Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Aether Flash"

Equivalent cards to Aether Flash (Type: Enchantment, Color: Red, Effect: Deals damage to creatures entering) include:

  • Pyrohemia — Red enchantment, can deal 1 damage to each creature.
  • Rampaging Ferocidon — Not an enchantment, but deals 1 damage to creatures entering and is red.
  • Ankh of Mishra — Colorless, but similar punishment effect though not limited to creatures.

Closest enchantment equivalent in red:

  • Sulfuric Vortex — Red enchantment, deals damage, but not directly related to creatures entering.

Summary:
No direct red enchantment fully equivalent to Aether Flash, but Pyrohemia is the closest in repeatable damage capacity. Aether Flash remains unique in effect.

Found Cards

5 Results

Aether Flash

Ankh of Mishra

Pyrohemia

Rampaging Ferocidon

Sulfuric Vortex

Aether Flash #163 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This is not a targeted ability, so it deals damage to creatures that can’t be targeted by spells and abilities.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD
    Cardmarket 0.52 EUR
    Tcgplayer 0.73 USD
    Manapool 0.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature enters, this enchantment deals 2 damage to it.

    Ankh of Mishra #263 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It determines the land's controller at the time the ability resolves. If the land leaves the battlefield before the ability resolves, the land's last controller before it left is used.
  • This triggers on any land entering. This includes playing a land or putting a land onto the battlefield using a spell or ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a land enters, this artifact deals 2 damage to that land's controller.

    Pyrohemia #2211 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each activation is considered a new damage effect. An activation can only be 1 point of damage.
  • It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.
  • Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.
  • Prices

    Seller Price
    Cardkingdom 9.99 USD / 10.99 USD
    Tcgplayer / 6.93 USD 5.08 USD
    Cardmarket / 5.94 EUR 4.63 EUR
    Manapool / 7.29 USD 15.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of the end step, if no creatures are on the battlefield,sacrificethis enchantment. : This enchantment deals 1 damage to each creature and each player.

    Rampaging Ferocidon #8 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If an effect says to set a player's life total to a number that's higher than the player's current life total while Rampaging Ferocidon is on the battlefield, the player's life total doesn't change.
  • If another creature enters the battlefield at the same time as Rampaging Ferocidon, its last ability triggers.
  • Rampaging Ferocidon's last ability triggers whenever any player has a creature enter the battlefield, including you.
  • Spells and abilities that cause players to gain life still resolve while Rampaging Ferocidon is on the battlefield. No player will gain life, but any other effects of that spell or ability will happen.
  • Prices

    Seller Price
    Cardkingdom / 5.99 USD 5.49 USD
    Tcgplayer / 4.57 USD 3.82 USD
    Manapool / 4.31 USD 2.58 USD
    Cardmarket 3.26 EUR / 6.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Players can't gain life. Whenever another creature enters, this creature deals 1 damage to that creature's controller.

    Sulfuric Vortex #2210 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 2.79 USD 2.99 USD
    Cardmarket / 3.03 EUR 2.65 EUR
    Tcgplayer 1.34 USD / 1.98 USD
    Manapool / 1.9 USD 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.