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Gourmand's Talent #31 Enchantment — Class

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
  • Class
  • Languages:
    Layout:
    Class
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
  • Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
  • Gaining a level is a normal activated ability. It uses the stack and can be responded to.
  • Gaining a level won't remove abilities that a Class had at a previous level.
  • If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn.
  • The artifacts retain any types, subtypes, supertypes, and abilities they have.
  • The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn.
  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.73 EUR / 2.45 EUR
    Cardkingdom 0.59 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (Gain the next level as a sorcery to add its ability.) During your turn, artifacts you control are Foods in addition to their other types and have ", ,Sacrificethis artifact: You gain 3 life." : Level 2 Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token. : Level 3 Whenever you gain life for the first time each turn, put a +1/+1counteron each creature you control.

    Sylvan Scavenging #113 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.25 USD
    Cardmarket 0.15 EUR / 0.53 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, choose one — • Put a +1/+1counteron target creature you control. • Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.

    Gourmand's Talent Enchantment — Class Class - ~$0.83

    Sylvan Scavenging Enchantment Normal - ~$0.3

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