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6 Cards Found

AI 🤖 Find me cards equivalent to: Academy Wall

Cards equivalent to Academy Wall (blue, defender, draws on cast):
1. Jace's Scrutiny (not a creature, but similar draw-on-effect)
2. Wall of Runes (blue, defender, scries on ETB)
3. Omenspeaker (blue, scries on ETB, not a defender)
4. Doorkeeper (blue, defender, mill ability)
5. Wall of Frost (blue, defender, no card draw, but strong defense)


Reason: Blue defenders or similar cards that provide card selection, draw, or other utility. None match Academy Wall exactly, but these are as close as possible within blue.

Results:

Academy Wall #41 Creature — Wall

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 0/5
Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.
  • You draw a card and discard a card while Academy Wall's last ability is resolving. No player may take actions between those events, and nothing can happen.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.12 USD
    Cardmarket 0.05 EUR / 0.14 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you cast an instant or sorcery spell, you may draw a card. If you do,discarda card. This ability triggers only once each turn.

    Doorkeeper #37 Creature — Homunculus

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Homunculus
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Defender Mill

    Rules

  • The number of creatures with defender you control is counted when the ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.35 USD
    Cardmarket 0.07 EUR / 0.31 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender , : Target player mills X cards, where X is the number of creatures you control with defender.

    Jace's Scrutiny #70 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.18 USD
    Cardmarket 0.08 EUR / 0.16 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets -4/-0 until end of turn. Investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.")

    Omenspeaker #57 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry.
  • When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom.
  • You choose how to order cards returned to your library after scrying no matter where you put them.
  • You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.24 USD
    Cardmarket 0.03 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

    Wall of Frost #28 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/7
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • If the creature isn’t tapped during its controller’s next untap step (perhaps because it was untapped by a spell), Wall of Frost’s ability has no effect at that time. It won’t try to keep the creature tapped on subsequent turns.
  • Wall of Frost’s ability tracks the creature, not the creature’s controller. That is, if the creature changes controllers before its first controller’s next untap step, then it won’t untap during its new controller’s next untap step.
  • Prices

    Seller Price
    Tcgplayer 0.3 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.49 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

    Wall of Runes #75 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.41 USD
    Cardmarket 0.19 EUR / 0.31 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.54 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender (This creature can't attack.) When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Academy Wall Creature — Wall Normal - ~$0.18

    Doorkeeper Creature — Homunculus Normal - ~$0.24

    Jace's Scrutiny Instant Normal - ~$0.2

    Omenspeaker Creature — Human Wizard Normal - ~$0.2

    Wall of Frost Creature — Wall Normal - ~$0.3

    Wall of Runes Creature — Wall Normal - ~$0.32

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