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5 Cards Found

AI 🤖 Find me cards equivalent to: Academic Probation

Equivalent cards to Academic Probation (white, silver-bordered, lesson, sorcery, name a nonland card, prevent casting/activation):
1. Nevermore – White, names a card, prevents casting (enchantment)
2. Meddling Mage – White/Blue, names a card, prevents casting (creature)
3. Council of the Absolute – White/Blue, names a nonland card, spells cost more (creature)
4. Pithing Needle – Colorless, names a card, prevents ability activation (artifact)


Reason: All cards restrict some aspect of a named card, like Academic Probation.

Results:

Academic Probation #287 Sorcery — Lesson

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
  • Lesson
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Academic Probation is a sorcery, but in some unusual cases it may be cast in response to other spells. Spells with the chosen name that somehow happen to already be on the stack when Academic Probation resolves will not be affected.
  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text. Triggered abilities (starting with "when," "whenever," or "at") are unaffected.
  • Although spells with the chosen name can't be cast, a card with that name can still be put onto the battlefield by another effect (if it's a permanent card).
  • Although you may want to include Lessons in your sideboard if you're playing with cards that instruct you to learn, Lesson cards can be included in your main deck like other instant or sorcery cards.
  • For the first mode, no one can cast spells between the time a card is named and the time that Academic Probation's effect starts to apply.
  • If you target a noncreature permanent with the second mode and it later becomes a creature, that creature still won't be able to attack or block until your next turn.
  • Lesson is a spell subtype found on some instant and sorcery cards in the Strixhaven set. The Lesson subtype has no special rules associated with it.
  • You can name either face of a modal double-faced card, but not both, and you can name either half of a split card, but not both. Opponents may still cast the face or half you didn't name.
  • Prices

    Seller Price
    Tcgplayer 0.22 USD / 0.19 USD
    Cardmarket 0.23 EUR / 0.44 EUR
    Cardkingdom 0.59 USD / 0.49 USD
    Cardsphere 0.18 USD
    Manapool 0.15 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.

    Council of the Absolute #62 Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a spell with the chosen name includes one generic mana in its cost to cast, that cost will be reduced by {1}.
  • If there are additional costs to cast the spell, such as kicker costs, apply those increases before applying cost reductions.
  • If you name half of a split card with fuse, and then you cast both halves, the cost reduction will apply to the total cost of the spell. This is true even if the half with the chosen name requires only colored mana to cast.
  • The last ability can reduce alternative costs such as overload costs.
  • The last ability can’t reduce the colored mana requirement of a spell.
  • You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can’t cast that card as a fused split card.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 1 USD
    Cardmarket 0.23 EUR / 0.88 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.15 USD / 0.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a noncreature, nonland card name. Your opponents can't cast spells with the chosen name. Spells with the chosen name you cast cost less to cast.

    Meddling Mage #3 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No one can cast spells or activate abilities between the time a card is named and the time that Meddling Mage's ability begins to apply.
  • Spells with the chosen name that somehow happen to already be on the stack when Meddling Mage enters the battlefield aren't affected by Meddling Mage's ability.
  • Prices

    Seller Price
    Tcgplayer 17.32 USD
    Cardmarket 12.26 EUR
    Cardkingdom 19.99 USD
    Manapool 18.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this creature enters, choose a nonland card name. Spells with the chosen name can't be cast.

    Nevermore #25 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card).
  • No one can cast spells or activate abilities between the time a card is named and the time that Nevermore's ability starts to work.
  • Spells with the chosen name that somehow happen to already be on the stack when Nevermore enters are not affected by Nevermore's ability.
  • The named card can be cast again once Nevermore leaves the battlefield.
  • You can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can't be cast. The other half is unaffected.
  • If you name one of the faces of a modal double-faced card, players may still play the face you didn't name. (Players can never cast the back face of a transforming double-faced card)
  • Prices

    Seller Price
    Tcgplayer 0.51 USD / 5.49 USD
    Cardmarket 0.56 EUR / 2.48 EUR
    Cardsphere 0.7 USD
    Manapool 0.35 USD / 1.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose a nonland card name. Spells with the chosen name can't be cast.

    Pithing Needle #44 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated.
  • Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from their graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield.
  • You can name any card, even if that card doesn't normally have an activated ability. You can't name a token unless that token has the same name as a card.
  • Once Pithing Needle has left the battlefield, activated abilities of sources with the chosen name can be activated again.
  • Activated abilities include a colon and are written in the form "[cost]: [effect]." Triggered abilities and static abilities of the named card work normally.
  • Prices

    Seller Price
    Tcgplayer 3.16 USD
    Cardmarket 3.57 EUR / 16.11 EUR
    Cardkingdom 4.99 USD
    Cardsphere 2.59 USD
    Manapool 4.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

    Academic Probation Sorcery — Lesson Normal - ~$0.3

    Council of the Absolute Creature — Human Advisor Normal - ~$0.64

    Meddling Mage Creature — Human Wizard Normal - ~$17.13

    Nevermore Enchantment Normal - ~$1.69

    Pithing Needle Artifact Normal - ~$5.76

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