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92 Results

Aberrant Return

All Will Be One

Ammit Eternal

Arcane Signet

Atomize

Auntie Ool, Cursewretch

Black Sun's Zenith

Blood Artist

Blood Crypt

Blowfly Infestation

Boggart Cursecrafter

Boggart Mischief

Canyon Slough

Carnifex Demon

Channeler Initiate

Cinder Glade

Command Tower

Contagion Engine

Dawnhand Dissident

Deathcap Glade

Devoted Druid

Dragonskull Summit

Dread Tiller

Dusk Urchins

Eventide's Shadow

Everlasting Torment

Evolution Sage

Exotic Orchard

Festering Thicket

Flourishing Defenses

Forest

Generous Patron

Aberrant Return #27 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 6
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.49 USD
    Tcgplayer 0.31 USD
    Cardmarket 0.33 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1counteron it.

    All Will Be One #1888 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All Will Be One's ability will trigger any time you put one or more counters on a permanent or player. This might be due to a spell or ability resolving, a permanent you control entering the battlefield with counters, or combat damage from a source with toxic, infect, or wither.
  • If more than one creature with toxic deals combat damage to a player at the same time, those counters are placed as a single event, and the ability triggers one time.
  • Prices

    Seller Price
    Tcgplayer 36.76 USD
    Cardkingdom 34.99 USD
    Manapool 33.86 USD
    Cardmarket 31.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you put one or more counters on a permanent or player, this enchantment deals that much damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.

    Ammit Eternal #8 Creature — Zombie Crocodile Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Crocodile
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Afflict

    Rules

  • Afflict causes the defending player to lose life; it's not damage or combat damage.
  • Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
  • Ammit Eternal's middle ability will resolve before the spell that caused it to trigger. The ability will resolve even if that spell is countered.
  • If multiple creatures block a creature with afflict, afflict triggers only once.
  • If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Whenever an opponent casts a spell, put a -1/-1counteron this creature. Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.

    Arcane Signet #52 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Arcane Signet's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Tcgplayer 0.54 USD
    Manapool 0.55 USD
    Cardmarket 0.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Atomize #94 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can’t have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it’s too late for anyone to respond.
  • Some spells and abilities that cause you to proliferate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t proliferate.
  • You can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can’t choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don’t have to choose every permanent or player that has a counter—only the ones you want to add counters to. Since “any number” includes zero, you don’t have to choose any permanents at all, and you don’t have to choose any players at all.
  • Prices

    Seller Price
    Cardkingdom 16.99 USD
    Tcgplayer 13.19 USD / 12.9 USD
    Cardmarket / 9.54 EUR 14.29 EUR
    Manapool 13.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target nonland permanent. Proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Auntie Ool, Cursewretch #2 Legendary Creature — Goblin Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Blight Ward

    Rules

  • All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.
  • If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.
  • If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.
  • If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.
  • Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.
  • The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.
  • Prices

    Seller Price
    Cardmarket 0.53 EUR / 0.43 EUR
    Tcgplayer / 0.43 USD 0.57 USD
    Cardkingdom / 0.99 USD 0.99 USD
    Manapool 0.22 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward—Blight 2. (To blight 2, a player puts two -1/-1 counters on a creature they control.) Whenever one or more -1/-1 counters are put on a creature, draw a card if you control that creature. If you don't control it, its controller loses 1 life.

    Black Sun's Zenith #126 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell doesn't resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner's library.
  • Prices

    Seller Price
    Cardmarket 0.49 EUR / 1 EUR
    Manapool 0.39 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put X -1/-1 counters on each creature.ShuffleBlack Sun's Zenith into its owner's library.

