51p Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/7
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • An omen card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Omen. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Twinmaw Stormbrood is a white creature card whose mana value is 6. It can’t be the target of the reflexive ability created by Kishla Trawlers’s triggered ability (“…When you do, return target instant or sorcery card from your graveyard to your hand.”).
  • As a player casts an omen card, the player chooses whether they cast the card normally or as an Omen.
  • Casting a card as an Omen isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Omen.
  • If a spell is cast as an Omen, its controller shuffles it into its owner’s library instead of putting it into its owner’s graveyard as it resolves.
  • If an Omen spell has one or more targets and all of those targets are illegal when the spell tries to resolve, it won’t resolve. None of its effects will happen, and it will be put into its owner’s graveyard. It won’t be shuffled into its owner’s library.
  • If an Omen spell is copied, that copy is also an Omen and is shuffled into its owner’s library as it resolves. Its owner still shuffles their library, but the copy ceases to exist as a state-based action.
  • If an Omen spell is countered or an effect causes it to otherwise leave the stack, it won’t be shuffled into its owner’s library.
  • If an effect instructs you to choose a card name, you may choose the alternative Omen name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If you cast an omen card as an Omen, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Thundermane Dragon (“You may cast creature spells with power 4 or greater from the top of your library.”) and Twinmaw Stormbrood is on top of your library, you can cast Twinmaw Stormbrood, but not Charring Bite.
  • When casting a spell as an Omen, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • Prices

    Seller Price
    Tcgplayer 2.9 USD / 3.43 USD
    Cardmarket 1.96 EUR / 2.17 EUR
    Cardkingdom 5.99 USD / 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, return up to two other target nonland permanents to their owners' hands.

    Coil and Catch (Marang River Regent // Coil and Catch) #51p Instant — Omen

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Omen
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:

    Rules

  • An omen card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Omen. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Twinmaw Stormbrood is a white creature card whose mana value is 6. It can’t be the target of the reflexive ability created by Kishla Trawlers’s triggered ability (“…When you do, return target instant or sorcery card from your graveyard to your hand.”).
  • As a player casts an omen card, the player chooses whether they cast the card normally or as an Omen.
  • Casting a card as an Omen isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Omen.
  • If a spell is cast as an Omen, its controller shuffles it into its owner’s library instead of putting it into its owner’s graveyard as it resolves.
  • If an Omen spell has one or more targets and all of those targets are illegal when the spell tries to resolve, it won’t resolve. None of its effects will happen, and it will be put into its owner’s graveyard. It won’t be shuffled into its owner’s library.
  • If an Omen spell is copied, that copy is also an Omen and is shuffled into its owner’s library as it resolves. Its owner still shuffles their library, but the copy ceases to exist as a state-based action.
  • If an Omen spell is countered or an effect causes it to otherwise leave the stack, it won’t be shuffled into its owner’s library.
  • If an effect instructs you to choose a card name, you may choose the alternative Omen name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If you cast an omen card as an Omen, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Thundermane Dragon (“You may cast creature spells with power 4 or greater from the top of your library.”) and Twinmaw Stormbrood is on top of your library, you can cast Twinmaw Stormbrood, but not Charring Bite.
  • When casting a spell as an Omen, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • Prices

    Seller Price
    Tcgplayer 2.9 USD / 3.43 USD
    Cardmarket 1.96 EUR / 2.17 EUR
    Cardkingdom 5.99 USD / 4.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw three cards, thendiscarda card. (Thenshufflethis card into its owner's library.)

    Meticulous Archive #264p Land — Plains Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Plains
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 18.27 USD / 22.59 USD
    Cardmarket 15.54 EUR / 18.4 EUR
    Cardkingdom 32.99 USD / 32.99 USD
    Manapool 18.74 USD / 27.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    Mistrise Village #261p Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You must already control a Mountain or Forest as Mistrise Village enters for it to enter untapped. If it enters at the same time as a Mountain or Forest when you control no other Mountains or Forests, it will enter tapped.
  • Prices

    Seller Price
    Tcgplayer 6.22 USD / 6.46 USD
    Cardmarket 6.24 EUR / 5.64 EUR
    Cardkingdom 8.99 USD / 10.99 USD
    Manapool 7.24 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control a Mountain or a Forest. : Add . , : The next spell you cast this turn can't be countered.

