BETA

27 Cards Found

Chittering Witch #175 Creature — Human Warlock

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • In a multiplayer game, opponents who have left the game aren't counted by Chittering Witch's triggered ability.
  • You can sacrifice Chittering Witch to pay the cost of its last ability.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. ,Sacrificea creature: Target creature gets -2/-2 until end of turn.

    Edgewall Pack #126 Creature — Dog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Abilities/Keywords

    Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.08 USD
    Cardmarket 0.05 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, create a 1/1 black Rat creature token with "This token can't block."

    Experimental Confectioner #314 Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 1.47 USD / 2.22 USD
    Cardmarket 4.08 EUR / 4.17 EUR
    Cardkingdom 4.99 USD / 4.99 USD
    Cardsphere 3.6 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a Food token. (It's an artifact with ", ,Sacrificethis token: You gain 3 life.") Whenever yousacrificea Food, create a 1/1 black Rat creature token with "This token can't block."

    Genku, Future Shaper #373 Legendary Creature — Moonfolk Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Moonfolk
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Genku and one or more other nontoken permanents you control leave the battlefield at the same time, Genku's ability will trigger for each of those other nontoken permanents.
  • If multiple other nontoken permanents you control leave the battlefield simultaneously, you must still choose different modes for each instance of the triggered ability that's put onto the stack. If more than three other nontoken permanents you control leave the battlefield simultaneously, that choice is made only for the first three.
  • If you can't legally choose a mode because all three have been chosen that turn, that instance of the ability is removed from the stack with no effect.
  • If you somehow control two or more Genku, Future Shapers, track which modes have been chosen each turn for each one's ability separately.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.29 USD
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. • 2/2 white Fox with vigilance. • 1/2 blue Moonfolk with flying. • 1/1 black Rat with lifelink. : Put a +1/+1counteron each creature you control.

    Gnawing Crescendo #131 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Only creatures you control when Gnawing Crescendo resolves will get +2/+0. However, if a nontoken creature enters the battlefield after Gnawing Crescendo resolves and then dies while under your control later that turn, you'll create a Rat token.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.14 USD
    Cardmarket 0.05 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +2/+0 until end of turn. Whenever a nontoken creature you control dies this turn, create a 1/1 black Rat creature token with "This token can't block."

    Harried Spearguard #135 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.11 USD
    Cardmarket 0.04 EUR / 0.35 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature dies, create a 1/1 black Rat creature token with "This token can't block."

    Hungry Lynx #31 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Hungry Lynx’s last ability puts a +1/+1 counter on each Cat you control, including itself.
  • If Hungry Lynx dies at the same time as a Rat, its ability triggers, but Hungry Lynx won't be on the battlefield as that ability resolves. It can’t be saved by the +1/+1 counter that would have been put on it. The same is true of any other Cats you control that die at the same time. Your remaining Cats will each get a +1/+1 counter.
  • If a permanent has protection from Rats, it means four things: 1) Damage from a source that’s a Rat that would be dealt to that permanent is prevented. 2) Auras and Equipment that are somehow Rats can’t be attached to that permanent. 3) Rats can’t block that permanent. 4) That permanent can’t be the target of abilities of Rats or spells that are somehow Rats.
  • Nothing other than the specified events is prevented or illegal. Hungry Lynx can’t block a Rat with the ability “This creature can’t be blocked,” for example.
  • The opponent who creates the Rat token is the owner of that token.
  • Tokens that are sacrificed or destroyed are put into their owner’s graveyard before ceasing to exist. If the token was a Rat, Hungry Lynx’s last ability will trigger.
  • Prices

    Seller Price
    Tcgplayer 2.85 USD
    Cardmarket 2.87 EUR / 1.3 EUR
    Cardkingdom 4.49 USD
    Cardsphere 2.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1counteron each Cat you control.

    Lab Rats #108 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Abilities/Keywords

    Buyback

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token.

    Lord Skitter's Butcher #99 Creature — Rat Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.24 USD
    Cardmarket 0.23 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, choose one — • Create a 1/1 black Rat creature token with "This token can't block." • You maysacrificeanother creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn.

    Lord Skitter, Sewer King #339 Legendary Creature — Rat Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.1 USD / 3.63 USD
    Cardmarket 3.31 EUR / 4.74 EUR
    Cardkingdom 5.49 USD
    Cardsphere 3.78 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."

    Mad Ratter #130 Creature — Goblin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it's not a card drawn.
  • If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
  • The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.32 USD
    Cardmarket 0.09 EUR / 0.26 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

    Marrow-Gnawer #34 Legendary Creature — Rat Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Marrow-Gnawer's ability counts the number of Rats on the battlefield when it resolves, so you don't count the sacrificed Rat.
  • Prices

    Seller Price
    Tcgplayer 16.87 USD
    Cardmarket 18.95 EUR
    Cardkingdom 20.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All Rats have fear. ,Sacrificea Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.

    Ogre Chitterlord #319 Creature — Ogre Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Abilities/Keywords

    Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.44 USD
    Cardmarket 0.47 EUR / 0.33 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.

