BETA

338 Cards Found

Abzan Devotee #68 Creature — Dog Cleric

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Dog
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.12 USD
    Cardmarket 0.06 EUR / 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.06 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add , , or . Activate only once each turn. : Return this card from your graveyard to your hand.

    Abzan Monument #238 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • If you control no creatures as Abzan Monument’s last ability resolves, X is 0. In this case, you’ll create a 0/0 white Spirit creature token, which will likely immediately die unless something else is raising its toughness.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.05 EUR / 0.19 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.08 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, thenshuffle , ,Sacrificethis artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.

    Adaptive Training Post #18 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • After Adaptive Training Post’s last ability resolves, the next instant or sorcery spell you cast that turn will be copied whether or not it has targets.
  • If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can’t be changed. If you choose new targets, you must choose the same number of targets.
  • If the spell has any targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.
  • If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.
  • The copy created by Adaptive Training Post’s last ability resolves before the spell it’s copying. It resolves even if the original spell is countered before the copy is created.
  • The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.
  • You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.54 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a chargecounteron it. Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.

    Adorned Crocodile #69 Creature — Crocodile

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/3
    Types:
  • Creature
  • SubTypes:
  • Crocodile
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • If a card with a renew ability is put into your graveyard during your turn, you can activate that ability if it’s legal to do so before any other player can take any actions.
  • Prices

    Seller Price
    Tcgplayer 0.01 USD / 0.02 USD
    Cardmarket 0.02 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature dies, create a 2/2 black Zombie Druid creature token. Renew — , Exile this card from your graveyard: Put a +1/+1counteron target creature. Activate only as a sorcery.

    Aegis Sculptor #35 Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.04 USD
    Cardmarket 0.08 EUR / 0.06 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Ward (Whenever this creature becomes the target of a spell or ability an opponent controls,counterit unless that player pays .) At the beginning of your upkeep, you may exile two cards from your graveyard. If you do, put a +1/+1counteron this creature.

    Afterlife from the Loam #65 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Delve

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.68 USD
    Cardsphere 3.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delve (Each card you exile from your graveyard while casting this spell pays for .) For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.

    Agent of Kotis #36 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a card with a renew ability is put into your graveyard during your turn, you can activate that ability if it’s legal to do so before any other player can take any actions.
  • Prices

    Seller Price
    Tcgplayer 0.01 USD / 0.02 USD
    Cardmarket 0.03 EUR / 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.01 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Renew — , Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

    Aggressive Negotiations #70 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.04 USD
    Cardmarket 0.03 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1counteron up to one target creature you control.

    Ainok Strike Leader #11 Creature — Dog Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.4 USD
    Cardmarket 5.84 EUR
    Cardkingdom 3.99 USD
    Cardsphere 3.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player. Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.

    Ainok Wayfarer #134 Creature — Dog Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.06 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,millthree cards. You may put a land card from among them into your hand. If you don't, put a +1/+1counteron this creature. (Tomillthree cards, put the top three cards of your library into your graveyard.)

    Alchemist's Assistant #71 Creature — Monkey

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Monkey
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.08 USD
    Cardmarket 0.07 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Renew — , Exile this card from your graveyard: Put a lifelinkcounteron target creature. Activate only as a sorcery.

    Alesha's Legacy #72 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.13 USD
    Cardmarket 0.09 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.)

    Aligned Heart #12 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rules

  • Spells that were cast before a permanent with flurry count. If that permanent was the first spell you cast that turn, the next spell you cast that turn is your second spell.
  • Prices

    Seller Price
    Tcgplayer 0.39 USD
    Cardmarket 1.2 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.56 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flurry — Whenever you cast your second spell each turn, put a rallycounteron this enchantment. Then create a 1/1 white Monk creature token with prowess for each rallycounteron it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)

    All-Out Assault #352 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.84 USD / 4.4 USD
    Cardkingdom 3.49 USD / 4.49 USD
    Cardsphere 6.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

    Amber-Plate Ainok #15 Creature — Dog Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Mercenary
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Endure

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double team At the beginning of your second main phase, if this creature is tapped, it endures 1.