    Multiversal Passage #206 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 12.36 USD / 13.32 USD
    Cardmarket 10.91 EUR / 12.82 EUR
    Cardkingdom 18.99 USD / 17.99 USD
    Manapool 11.84 USD / 13.65 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.

    No More Lies #427 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.52 USD / 5.45 USD
    Cardmarket 1.13 EUR / 0.77 EUR
    Cardkingdom 3.99 USD / 6.99 USD
    Manapool 2.81 USD / 6.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

    Plains #288 Basic Land — Plains

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Plains
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.31 USD
    Cardmarket 0.25 EUR / 0.63 EUR
    Cardkingdom 0.69 USD / 0.49 USD
    Manapool 0.19 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Rediscover the Way #215p Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:

    Rules

  • The triggered ability created by the chapter III ability may trigger multiple times during the turn, even though Rediscover the Way will likely no longer be on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.66 USD / 1.39 USD
    Cardmarket 0.22 EUR / 0.22 EUR
    Cardkingdom 0.49 USD / 1.99 USD
    Manapool 0.72 USD / 1.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.

    Restless Anchorage #347 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Map

    Rules

  • If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
  • If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
  • Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
  • Prices

    Seller Price
    Tcgplayer 1.08 USD / 1.94 USD
    Cardmarket 1.5 EUR / 2.78 EUR
    Cardkingdom 2.29 USD / 2.49 USD
    Manapool 0.98 USD / 1.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever this land attacks, create a Map token.

    Riverpyre Verge #372 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 19.46 USD / 20.21 USD
    Cardmarket 18.1 EUR / 17.55 EUR
    Cardkingdom 24.99 USD
    Manapool 19.27 USD / 25.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Add . Activate only if you control an Island or a Mountain.

    Sacred Foundry #254 Land — Mountain Plains

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Plains
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect puts this land onto the battlefield tapped, you may pay 2 life, but it still enters tapped.
  • Unlike most dual lands, this land has two basic land types. It's not basic, so cards such as District Guide can't find it, but it does have the appropriate land types for effects such as that of Drowned Catacomb (from the Ixalan set).
  • Prices

    Seller Price
    Tcgplayer 7.61 USD / 17.44 USD
    Cardmarket 8.24 EUR / 10.53 EUR
    Cardkingdom 11.99 USD / 17.99 USD
    Manapool 8.28 USD / 12.81 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    Seam Rip #34 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
  • If a permanent has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD / 1.78 USD
    Cardmarket 0.66 EUR / 1.1 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool 0.22 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.

    Stock Up #67 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 7.95 USD / 8.76 USD
    Cardmarket 7.99 EUR / 9.68 EUR
    Cardkingdom 15.99 USD / 14.99 USD
    Manapool 9.05 USD / 9.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

    Sunbillow Verge #504 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 18.59 USD
    Cardmarket 8.5 EUR
    Manapool 17.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Add . Activate only if you control a Mountain or a Plains.

    The Unagi of Kyoshi Island #77 Legendary Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash Ward Waterbend

    Rules

  • If a card or ability instructs your opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
  • If an effect instructs your opponent to draw multiple cards, the ability triggers after they draw whichever is the second one for the turn. It goes on the stack after they've drawn and looked at all the cards and finished resolving the spell or ability that caused them to draw cards.
  • The last ability can trigger only once each turn for each opponent. It doesn't matter whether The Unagi of Kyoshi Island was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • Prices

    Seller Price
    Tcgplayer 2.56 USD / 2.92 USD
    Cardmarket 1.72 EUR / 2.19 EUR
    Cardkingdom 3.99 USD / 5.99 USD
    Manapool 1.87 USD / 3.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Ward—Waterbend . (Whenever this creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays . They can tap their artifacts and creatures to help. Each one pays for .) Whenever an opponent draws their second card each turn, you draw two cards.