    Ogre Slumlord #145 Creature — Ogre Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • All Rats you control have deathtouch while Ogre Slumlord is on the battlefield, not just the ones created by Ogre Slumlord.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch.

    Piper of the Swarm #100p Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • The control-change effect of Piper of the Swarm's last ability lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Piper of the Swarm leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
  • Prices

    Seller Price
    Tcgplayer 1.86 USD / 2.87 USD
    Cardmarket 0.36 EUR / 0.62 EUR
    Cardkingdom 1.29 USD
    Cardsphere 1.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rats you control have menace. , : Create a 1/1 black Rat creature token. , ,Sacrificethree Rats: Gain control of target creature.

    Plague of Vermin #73 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • After the process stops, the total amount of life each player paid this way is calculated. That's how many tokens each player gets. All the tokens enter at the same time.
  • If a player chooses to spend life, their life total goes down immediately. This will affect how much life that player can spend the next time the process gets around to them. If a player chooses to pay life three different times during this process, for example, that counts as three separate instances of losing life, not as one.
  • In a Two-Headed Giant game, each player on a team gets a chance to pay life. The team's life total is adjusted in between.
  • In a game of N players, the process ends when all N players in sequence (starting with you) choose not to pay life. It doesn't end the first time a player chooses not to pay life. If a player chooses not to pay life but the process continues, that player may pay life the next time the process gets around to them.
  • The amount of life a player may spend must be equal to or less than that player's life total; you can't spend life you haven't got.
  • Prices

    Seller Price
    Tcgplayer 20.28 USD / 61.99 USD
    Cardmarket 14.19 EUR / 28.96 EUR
    Cardsphere 22.12 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.

    Rat Out #103 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Rules

  • You can cast Rat Out without a target just to create a Rat token. However, if you do choose a target, and that target is illegal at the time Rat Out tries to resolve, the spell won't resolve and none of its effects will happen. You won't create a Rat token.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.18 USD
    Cardmarket 0.07 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This token can't block."

    Ratcatcher Trainee (Ratcatcher Trainee // Pest Problem) #144 Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Adventure
    Rank:
    Tokens:

    Rules

  • An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
  • An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
  • Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
  • If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
  • If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
  • If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
  • If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
  • If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
  • If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
  • When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.07 USD
    Cardmarket 0.07 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, this creature has first strike.

    Pest Problem (Ratcatcher Trainee // Pest Problem) #144 Instant — Adventure

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Adventure
  • Languages:
    Layout:
    Adventure
    Rank:
    Tokens:

    Rules

  • An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
  • An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
  • Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
  • If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
  • If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
  • If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
  • If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
  • If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
  • If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
  • When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.07 USD
    Cardmarket 0.07 EUR / 0.08 EUR
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create two 1/1 black Rat creature tokens with "This token can't block." (Then exile this card. You may cast the creature later from exile.)

    Redcap Gutter-Dweller #351 Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Abilities/Keywords

    Menace

    Rules

  • If Redcap Gutter-Dweller leaves the battlefield after its last ability has triggered, you can still sacrifice a creature and exile the top card of your library, even though you won't put a +1/+1 counter on Redcap Gutter-Dweller.
  • You pay all costs and follow all normal timing rules for cards played with the permission granted by Redcap Gutter-Dweller's last ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.3 USD
    Cardmarket 0.36 EUR / 0.62 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block." At the beginning of your upkeep, you maysacrificeanother creature. If you do, put a +1/+1counteron this creature and exile the top card of your library. You may play that card this turn.

    Revenge of the Rats #67 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.2 USD
    Cardmarket 0.13 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a tapped 1/1 black Rat creature token for each creature card in your graveyard. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Song of Totentanz #150p Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Only creatures you control at the time Song of Totentanz resolves, including the Rat tokens it creates, will gain haste. Creatures you begin to control later in the turn won't be affected.
  • Prices

    Seller Price
    Tcgplayer 3.34 USD / 3.85 USD
    Cardkingdom 3.99 USD / 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.

    Tangled Colony #113 Creature — Rat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD / 0.42 USD
    Cardmarket 0.46 EUR / 0.71 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't block. When this creature dies, create X 1/1 black Rat creature tokens with "This token can't block," where X is the amount of damage dealt to it this turn.

    Totentanz, Swarm Piper #216 Legendary Creature — Human Warlock Bard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Bard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • If Totentanz, Swarm Piper dies at the same time as one or more other nontoken creatures you control, Totentanz's ability triggers for each of them.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.21 USD
    Cardmarket 0.08 EUR / 0.27 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Totentanz or another nontoken creature you control dies, create a 1/1 black Rat creature token with "This token can't block." : Target attacking Rat you control gains deathtouch until end of turn.