    Ambling Stormshell #332 Creature — Turtle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/9
    Types:
  • Creature
  • SubTypes:
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 0.64 USD
    Cardmarket 0.16 EUR / 0.55 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ward Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stuncounterwould become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.

    Anafenza, Unyielding Lineage #327 Legendary Creature — Spirit Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Endure Flash

    Rules

  • If Anafenza dies at the same time as one or more other nontoken creatures you control, Anafenza’s last ability triggers for each of those other nontoken creatures.
  • If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
  • If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.
  • You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD / 0.5 USD
    Cardmarket 0.33 EUR / 0.72 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

    Arashin Sunshield #3 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.05 USD
    Cardmarket 0.04 EUR / 0.05 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, exile up to two target cards from a single graveyard. , : Tap target creature.

    Arbor Adherent #82 Creature — Dog Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Dog
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.28 USD
    Cardkingdom 2.49 USD
    Cardsphere 1.64 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. : Add X mana of any one color, where X is the greatest toughness among other creatures you control.

    Armament Dragon #168 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If some of the creatures are illegal targets as Armament Dragon’s triggered ability resolves, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost.
  • You choose how many targets Armament Dragon’s triggered ability has and how the counters are distributed as you put the ability onto the stack. Each target must receive at least one counter.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.1 USD
    Cardmarket 0.06 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

    Attuned Hunter #135 Creature — Human Ranger

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ranger
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • If multiple cards leave your graveyard at the same time, Attuned Hunter’s last ability will trigger only once.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.06 USD
    Cardmarket 0.03 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever one or more cards leave your graveyard during your turn, put a +1/+1counteron this creature.

    Audacious Knuckleblade #18 Creature — Ogre Warrior Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Ogre
  • Warrior
  • Wizard
  • Languages:
    Layout:
    Normal

    Abilities/Keywords

    Exhaust Surveil

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exhaust — : Seek a card named Audacious Knuckleblade and put it onto the battlefield tapped. Exhaust — : Surveil 2, then untap this creature. Exhaust — : Creatures you control gain haste until end of turn.

    Auroral Procession #169 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 1.54 USD
    Cardmarket 0.27 EUR / 0.3 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.28 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target card from your graveyard to your hand.

    Avenger of the Fallen #337 Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Deathtouch Mobilize

    Rules

  • Although the Warrior tokens enter as attacking creatures, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when the tokens enter attacking.
  • The value of X is calculated only once, as Avenger of the Fallen’s mobilize ability resolves.
  • You choose the player, planeswalker, or battle each Warrior token is attacking. They don’t all have to attack the same one, and they don’t have to attack the same player, planeswalker, or battle as the creature with mobilize.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.2 USD
    Cardmarket 0.46 EUR / 0.94 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.73 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Mobilize X, where X is the number of creature cards in your graveyard. (Whenever this creature attacks, create X tapped and attacking 1/1 red Warrior creature tokens.Sacrificethem at the beginning of the next end step.)

    Awaken the Honored Dead #383 Enchantment — Saga

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Saga
  • Languages:
    Layout:
    Saga
    Rank:

    Abilities/Keywords

    Mill

    Rules

  • You don’t choose a target for Awaken the Honored Dead’s final chapter ability at the time it triggers. Rather, a second “reflexive” ability triggers when you discard a card this way. You choose a target for that ability as it goes on the stack. You may choose the card you just discarded as the target or a card that was already in your graveyard. Each player may respond to this triggered ability as normal.
  • Prices

    Seller Price
    Tcgplayer 0.46 USD / 0.94 USD
    Cardmarket 0.42 EUR / 0.9 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I —Destroytarget nonland permanent. II —Millthree cards. III — You maydiscarda card. When you do, return target creature or land card from your graveyard to your hand.

