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AI 🤖 Find me cards equivalent to: Accursed Marauder

Equivalent cards to Accursed Marauder (a 3B, 3/2 Zombie with when it attacks, target creature an opponent controls can't block this turn) in black:
1. Nighteyes the Desecrator (creature with a similar attack trigger, although more powerful and specific)
2. Marauding Blight-Priest (shares the creature type and a combat-related effect)
3. Dire Fleet Ravager (also black, with an on-entry and attack trigger)


Reason: These cards share color and have on-attack or combat-related effects, though an exact match for the can't block trigger is rare in mono-black.

Results:

Accursed Marauder #80 Creature — Zombie Warrior

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As Accursed Marauder's enters-the-battlefield ability resolves, first the player whose turn it is chooses which creature they'll sacrifice, then each other player in turn order does the same. Players will know the choices of previous players when making their choice. Then all of the chosen creatures are sacrificed by their controllers simultaneously.
  • You may sacrifice Accursed Marauder to its own ability. If it is the only creature you control when that ability resolves, you must sacrifice it.
  • Prices

    Seller Price
    Tcgplayer 0.21 USD / 0.87 USD
    Cardmarket 0.22 EUR / 0.48 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, each player sacrifices a nontoken creature of their choice.

    Dire Fleet Ravager #132 Creature — Orc Pirate Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Pirate
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Menace

    Rules

  • For example, if you have 13 life, you'll lose 5 life.
  • If a player has 1 life, that player loses 1 life. If each player has 0 life after that, the game's a draw.
  • In a Two-Headed Giant game, each player loses a third of the team's life total rounded up. For example, if a team has 13 life, each player on that team loses 5 life and the team loses 10 life total.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.16 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.12 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.

    Marauding Blight-Priest #439 Creature — Vampire Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Marauding Blight-Priest's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Marauding Blight-Priest's ability will trigger only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause Marauding Blight-Priest's ability to trigger, even though it caused your team's life total to increase.
  • Marauding Blight-Priest's ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.19 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.17 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, each opponent loses 1 life.

    Accursed Marauder Creature — Zombie Warrior Normal - ~$0.57

    Dire Fleet Ravager Creature — Orc Pirate Wizard Normal - ~$0.35

    Marauding Blight-Priest Creature — Vampire Cleric Normal - ~$0.23

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