    Twisted Sewer-Witch #114 Creature — Human Warlock

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warlock
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • A permanent can have multiple Roles attached to it if each one is controlled by a different player.
  • Cards in the Wilds of Eldraine main set create six different Role tokens: Cursed, Monster, Royal, Sorcerer, Wicked, and Young Hero. A seventh Role token, Virtuous, is created by Ellivere of the Wild Court, the commander of the "Virtue and Valor" Commander Deck.
  • Hexproof and shroud won't prevent a Role from becoming attached to a permanent if the ability creating that Role attached to that permanent doesn't target it.
  • If a permanent has more than one Role attached to it controlled by the same player, each of those Roles except the one with the most recent timestamp is put into its owner's graveyard. This is a state-based action.
  • If two or more Roles controlled by the same player become attached to a permanent at the same time (perhaps due to an effect such as that of Doubling Season), that player chooses which one to keep and which are put into their owners' graveyards.
  • In rare cases, a spell or ability might attempt to create a Role token enchanting a permanent that it can't legally enchant (because of an ability like protection from enchantments). In such cases, the Role token isn't created.
  • Roles are colorless enchantment tokens. Each one has the Aura and Role subtypes and the enchant creature ability.
  • Some spells and abilities that create Role tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Role token won't be created.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.14 USD
    Cardmarket 0.09 EUR / 0.17 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.1 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 1/1 black Rat creature token with "This creature can't block." Then for each Rat you control, create a Wicked Role token attached to that Rat. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

    Voracious Vermin #116 Creature — Rat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:
    Rat

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.13 USD / 0.22 USD
    Cardmarket 0.09 EUR / 0.21 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.11 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create a 1/1 black Rat creature token with "This token can't block." Whenever another creature you control dies, put a +1/+1counteron this creature.

    Vren, the Relentless #239s Legendary Creature — Rat Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Rat
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Abilities/Keywords

    Ward

    Rules

  • Cards that would go to your opponent's graveyard for reasons other than dying, such as being discarded or milled, will still go to the graveyard and will not be exiled instead.
  • If Vren would leave the battlefield at the same time as one or more creatures an opponent controls would die, those creatures will still be exiled.
  • Vren's last ability counts any creatures your opponents controlled that were exiled this turn, including creature tokens.
  • While Vren is on the battlefield, creatures your opponents control are exiled instead of dying, and abilities that trigger when a creature dies won't trigger.
  • Prices

    Seller Price
    Tcgplayer 2.55 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.

    Warehouse Tabby #117 Creature — Cat

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Rat

    Rules

  • Enchantment tokens (such as Roles) that are sacrificed, destroyed, or would otherwise go to the graveyard are put into their owner's graveyard before ceasing to exist. If you controlled the token, Warehouse Tabby's ability will trigger.
  • If Warehouse Tabby leaves the battlefield while it has an Aura you control attached to it or at the same time as another creature with an Aura you control attached to it, its ability won't trigger for those enchantments unless they were destroyed by the same effect that caused Warehouse Tabby to leave the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.15 USD
    Cardmarket 0.06 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This token can't block." : This creature gains deathtouch until end of turn.

    Chittering Witch Creature — Human Warlock Normal - ~$0.27

    Edgewall Pack Creature — Dog Normal - ~$0.16

    Experimental Confectioner Creature — Human Peasant Normal - ~$3.65

    Genku, Future Shaper Legendary Creature — Moonfolk Wizard Normal - ~$0.33

    Gnawing Crescendo Instant Normal - ~$0.19

    Harried Spearguard Creature — Human Soldier Normal - ~$0.21

    Hungry Lynx Creature — Cat Normal - ~$2.83

    Lab Rats Sorcery Normal

    Lord Skitter's Butcher Creature — Rat Peasant Normal - ~$0.26

    Lord Skitter, Sewer King Legendary Creature — Rat Noble Normal - ~$4.18

    Mad Ratter Creature — Goblin Normal - ~$0.27

    Marrow-Gnawer Legendary Creature — Rat Rogue Normal - ~$18.94

    Ogre Chitterlord Creature — Ogre Warrior Normal - ~$0.44

    Ogre Slumlord Creature — Ogre Rogue Normal - ~$0.29

    Piper of the Swarm Creature — Human Warlock Normal - ~$1.44

    Plague of Vermin Sorcery Normal - ~$29.51

    Rat Out Instant Normal - ~$0.21

    Ratcatcher Trainee Creature — Human Peasant Adventure - ~$0.16

    Redcap Gutter-Dweller Creature — Goblin Warrior Normal - ~$0.4

    Revenge of the Rats Sorcery Normal - ~$0.25

    Song of Totentanz Sorcery Normal - ~$4.29

    Tangled Colony Creature — Rat Normal - ~$0.52

    Totentanz, Swarm Piper Legendary Creature — Human Warlock Bard Normal - ~$0.22

    Twisted Sewer-Witch Creature — Human Warlock Normal - ~$0.2

    Voracious Vermin Creature — Rat Normal - ~$0.23

    Vren, the Relentless Legendary Creature — Rat Rogue Normal - ~$2.55

    Warehouse Tabby Creature — Cat Normal - ~$0.18

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