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5 Cards Found

AI 🤖 Find me cards equivalent to: Agrus Kos, Eternal Soldier

Equivalent cards to Agrus Kos, Eternal Soldier (red/white, ability copying/tough to remove):

  • Zada, Hedron Grinder (copies spells targeting only it to all creatures you control)
  • Feather, the Redeemed (recurs targeted instant/sorcery spells)
  • Sunforger (equipment, allows instant/sorcery recursion on command)
  • Boros Reckoner (redirects damage, is hard to remove in combat)


Reason: These red/white cards interact uniquely with spells or abilities targeting creatures, similar to Agrus Kos, Eternal Soldier.

Results:

Agrus Kos, Eternal Soldier #1 Legendary Creature — Spirit Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Spirit
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Any creature you control that can't be targeted by the copied ability (due to protection abilities, targeting restrictions, or any other reason) is just ignored. No copy is created for that creature.
  • If an ability has multiple targets, but it's targeting Agrus Kos with all of them, the last ability triggers. In that case, each of the copies will also target only one of those creatures.
  • If the ability that's copied has an X whose value was determined as it was put on the stack, the copies have the same value of X.
  • If the ability that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. Their controller can't choose a different one.
  • The controller of Agrus Kos controls all the copies, no matter which player controlled the original ability. That player chooses the order the copies are put on the stack. The original ability will be on the stack beneath those copies and will resolve last.
  • The last ability triggers whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets it and no other object or player. It doesn't matter who controls the ability.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Cardmarket 0.51 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.48 USD
    Manapool 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Whenever Agrus Kos becomes the target of an ability that targets only it, you may pay . If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ( can be paid with either or .)

    Boros Reckoner #201 Creature — Minotaur Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Boros Reckoner's first ability will trigger even if it is dealt lethal damage. For example, if it blocks a 7/7 creature, its ability will trigger and Boros Reckoner will deal 7 damage to the target.
  • Damage dealt by Boros Reckoner due to its first ability isn't combat damage, even if it was combat damage that caused that ability to trigger.
  • If Boros Reckoner is dealt damage by multiple sources at once, such as by two creatures blocking it, its ability triggers once and one target is dealt that much damage.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature is dealt damage, it deals that much damage to any target. : This creature gains first strike until end of turn.

    Feather, the Redeemed #1602 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Feather is still on the battlefield as you finish casting an instant or sorcery spell that targets one or more creatures you control, its ability triggers. The replacement effect that exiles that spell and the delayed triggered ability that returns it to your hand both take effect even if Feather leaves the battlefield after this point.
  • If an instant or sorcery spell you cast that targets your creature doesn't resolve for any reason (either because another spell or ability counters it or because all its targets are illegal as it tries to resolve), it won't be exiled. You won't return it to your hand.
  • If an instant or sorcery spell's own instructions tell you to exile it or put it anywhere else, it won't try to be put into your graveyard or exiled with Feather's effect, so you won't return it to your hand.
  • If another replacement effect instructs you to exile an instant or sorcery spell, such as that of Dreadhorde Arcanist or the flashback keyword, you may choose to apply Feather's replacement effect first. If you do, Feather's delayed triggered ability will return that card to your hand.
  • If you cast an instant or sorcery spell that you don't own, it won't try to be put into your graveyard, so you won't exile it with Feather's effect or return it to your hand.
  • The spell may have any other targets in addition to a creature you control.
  • Prices

    Seller Price
    Tcgplayer 15.34 USD
    Cardmarket 9.43 EUR / 11.36 EUR
    Cardkingdom 15.99 USD / 15.99 USD
    Manapool 13.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

    Sunforger #275 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
  • You can't pay the cost of unattaching Sunforger unless Sunforger is attached to a creature.
  • Prices

    Seller Price
    Tcgplayer 3.51 USD
    Cardmarket 1.22 EUR / 0.6 EUR
    Cardkingdom 4.99 USD
    Cardsphere 3.72 USD
    Manapool 3.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +4/+0. , Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Thenshuffle Equip

    Zada, Hedron Grinder #162 Legendary Creature — Goblin Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.
  • If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.
  • If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.
  • You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
  • Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.25 USD
    Cardmarket 0.28 EUR / 0.97 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.33 USD
    Manapool 0.15 USD / 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

    Agrus Kos, Eternal Soldier Legendary Creature — Spirit Soldier Normal - ~$0.55

    Boros Reckoner Creature — Minotaur Wizard Normal - ~$0.24

    Feather, the Redeemed Legendary Creature — Angel Normal - ~$13.59

    Sunforger Artifact — Equipment Normal - ~$2.88

    Zada, Hedron Grinder Legendary Creature — Goblin Ally Normal - ~$0.38

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