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3 Cards Found

Gnottvold Slumbermound #258 Land

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the target land is an illegal target by the time the last activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. You won’t create a Troll Warrior creature token.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.26 USD
    Cardmarket 0.1 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add . , ,Sacrificethis land:Destroytarget land. Create a 4/4 green Troll Warrior creature token with trample.

    Old-Growth Troll #185p Creature — Troll Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Troll
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Trample

    Rules

  • If a nontoken permanent that's a copy of Old-Growth Troll dies while it is a creature, it will return to the battlefield as an Aura with both its own normal abilities and the two new abilities granted by old-Growth Troll. The resulting permanent will also retain its name, colors, and supertypes, but it will be an Aura enchantment with no other types or subtypes.
  • If a token is a copy of Old-Growth Troll, it won’t return from its owner’s graveyard.
  • If there’s nothing for Old-Growth Troll to legally enchant, it remains in its owner’s graveyard.
  • If you control but don’t own Old-Growth Troll, you (not its owner) will return it to the battlefield when it dies. You’ll choose which Forest you control it will enchant as it returns to the battlefield.
  • Prices

    Seller Price
    Tcgplayer 1.01 USD / 1.02 USD
    Cardmarket 0.69 EUR / 1.27 EUR
    Cardkingdom 0.99 USD / 0.79 USD
    Cardsphere 1.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ': Add ' and ', ,Sacrificethis land: Create a tapped 4/4 green Troll Warrior creature token with trample.'"

    Waking the Trolls #234p Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won’t trigger again.
  • As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
  • Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
  • If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
  • Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
  • Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
  • Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD / 0.29 USD
    Cardmarket 0.25 EUR / 0.54 EUR
    Cardkingdom 0.59 USD / 1.49 USD
    Cardsphere 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I —Destroytarget land. II — Put target land card from a graveyard onto the battlefield under your control. III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.

    Gnottvold Slumbermound Land Normal - ~$0.25

    Old-Growth Troll Creature — Troll Warrior Normal - ~$0.98

    Waking the Trolls Enchantment — Saga Saga - ~$0.57

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