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6 Cards Found

AI 🤖 Find me cards equivalent to: Aerial Guide

Equivalent cards to Aerial Guide (blue, grants flying on attack):

  • Aven Wind Guide (white/blue, less direct but gives flying/vigilance to tokens)
  • Fencing Ace (white, grants double strike to itself)
  • Tandem Lookout (blue, soulbond to give draw on combat damage)
  • Warden of Evos Isle (blue, flying and benefits fliers)
  • Aven Windmage (blue, flying and draws cards on instant/sorcery)

Closest exact are limited, but Tandem Lookout is similar in granting an attack trigger to another creature. Aerial Guide is unique in blue at common for giving flying on attack.

Results:

Aerial Guide #29 Creature — Drake

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.09 USD
    Cardmarket 0.03 EUR / 0.23 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, another target attacking creature gains flying until end of turn.

    Aven Wind Guide #4 Token Creature — Zombie Bird Warrior

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/3
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.2 EUR / 0.85 EUR
    Cardkingdom 0.49 USD
    Manapool 0.17 USD

    Legalities

    Text

    Flying, vigilance Creature tokens you control have flying and vigilance.

    Aven Wind Guide #195 Creature — Bird Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Embalm Flying Vigilance

    Rules

  • For each card with embalm, a corresponding game play supplement token can be found in some Amonkhet booster packs. These supplements are not required to play with cards with embalm; you can use the same items to represent an embalmed token as you would any other token.
  • The token copies exactly what was printed on the original card and nothing else. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie in addition to its other types and is white instead of its other colors. It has no mana cost, and thus its mana value is 0. These are copiable values of the token that other effects may copy.
  • If a spell or ability puts a creature card with embalm into your graveyard during your main phase, you'll have priority immediately after that spell or ability resolves. You can activate the creature card's embalm ability before any player can exile it with an effect, such as that of Crook of Condemnation, if it's legal for you to do so.
  • Once you've activated an embalm ability, the card is immediately exiled. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 1 USD
    Cardmarket 0.2 EUR / 0.85 EUR
    Cardkingdom 0.49 USD / 2.99 USD
    Manapool 0.15 USD / 0.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance Creature tokens you control have flying and vigilance. Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

    Fencing Ace #11 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.44 USD
    Cardmarket 0.08 EUR / 0.33 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike (This creature deals both first-strike and regular combat damage.)

    Tandem Lookout #53 Creature — Human Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Soulbond

    Rules

  • If Tandem Lookout or the creature it’s paired with is dealt lethal damage at the same time that either deals damage to an opponent, its ability triggers. You’ll draw a card even though that creature no longer has the ability.
  • Prices

    Seller Price
    Tcgplayer 1.08 USD / 10.11 USD
    Cardmarket 0.87 EUR / 5.34 EUR
    Cardkingdom 1.49 USD / 8.99 USD
    Manapool 0.52 USD / 5.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

    Warden of Evos Isle #63 Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A creature spell that doesn't have flying won't cost less even if an effect will cause the creature to have flying once on the battlefield. This is also true if the creature spell itself has an ability that gives it flying once on the battlefield under certain conditions, even if those conditions are true.
  • The last ability of Warden of Evos Isle can't reduce the colored mana requirement of a creature spell with flying.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.18 EUR
    Cardkingdom 0.39 USD
    Manapool 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Creature spells with flying you cast cost less to cast.

    Aerial Guide Creature — Drake Normal - ~$0.19

    Aven Wind Guide Token Creature — Zombie Bird Warrior Token - ~$0.39

    Aven Wind Guide Creature — Bird Warrior Normal - ~$0.82

    Fencing Ace Creature — Human Soldier Normal - ~$0.26

    Tandem Lookout Creature — Human Scout Normal - ~$4.2

    Warden of Evos Isle Creature — Bird Wizard Normal - ~$0.21

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