    Barrensteppe Siege #384 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Barrensteppe Siege’s Mardu ability will check as the end step starts to see if a creature died under your control this turn. If none did, the ability won’t trigger at all.
  • If you somehow control Barrensteppe Siege and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two abilities.
  • Prices

    Seller Price
    Tcgplayer 0.62 USD / 1.11 USD
    Cardmarket 0.47 EUR / 0.82 EUR
    Cardkingdom 0.49 USD / 0.79 USD
    Cardsphere 2.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose Abzan or Mardu. • Abzan — At the beginning of your end step, put a +1/+1counteron each creature you control. • Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

    Bearer of Glory #4 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.02 USD
    Cardmarket 0.04 EUR / 0.06 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, this creature has first strike. : Creatures you control get +1/+1 until end of turn.

    Become the Avalanche #43 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.56 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.43 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw a card for each creature you control with power 4 or greater. Then creatures you control get +X/+X until end of turn, where X is the number of cards in your hand.

    Betor, Ancestor's Voice #1 Legendary Creature — Spirit Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/5
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.21 USD / 2.62 USD
    Cardmarket 4.6 EUR / 4.97 EUR
    Cardkingdom 3.49 USD / 2.99 USD
    Cardsphere 5.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.

    Betor, Kin to All #353 Legendary Creature — Spirit Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 5/7
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • Betor’s last ability will check as the end step starts to see if creatures you control have total toughness 10 or greater. If they don’t, the ability won’t trigger at all. If it does trigger, the ability will check again as it tries to resolve. If creatures you control don’t have total toughness 10 or more at that time, the ability won’t resolve and none of its effects will happen. The ability won’t check to see if their total toughness is 20 or greater (or 40 or greater) until the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 11.78 USD / 29.5 USD
    Cardkingdom 9.99 USD / 34.99 USD
    Cardsphere 19.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

    Bewildering Blizzard #38 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Bewildering Blizzard affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won’t get -3/-0.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.04 USD
    Cardmarket 0.05 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw three cards. Creatures your opponents control get -3/-0 until end of turn.

    Bloomvine Regent (Bloomvine Regent // Claim Territory) #136 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Adventure
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • An omen card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Omen. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Twinmaw Stormbrood is a white creature card whose mana value is 6. It can’t be the target of the reflexive ability created by Kishla Trawlers’s triggered ability (“…When you do, return target instant or sorcery card from your graveyard to your hand.”).
  • As a player casts an omen card, the player chooses whether they cast the card normally or as an Omen.
  • Casting a card as an Omen isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Omen.
  • If Bloomvine Regent enters at the same time as one or more other Dragons you control, its triggered ability will trigger for each of those Dragons, including itself.
  • If a spell is cast as an Omen, its controller shuffles it into its owner’s library instead of putting it into its owner’s graveyard as it resolves.
  • If an Omen spell has one or more targets and all of those targets are illegal when the spell tries to resolve, it won’t resolve. None of its effects will happen, and it will be put into its owner’s graveyard. It won’t be shuffled into its owner’s library.
  • If an Omen spell is copied, that copy is also an Omen and is shuffled into its owner’s library as it resolves. Its owner still shuffles their library, but the copy ceases to exist as a state-based action.
  • If an Omen spell is countered or an effect causes it to otherwise leave the stack, it won’t be shuffled into its owner’s library.
  • If an effect instructs you to choose a card name, you may choose the alternative Omen name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If you cast an omen card as an Omen, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Thundermane Dragon (“You may cast creature spells with power 4 or greater from the top of your library.”) and Twinmaw Stormbrood is on top of your library, you can cast Twinmaw Stormbrood, but not Charring Bite.
  • When casting a spell as an Omen, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • Prices

    Seller Price
    Tcgplayer 0.54 USD / 1.07 USD
    Cardmarket 0.74 EUR / 0.87 EUR
    Cardkingdom 0.59 USD / 1.99 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another Dragon you control enters, you gain 3 life.