    Blood Artist #326 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Blood Artist and one or more other creatures die at the same time, its ability will trigger for each of those creatures.
  • Prices

    Seller Price
    Cardmarket 2.28 EUR / 2.82 EUR
    Manapool 2.03 USD
    Cardkingdom 5.99 USD / 4.99 USD
    Tcgplayer 3.54 USD / 5.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

    Blood Crypt #273 Land — Swamp Mountain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Swamp
  • Mountain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect puts this land onto the battlefield tapped, you may pay 2 life, but it still enters tapped.
  • This land has two basic land types. It's not basic, so cards such as Tend the Sprigs can't find it, but it does have the appropriate land types for effects such as that of Kishla Village (from the Tarkir: Dragonstorm release).
  • Prices

    Seller Price
    Tcgplayer 16.53 USD / 18.44 USD
    Cardkingdom 19.99 USD / 29.99 USD
    Cardmarket / 18.21 EUR 14.66 EUR
    Manapool / 19.43 USD 15.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    Blowfly Infestation #58 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This ability is mandatory. If you're the only player who controls any creatures when this ability triggers, you must target one of them.
  • When Blowfly Infestation's ability resolves, it will put a single -1/-1 counter on the targeted creature. It doesn't matter how many -1/-1 counters were on the creature that went to a graveyard as long as it had at least one on it.
  • Prices

    Seller Price
    Tcgplayer 5.85 USD / 26.38 USD
    Cardkingdom 5.49 USD
    Cardmarket 1.57 EUR / 17.56 EUR
    Manapool / 62.52 USD 1.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature dies, if it had a -1/-1counteron it, put a -1/-1counteron target creature.

    Boggart Cursecrafter #206 Creature — Goblin Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • If Boggart Cursecrafter dies at the same time as one or more other Goblins you control, its last ability will trigger for each of those other Goblins.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.2 EUR / 0.16 EUR
    Tcgplayer 0.24 USD / 0.38 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.

    Boggart Mischief #92 Kindred Enchantment — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Kindred
  • Enchantment
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Blight

    Rules

  • If Boggart Mischief is put into a graveyard from the battlefield at the same time as one or more Goblin creatures you control die, its last ability will trigger for each of those Goblin creatures.
  • Prices

    Seller Price
    Tcgplayer / 0.31 USD 0.25 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.11 EUR 0.16 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1counteron a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.

    Canyon Slough #284 Land — Swamp Mountain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Swamp
  • Mountain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped. Cycling (,Discardthis card: Draw a card.)

    Carnifex Demon #57 Creature — Phyrexian Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • As Carnifex Demon's last ability resolves, you'll put a -1/-1 counter on each creature on the battlefield — including creatures you control — except for that Carnifex Demon.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature enters with two -1/-1 counters on it. , Remove a -1/-1counterfrom this creature: Put a -1/-1counteron each other creature.

    Channeler Initiate #160 Creature — Human Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 0.58 EUR 0.18 EUR
    Cardkingdom 0.49 USD
    Tcgplayer / 0.63 USD 0.27 USD
    Manapool / 0.51 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put three -1/-1 counters on target creature you control. , Remove a -1/-1counterfrom this creature: Add one mana of any color.

    Cinder Glade #166 Land — Mountain Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Forest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even though these lands have basic land types, they are not basic lands because "basic" doesn't appear on their type line. Notably, controlling two or more of them won't allow others to enter the battlefield untapped.
  • However, because these cards have basic land types, effects that specify a basic land type without also specifying that the land be basic can affect them. For example, a spell or ability that reads "Destroy target Forest" can target Canopy Vista, while one that reads "Destroy target basic Forest" cannot.
  • If one of these lands enters the battlefield at the same time as any number of basic lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Cardmarket 0.28 EUR / 0.15 EUR
    Manapool 0.29 USD
    Tcgplayer 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped unless you control two or more basic lands.

    Command Tower #60 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Command Tower's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Tcgplayer 0.33 USD
    Manapool 0.23 USD
    Cardmarket 0.28 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Contagion Engine #61 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • As Contagion Engine's activated ability resolves, you'll complete an entire proliferate action, then you'll complete a second proliferate action. You may choose different players and/or permanents, or different counters on those permanents, when you proliferate the second time.
  • Players can't respond between the first and the second proliferate actions.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Manapool 15.46 USD / 26.57 USD
    Cardkingdom / 19.99 USD 17.99 USD
    Tcgplayer / 27.87 USD 15.04 USD
    Cardmarket / 7.93 EUR 8.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, put a -1/-1counteron each creature target player controls. , : Proliferate twice. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there. Then do it again.)