    Three Steps Ahead #323 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Spree

    Rules

  • Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied permanent will also work.
  • Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
  • If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
  • If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
  • If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
  • If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
  • If the copied permanent has {X} in its mana cost, X is 0.
  • If the copied permanent is a token, the token that’s created copies the original characteristics of that token as stated by the effect that created that token.
  • If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied.
  • If the first and/or second modes are chosen, then Three Steps Ahead has one or more targets. If so, and all its targets are illegal as it tries to resolve, Three Steps Ahead won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve and modes with legal targets (and the third mode, if chosen) will have their effects.
  • No matter which modes you choose, you always follow the instructions in the order they are written.
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
  • Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
  • The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
  • The token copies exactly what was printed on the original permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn’t copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • You can’t choose the same mode more than once.
  • You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
  • You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
  • Prices

    Seller Price
    Tcgplayer 8.63 USD / 10.67 USD
    Cardmarket 9.11 EUR / 12.47 EUR
    Cardkingdom 15.99 USD
    Manapool 8.07 USD / 9.89 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spree (Choose one or more additional costs.) + Countertarget spell. + — Create a token that's a copy of target artifact or creature you control. + Draw two cards, thendiscarda card.

    Thundering Falls #269s Land — Island Mountain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Mountain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Surveil

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 22.54 USD
    Manapool 23.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

    Ultima #38 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ending the turn this way means the following things happen in order: (1) All spells and abilities on the stack are exiled. This includes any abilities that triggered as a result of destroying all artifacts and creatures as well as Ultima, though it will continue to resolve. It also includes spells and abilities that can't be countered. (2) All attacking and blocking creatures are removed from combat. (3) State-based actions are checked. No player gets priority, and no triggered abilities are put onto the stack. (4) The current phase and/or step ends. The game skips straight to the cleanup step. The cleanup step happens in its entirety.
  • If any triggered abilities do trigger during the process of ending the turn, they're put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn finally ends.
  • Prices

    Seller Price
    Tcgplayer 0.54 USD / 2.15 USD
    Cardmarket 0.72 EUR / 1.4 EUR
    Cardkingdom 0.79 USD / 0.99 USD
    Manapool 0.16 USD / 0.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

    Wan Shi Tong, Librarian #78 Legendary Creature — Bird Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flash Flying Vigilance

    Rules

  • The second triggered ability won't be put on the stack until after the spell or ability causing the opponent to search their library finishes resolving.
  • Wan Shi Tong, Librarian's second triggered ability won't trigger if you search an opponent's library or if an opponent searches another player's library.
  • Prices

    Seller Price
    Tcgplayer 39.47 USD / 42.46 USD
    Cardmarket 37.83 EUR / 49.37 EUR
    Cardkingdom 54.99 USD / 59.99 USD
    Manapool 40.74 USD / 42.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Flying, vigilance When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down. Whenever an opponent searches their library, put a +1/+1counteron Wan Shi Tong and draw a card.

    Aang's Iceberg Enchantment Normal - ~$1.72

    Abrade Instant Normal - ~$0.22

    Consult the Star Charts Instant Normal - ~$5

    Cori Mountain Monastery Land Normal - ~$0.62

    Day of Judgment Sorcery Normal - ~$69.85

    Elegant Parlor Land — Mountain Plains Normal - ~$10.24

    Floodfarm Verge Land Normal - ~$12.32

    Get Lost Instant Normal - ~$5.45

    Island Basic Land — Island Normal - ~$0.21

    Jeskai Revelation Instant Normal - ~$3.24

    Kutzil's Flanker Creature — Cat Warrior Normal - ~$1.02

    Lightning Helix Instant Normal - ~$0.3

    Coil and Catch Instant — Omen Adventure - ~$3.57

    Meticulous Archive Land — Plains Island Normal - ~$23.37

    Mistrise Village Land Normal - ~$7.4

    Multiversal Passage Land Normal - ~$13.99

    No More Lies Instant Normal - ~$3.75

    Plains Basic Land — Plains Normal - ~$0.38

    Rediscover the Way Enchantment — Saga Saga - ~$0.9

    Restless Anchorage Land Normal - ~$1.84

    Riverpyre Verge Land Normal - ~$20.77

    Sacred Foundry Land — Mountain Plains Normal - ~$11.86

    Seam Rip Enchantment Normal - ~$0.86

    Stock Up Sorcery Normal - ~$10.43

    Sunbillow Verge Land Normal - ~$14.87

    The Unagi of Kyoshi Island Legendary Creature — Serpent Normal - ~$3.03

    Three Steps Ahead Instant Normal - ~$10.69

    Thundering Falls Land — Island Mountain Normal - ~$23.15

    Ultima Sorcery Normal - ~$0.96

    Wan Shi Tong, Librarian Legendary Creature — Bird Spirit Normal - ~$45.96

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