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5 Cards Found

AI 🤖 Find me cards equivalent to: Éowyn, Fearless Knight

Equivalent cards to Éowyn, Fearless Knight (white/blue legendary, human knight, first strike, “cast instant/second spell” triggers) include:

  • Adeliz, the Cinder Wind (blue/red, triggers on instant/sorcery cast, buffs creatures)
  • Kwain, Itinerant Meddler (white/blue, triggers for interesting draw effects)
  • Dovin, Grand Arbiter (white/blue, can buff creatures based on noncreature spells)
  • Naru Meha, Master Wizard (blue, interacts with instants, wizard tribal)

None are exact, but these share color identity and care about instants/second spells. Adeliz is closest in play pattern.

Results:

Adeliz, the Cinder Wind #190s Legendary Creature — Human Wizard

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste

    Rules

  • Adeliz's last ability affects only Wizards you control at the time it resolves, including Adeliz itself. Creatures you begin to control later in the turn or that become Wizards later in the turn won't get +1/+1.
  • Adeliz's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Tcgplayer 0.87 USD
    Cardmarket 0.86 EUR
    Cardkingdom 1.29 USD
    Manapool 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

    Dovin, Grand Arbiter #153 Legendary Planeswalker — Dovin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Dovin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you have fewer than ten cards in your library as Dovin's last ability resolves, look at however many cards you have, put three of them into your hand (or all of them if you have fewer than three cards in your library), and then put the rest back in a random order.
  • The delayed triggered ability created by Dovin's first ability triggers for each creature you control that deals combat damage to a player this turn. Dovin gets only one loyalty counter as each ability resolves, no matter how much damage was dealt.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Cardmarket 0.38 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Until end of turn, whenever a creature you control deals combat damage to a player, put a loyaltycounteron Dovin.
    −1 Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
    −7 Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

    Kwain, Itinerant Meddler #3 Legendary Creature — Rabbit Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Rabbit
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 19.94 USD
    Cardkingdom 13.99 USD
    Manapool 19.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Each player may draw a card, then each player who drew a card this way gains 1 life.

    Naru Meha, Master Wizard #59s Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Wizard you control may become lethal if Naru leaves the battlefield during that turn.
  • If the spell has damage divided as it was cast (like Fight with Fire does when kicked), the division can't be changed (although the targets receiving that damage still can).
  • If the spell that's copied has an X whose value was determined as it was cast (like Jaya's Immolating Inferno does), the copy will have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
  • Naru's triggered ability can copy any instant or sorcery spell, not just one with targets.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Tcgplayer 8.51 USD
    Cardmarket 2.81 EUR
    Cardkingdom 7.49 USD
    Manapool 6.11 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

    Éowyn, Fearless Knight #430 Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Éowyn, Fearless Knight cares about the creature's colors just before it left the battlefield. These could be different from the creature card's colors in exile (for example, if it had a copy effect applied to it on the battlefield.)
  • Prices

    Seller Price
    Tcgplayer 1.11 USD / 1.56 USD
    Cardmarket 0.86 EUR / 1.95 EUR
    Cardkingdom 1.49 USD / 0.99 USD
    Cardsphere 0.62 USD
    Manapool 0.67 USD / 0.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

    Adeliz, the Cinder Wind Legendary Creature — Human Wizard Normal - ~$0.92

    Dovin, Grand Arbiter Legendary Planeswalker — Dovin Normal - ~$0.46

    Kwain, Itinerant Meddler Legendary Creature — Rabbit Wizard Normal - ~$17.86

    Naru Meha, Master Wizard Legendary Creature — Human Wizard Normal - ~$6.23

    Éowyn, Fearless Knight Legendary Creature — Human Knight Normal - ~$1.11

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