    Dawnhand Dissident #311 Creature — Elf Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Blight Surveil

    Rules

  • Dawnhand Dissident must be under your control in order for you to start casting a creature spell using its last ability, but it doesn't need to stay under your control throughout that process or be under your control as the spell resolves. If, for example, you sacrifice Dawnhand Dissident to pay an additional cost of the spell or it's destroyed in response, the spell will still resolve normally.
  • You must still pay all costs and follow any timing restrictions and permissions for creature spells you cast from exile this way. Normally, you'll be able to cast them only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Cardmarket / 2.59 EUR 1.12 EUR
    Cardkingdom / 1.49 USD 1.49 USD
    Manapool / 0.9 USD 0.69 USD
    Tcgplayer / 2.57 USD 1.66 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , Blight 1: Surveil 1. , Blight 2: Exile target card from a graveyard. During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.

    Deathcap Glade #275 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 7.96 USD 7.67 USD
    Cardmarket / 7.42 EUR 7.42 EUR
    Manapool / 12.24 USD 10.35 USD
    Cardkingdom 15.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control two or more other lands. : Add or .

    Devoted Druid #286 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you can't put -1/-1 counters on Devoted Druid (due to an effect such as that of Solemnity), you can't activate its second ability. If you can put counters on it, but that is modified by an effect (such as that of Vizier of Remedies), you can activate the ability even if paying the cost causes no counters to be put on Devoted Druid.
  • You put the -1/-1 counter on Devoted Druid as a cost to activate its ability, not when it resolves. If paying the cost causes Devoted Druid to have 0 toughness, it's put into your graveyard before you can untap it and before you can even pay the cost again.
  • Prices

    Seller Price
    Cardmarket 0.54 EUR
    Manapool 0.84 USD
    Tcgplayer 1.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Put a -1/-1counteron this creature: Untap this creature.

    Dragonskull Summit #292 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As this is entering, it checks for lands that are already on the battlefield. It won't see lands that are entering at the same time (due to Warp World, for example).
  • This checks for lands you control with the land type Swamp or Mountain, not for lands named Swamp or Mountain. The lands it checks for don't have to be basic lands. For example, if you control Stomping Ground (a nonbasic land with the land types Mountain and Forest), Dragonskull Summit will enter untapped.
  • Prices

    Seller Price
    Cardmarket 1.83 EUR / 2 EUR
    Manapool 1.09 USD
    Tcgplayer 1.06 USD
    Cardkingdom 2.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control a Swamp or a Mountain. : Add or .

    Dread Tiller #20 Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.41 EUR
    Manapool 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a -1/-1counteron target creature. Whenever a creature with a -1/-1counteron it dies, you may put a land card from your hand or graveyard onto the battlefield tapped.

    Dusk Urchins #65 Creature — Ouphe

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Ouphe
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Dusk Urchins has just 1 toughness when it blocks, it will get a -1/-1 counter and be put into the graveyard. The creature that it blocked remains blocked, however.
  • The -1/-1 counter is put on Dusk Urchins during the declare attackers or declare blockers step, whichever is appropriate, so it will be smaller by the time combat damage is dealt. (Note that this is different from how the _Shadowmoor_ card Wicker Warcrawler works.)
  • Prices

    Seller Price
    Manapool 1.3 USD / 6.49 USD
    Cardmarket 0.9 EUR / 5.49 EUR
    Cardkingdom 2.99 USD
    Tcgplayer / 8.27 USD 3.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks or blocks, put a -1/-1counteron it. When this creature dies, draw a card for each -1/-1counteron it.

    Eventide's Shadow #28 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Eventide's Shadow allows you to remove counters from permanents controlled by any player, not just permanents you control.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.33 USD
    Cardmarket 0.4 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Remove any number of counters from among permanents on the battlefield. You draw cards and lose life equal to the number of counters removed this way.

