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6 Cards Found

AI 🤖 Find me cards equivalent to: Aetheric Amplifier

Equivalent cards to Aetheric Amplifier (a blue and red card that grows in effect over time):
1. Guttersnipe — deals damage whenever you cast instant or sorcery spells (Red)
2. Electrostatic Field — ping effect tied to instant or sorcery casts (Red)
3. Chandra’s Spitfire — gets larger as you deal noncombat damage (Red)
4. Thermo-Alchemist — deals damage and untaps after casting instants/sorceries (Red)
5. Improbable Alliance — creates Faeries whenever you draw your second card each turn (Blue/Red)
6. Firemind's Research — accumulates counters for instants/sorceries, then can deal damage or draw (Blue/Red)


Reason: All revolve around instants, sorceries, or incremental effect growth, like Aetheric Amplifier.

Results:

Aetheric Amplifier #18 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To double the number of a kind of counters on a permanent, put a number of that kind of counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. The same is true for doubling the number of counters on a player.
  • Prices

    Seller Price
    Tcgplayer 2.63 USD
    Cardmarket 2.19 EUR
    Cardkingdom 2.99 USD
    Cardsphere 2.34 USD
    Manapool 2.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. , : Choose one. Activate only as a sorcery. • Double the number of each kind ofcounteron target permanent. • Double the number of each kind ofcounteryou have.

    Electrostatic Field #164 Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 0/4
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Electrostatic Field's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • In a Two-Headed Giant game, Electrostatic Field's triggered ability causes the opposing team to lose 2 life.
  • Prices

    Seller Price
    Tcgplayer 1.61 USD
    Cardmarket 1.26 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.15 USD
    Manapool 1.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

    Firemind's Research #5 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The triggered ability of Firemind’s Research resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, put a chargecounteron this enchantment. , Remove two charge counters from this enchantment: Draw a card. , Remove five charge counters from this enchantment: It deals 5 damage to any target.

    Guttersnipe #98 Creature — Goblin Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Guttersnipe's triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving.
  • In a Two-Headed Giant game, Guttersnipe's ability causes the opposing team to lose 4 life.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 1.91 USD
    Cardmarket 0.21 EUR / 2.23 EUR
    Cardkingdom 0.69 USD / 3.49 USD
    Cardsphere 0.23 USD
    Manapool 0.18 USD / 1.9 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

    Improbable Alliance #193 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word "draw," it's not a card drawn.
  • If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
  • The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.4 USD
    Cardmarket 0.09 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.22 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. : Draw a card, thendiscarda card.

    Thermo-Alchemist #162 Creature — Human Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • In a Two-Headed Giant game, Thermo-Alchemist’s activated ability deals 1 damage to each of your opponents, resulting in the opposing team losing 2 life.
  • Thermo-Alchemist’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. Players can cast spells and activate abilities (such as Thermo-Alchemist’s own activated ability) after the triggered ability resolves but before the spell that caused it to trigger does.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD
    Cardmarket 0.17 EUR
    Cardkingdom 0.39 USD
    Cardsphere 0.19 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

    Aetheric Amplifier Artifact Normal - ~$2.51

    Electrostatic Field Creature — Wall Normal - ~$1.43

    Firemind's Research Enchantment Normal

    Guttersnipe Creature — Goblin Shaman Normal - ~$1.23

    Improbable Alliance Enchantment Normal - ~$0.25

    Thermo-Alchemist Creature — Human Shaman Normal - ~$0.23

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