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"Find me cards equivalent to: A-Vivi Ornitier"

Equivalent cards to A-Vivi Ornitier (Legendary Creature — Wizard, colors: Red and Blue, mana generation and spell synergy):
1. Mizzix of the Izmagnus

  • Red/Blue legendary wizard, rewards casting instants/sorceries.

  • Reason: Similar spellcasting synergy.
    2. Kaikar, Wind's Fury
  • Red/Blue/White, generates mana tokens for noncreature spells.

  • Reason: Mana generation from casting noncreature spells.
    3. Niv-Mizzet, Parun
  • Red/Blue legendary wizard, deals damage when spells are cast/drawn.

  • Reason: Damage from spellcasting.
    4. Izzet Guildmage
  • Red/Blue wizard, spell interaction and copying.

  • Reason: Blue/Red wizards with spell synergy.

All cards listed share the color identity and part of the theme of A-Vivi Ornitier. None produce mana by tapping directly, but they reward spellcasting and can generate value, damage, or mana.

Found Cards

4 Results

A-Vivi Ornitier

Izzet Guildmage

Mizzix of the Izmagnus

Niv-Mizzet, Parun

A-Vivi Ornitier #A-248 Legendary Creature — Wizard

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 0/3
Types:
  • Creature
  • SubTypes:
  • Wizard
  • Languages:
    Layout:
    Normal

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Whenever you cast a noncreature spell, put a +1/+1counteron Vivi Ornitier and it deals 1 damage to each opponent.

    Izzet Guildmage #191 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any choices made as a spell resolves won't have been made yet once it's copied. Any such choices will be made separately as the copy resolves.
  • If a spell has {X} in its mana cost, include the value chosen for that X when determining the mana value of that spell.
  • If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.
  • If you copy a spell, you control the copy. It will resolve before the original spell does.
  • Izzet Guildmage's abilities can copy any instant or sorcery spell with an appropriate mana value, not just one with targets.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.15 EUR / 0.19 EUR
    Tcgplayer 0.16 USD / 0.19 USD
    Cardkingdom 0.35 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or .) : Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. : Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.

    Mizzix of the Izmagnus #50 Legendary Creature — Goblin Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
  • Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
  • Experience counters are the second kind of counters a player can have, joining poison.
  • If an instant or sorcery spell you cast has {X} in its mana cost, you choose the value of X before calculating the spell's total cost. For example, if that spell's mana cost is {X}{R} and you have one experience counter, you could choose 5 as the value of X and pay {4}{R} to cast the spell.
  • If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben's ability), apply those increases before applying cost reductions.
  • Mizzix's last ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.
  • Mizzix's last ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.
  • The cost reduction can apply to alternative costs such as flashback costs.
  • You finish casting a spell, including paying its costs, before Mizzix's first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
  • Prices

    Seller Price
    Cardmarket 0.19 EUR / 0.51 EUR
    Cardkingdom 0.49 USD
    Manapool 0.68 USD
    Tcgplayer 0.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experiencecounter Instant and sorcery spells you cast cost less to cast for each experiencecounteryou have.

    Niv-Mizzet, Parun #376 Legendary Creature — Dragon Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," Niv-Mizzet's first triggered ability won't trigger.
  • If an effect instructs you to draw multiple cards, Niv-Mizzet's first triggered ability triggers that many times. You choose targets for those abilities after you've drawn all of the cards.
  • Niv-Mizzet's second triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. This causes its first triggered ability to trigger, and that also resolves before the spell.
  • Players can cast spells and activate abilities after Niv-Mizzet's second triggered ability resolves but before the spell that caused it to trigger does. Notably, the card you draw may be able to counter that spell.
  • Prices

    Seller Price
    Manapool 5.73 USD / 8.42 USD
    Tcgplayer / 6.16 USD 4.68 USD
    Cardkingdom / 7.99 USD 6.99 USD
    Cardmarket 377.9 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.