    Everlasting Torment #233 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing.
  • Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life.
  • If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid.
  • If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Everlasting Torment on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.)
  • Spells and abilities that replace or redirect damage aren't affected by Everlasting Torment's second ability. They'll work as normal.
  • Spells and abilities that would normally cause a player to gain life still resolve, but the life-gain part simply has no effect.
  • The "damage can't be prevented" statement overrides all forms of preventing damage, including protection abilities. Damage prevention spells and abilities can still be cast and played; they just don't do anything.
  • The last ability affects all damage, whether it's dealt by creatures, other permanents, spells, or cards that aren't on the battlefield. Wither works everywhere.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Manapool 1.28 USD
    Cardmarket 1.28 EUR
    Tcgplayer 3.06 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)

    Evolution Sage #65 Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 2.59 USD
    Cardkingdom 5.49 USD
    Manapool 2.77 USD
    Cardmarket 2.46 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Exotic Orchard #155 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Exotic Orchard checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Exotic Orchard, you can tap Exotic Orchard for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.
  • Exotic Orchard doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.
  • Lands that produce mana based only on what other lands "could produce" won't help each other unless some other land allows one of them to actually produce some type of mana. For example, if you control an Exotic Orchard and your opponent controls an Exotic Orchard and a Reflecting Pool, none of those lands would produce mana if their mana abilities were activated. On the other hand, if you control a Forest and an Exotic Orchard, and your opponent controls an Exotic Orchard and a Reflecting Pool, then each of those lands can be tapped to produce {G}. Your opponent's Exotic Orchard can produce {G} because you control a Forest. Your Exotic Orchard and your opponent's Reflecting Pool can each produce {G} because your opponent's Exotic Orchard can produce {G}.
  • The colors of mana are white, blue, black, red, and green. Exotic Orchard can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.
  • When determining what colors of mana your opponents' lands could produce, Exotic Orchard takes into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there are more than one, consider them in any possible order.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD
    Tcgplayer 0.28 USD
    Cardmarket 0.22 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color that a land an opponent controls could produce.

    Festering Thicket #41 Land — Swamp Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Swamp
  • Forest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • Unlike some other dual lands, Festering Thicket has two basic land types. It’s not basic, so effects that search for basic lands (such as the ability of a Lander token) can’t find it, but it does have the appropriate land types for effects such as that of Wastewood Verge (from the Aetherdrift release).
  • Prices

    Seller Price
    Manapool 0.69 USD
    Cardmarket 0.95 EUR
    Tcgplayer 0.86 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped. Cycling (,Discardthis card: Draw a card.)

    Flourishing Defenses #114 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • This ability triggers both when a -1/-1 counter is put on a creature on the battlefield and when a creature enters with a -1/-1 counter on it. This includes when a creature returns to the battlefield as a result of persist.
  • This ability triggers once for each -1/-1 counter. For example, if Leech Bonder (a creature that enters with two -1/-1 counters on it) entered, Flourishing Defenses's ability would trigger twice.
  • Prices

    Seller Price
    Tcgplayer 9.72 USD / 31.69 USD
    Cardmarket 2.4 EUR / 9.25 EUR
    Manapool 3.65 USD / 21.88 USD
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a -1/-1counteris put on a creature, you may create a 1/1 green Elf Warrior creature token.

    Forest #281 Basic Land — Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Forest
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.49 USD
    Tcgplayer 0.15 USD / 0.3 USD
    Cardmarket 0.13 EUR / 0.22 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Generous Patron #305 Creature — Elf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Support

    Rules

  • Generous Patron's last ability triggers even if the counters you put on another player's creatures aren't +1/+1 counters.
  • If a creature enters the battlefield with counters under another player's control, that player is the player who puts those counters on it, even if you control the spell or ability putting that creature onto the battlefield.
  • If a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
  • If some, but not all, targets for a spell become illegal, the remaining targets are affected as appropriate. If all of a spell's targets become illegal, that spell doesn't resolve.
  • If you put one or more counters on multiple creatures you don't control at the same time, such as by supporting two different creatures you don't control, Generous Patron's last ability triggers for each of those creatures.
  • Support can target a creature another player controls.
  • You can't put more than one +1/+1 counter on any one target using the support action.
  • Prices

    Seller Price
    Cardmarket 5.65 EUR
    Cardkingdom 6.49 USD / 9.99 USD
    Manapool 5.19 USD / 10.15 USD
    Tcgplayer 5.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, support 2. (Put a +1/+1counteron each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.