    Claim Territory (Bloomvine Regent // Claim Territory) #136 Sorcery — Omen

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Omen
  • Languages:
    Layout:
    Adventure
    Rank:

    Rules

  • An omen card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Omen. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Twinmaw Stormbrood is a white creature card whose mana value is 6. It can’t be the target of the reflexive ability created by Kishla Trawlers’s triggered ability (“…When you do, return target instant or sorcery card from your graveyard to your hand.”).
  • As a player casts an omen card, the player chooses whether they cast the card normally or as an Omen.
  • Casting a card as an Omen isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Omen.
  • If Bloomvine Regent enters at the same time as one or more other Dragons you control, its triggered ability will trigger for each of those Dragons, including itself.
  • If a spell is cast as an Omen, its controller shuffles it into its owner’s library instead of putting it into its owner’s graveyard as it resolves.
  • If an Omen spell has one or more targets and all of those targets are illegal when the spell tries to resolve, it won’t resolve. None of its effects will happen, and it will be put into its owner’s graveyard. It won’t be shuffled into its owner’s library.
  • If an Omen spell is copied, that copy is also an Omen and is shuffled into its owner’s library as it resolves. Its owner still shuffles their library, but the copy ceases to exist as a state-based action.
  • If an Omen spell is countered or an effect causes it to otherwise leave the stack, it won’t be shuffled into its owner’s library.
  • If an effect instructs you to choose a card name, you may choose the alternative Omen name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • If you cast an omen card as an Omen, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Thundermane Dragon (“You may cast creature spells with power 4 or greater from the top of your library.”) and Twinmaw Stormbrood is on top of your library, you can cast Twinmaw Stormbrood, but not Charring Bite.
  • When casting a spell as an Omen, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • Prices

    Seller Price
    Tcgplayer 0.54 USD / 1.07 USD
    Cardmarket 0.74 EUR / 0.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic Forest cards, reveal them, put one onto the battlefield tapped and the other into your hand, thenshuffle (Alsoshufflethis card.)

    Abzan Devotee Creature — Dog Cleric Normal - ~$0.16

    Abzan Monument Artifact Normal - ~$0.19

    Adaptive Training Post Artifact Normal - ~$0.4

    Adorned Crocodile Creature — Crocodile Normal - ~$0.15

    Aegis Sculptor Creature — Bird Wizard Normal - ~$0.15

    Afterlife from the Loam Sorcery Normal - ~$2.36

    Agent of Kotis Creature — Human Rogue Normal - ~$0.14

    Aggressive Negotiations Sorcery Normal - ~$0.16

    Ainok Strike Leader Creature — Dog Warrior Normal - ~$4.15

    Ainok Wayfarer Creature — Dog Scout Normal - ~$0.17

    Alchemist's Assistant Creature — Monkey Normal - ~$0.19

    Alesha's Legacy Instant Normal - ~$0.19

    Aligned Heart Enchantment Normal - ~$0.68

    All-Out Assault Enchantment Normal - ~$4.27

    Amber-Plate Ainok Creature — Dog Mercenary Normal

    Ambling Stormshell Creature — Turtle Normal - ~$0.39

    Anafenza, Unyielding Lineage Legendary Creature — Spirit Soldier Normal - ~$0.44

    Arashin Sunshield Creature — Human Warrior Normal - ~$0.15

    Arbor Adherent Creature — Dog Druid Normal - ~$1.8

    Armament Dragon Creature — Dragon Normal - ~$0.17

    Attuned Hunter Creature — Human Ranger Normal - ~$0.16

    Audacious Knuckleblade Creature — Ogre Warrior Wizard Normal

    Auroral Procession Instant Normal - ~$0.49

    Avenger of the Fallen Creature — Human Warrior Normal - ~$0.75

    Awaken the Honored Dead Enchantment — Saga Saga - ~$0.67

    Barrensteppe Siege Enchantment Normal - ~$0.98

    Bearer of Glory Creature — Human Soldier Normal - ~$0.14

    Become the Avalanche Sorcery Normal - ~$0.45

    Betor, Ancestor's Voice Legendary Creature — Spirit Dragon Normal - ~$4.01

    Betor, Kin to All Legendary Creature — Spirit Dragon Normal - ~$21.12

    Bewildering Blizzard Instant Normal - ~$0.15

    Claim Territory Sorcery — Omen Adventure - ~$0.81

    Showing 1 to 32 of 338 entries, in 11 pages
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