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6 Cards Found

AI 🤖 Find me cards equivalent to: Agent of Horizons

Similar cards to Agent of Horizons (blue/green, unblockable, or self-unblockable):
1. Slippery Scoundrel (unblockable with ascend, blue)
2. Invisible Stalker (unblockable, hexproof, blue)
3. Mist-Cloaked Herald (unblockable, blue)
4. Gingerbrute (can become unblockable, colorless but easy to include)
5. Shorecrasher Elemental (can become unblockable, blue)

These all support an unblockable or almost unblockable strategy.

Results:

Agent of Horizons #148 Creature — Human Rogue

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 3/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the ability of Agent of Horizons after it's been blocked won't change or undo the block.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD
    Cardmarket 0.04 EUR / 0.2 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This creature can't be blocked this turn.

    Gingerbrute #219 Artifact Creature — Food Golem

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Food
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Activating Gingerbrute's middle ability after it has become blocked by a creature without haste won't cause it to become unblocked.
  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Tough Cookie (an Artifact Creature — Food Golem) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost).
  • Whatever you do, don't eat the delicious cards.
  • You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.43 USD
    Cardmarket 0.22 EUR / 1.07 EUR
    Cardkingdom 0.39 USD / 0.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste (This creature can attack and as soon as it comes under your control.) : This creature can't be blocked this turn except by creatures with haste. , ,Sacrificethis creature: You gain 3 life.

    Invisible Stalker #17 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Hexproof

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Hexproof (This creature can't be the target of spells or abilities your opponents control.) This creature can't be blocked.

    Mist-Cloaked Herald #43 Creature — Merfolk Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Merfolk
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.36 USD / 4.32 USD
    Cardmarket 0.47 EUR / 3.24 EUR
    Cardkingdom 0.69 USD / 11.99 USD
    Cardsphere 0.41 USD
    Manapool 0.29 USD / 3.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked.

    Shorecrasher Elemental #73 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Tokens:

    Abilities/Keywords

    Rules

  • After Shorecrasher Elemental's first ability returns it to the battlefield, it will be a new object with no connection to the Shorecrasher Elemental that left the battlefield. It won't be in combat or have any additional abilities it may have had when it left the battlefield. Any +1/+1 counters on it or Auras attached to it are removed.
  • If a face-down creature with megamorph is turned face up some other way (for example, if you manifest a card with megamorph and then pay its mana cost to turn it face up), you won't put a +1/+1 counter on it.
  • Megamorph is a variant of the morph ability. You can find more information on morph on cards with morph from the Khans of Tarkir set.
  • Turning a face-down creature with megamorph face up and putting a +1/+1 counter on it is a special action. It doesn't use the stack and can't be responded to.
  • You choose whether Shorecrasher Elemental gets +1/-1 or -1/+1 as the last activated ability resolves.
  • Prices

    Seller Price
    Tcgplayer 0.26 USD / 0.4 USD
    Cardmarket 0.23 EUR / 0.63 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Cardsphere 0.46 USD
    Manapool 0.18 USD / 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Exile this creature, then return it to the battlefield face down under its owner's control. : This creature gets +1/-1 or -1/+1 until end of turn. Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1counteron it.)

    Slippery Scoundrel #55 Creature — Human Pirate

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Pirate
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
  • Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.
  • If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
  • If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
  • Once Slippery Scoundrel has become blocked, getting the city’s blessing won’t cause it to become unblocked.
  • Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
  • Some cards get power, toughness, and/or abilities once you have the city’s blessing. If another card has an ability that triggers when creatures with certain characteristics enter the battlefield (such as Mentor of the Meek or Elemental Bond do), use the entering permanent’s characteristics after you have the city’s blessing to determine whether those abilities trigger. This is true even if the entering permanent is your tenth permanent.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.83 USD
    Cardmarket 0.17 EUR / 0.38 EUR
    Cardkingdom 0.35 USD / 1.99 USD
    Cardsphere 0.23 USD
    Manapool 0.15 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, this creature has hexproof and can't be blocked.

    Agent of Horizons Creature — Human Rogue Normal - ~$0.2

    Gingerbrute Artifact Creature — Food Golem Normal - ~$0.46

    Invisible Stalker Creature — Human Rogue Normal

    Mist-Cloaked Herald Creature — Merfolk Warrior Normal - ~$2.78

    Shorecrasher Elemental Creature — Elemental Normal - ~$0.5

    Slippery Scoundrel Creature — Human Pirate Normal - ~$0.52

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