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"Find me cards equivalent to: Airbending Lesson"

Equivalent cards to Airbending Lesson (White, instant, exiles a nonland permanent temporarily, draws a card):
1. Lay Down Arms – Exiles a creature, but only as a sorcery and doesn't draw a card.
2. Temporary Lockdown – Exiles all nonland, non-token permanents, but not an instant and no card draw.
3. Excise the Imperfect – Exiles a nonland permanent but creates a token for the opponent, with no draw.

Closest functionally in white at instant speed:
Ephemerate or Cloudshift allow flickering your own permanents for value, but don't exile opponent's or draw a card.

Conclusion:
Airbending Lesson is unique. Closest are flicker/exile spells like Ephemerate (for your own stuff) or Lay Down Arms (exile, but not instant speed and no card draw), but none fully match the exile, recast, and draw a card combo.

Found Cards

6 Results

Airbending Lesson

Cloudshift

Ephemerate

Excise the Imperfect

Lay Down Arms

Temporary Lockdown

Airbending Lesson #8 Instant — Lesson

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
  • Lesson
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Airbend

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.19 USD 0.24 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.15 EUR 0.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Airbend target nonland permanent. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.) Draw a card.

    Cloudshift #152 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • The returned card won't be the target of any spells or abilities that targeted it before. Any spells that don't target, such as Akroma's Vengeance, will still affect it.
  • When an effect returns the exiled card "under your control," you control it indefinitely after that. In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any creatures you control from Cloudshift's effect are exiled.
  • Prices

    Seller Price
    Manapool 1.09 USD / 0.78 USD
    Tcgplayer / 3.51 USD 1.18 USD
    Cardmarket 1.34 EUR / 1.47 EUR
    Cardkingdom 1.99 USD / 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return that card to the battlefield under your control.

    Ephemerate #44 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rebound

    Rules

  • Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't (perhaps because there are no legal targets available), the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
  • If a spell with rebound that you cast from your hand is countered or doesn't resolve (most likely because its targets have become illegal), none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Once the exiled creature returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

    Excise the Imperfect #14 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Incubate Transform

    Rules

  • If the nonland permanent is an illegal target at the time Excise the Imperfect tries to resolve, it won't resolve and none of its effects will happen. Its controller won't incubate.
  • Prices

    Seller Price
    Cardmarket 0.02 EUR
    Manapool 0.4 USD
    Cardkingdom 1.29 USD
    Tcgplayer 0.45 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target nonland permanent. Its controller incubates X, where X is its mana value. (They create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)

    Lay Down Arms #1J Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

    Temporary Lockdown #36p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Aura cards exiled this way will return to the battlefield attached to a permanent that they could enchant (based on their enchant ability) chosen by their owner. They cannot enchant any permanents that are entering the battlefield at the same time.
  • Auras with mana value 3 or greater attached to an exiled permanent will be put into their owners’ graveyards. Equipment with mana value 3 or greater attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
  • If Temporary Lockdown leaves the battlefield before its enters-the-battlefield ability resolves, no permanents will be exiled.
  • If a token is exiled, it ceases to exist. It won’t be returned to the battlefield. The mana value of a token that isn’t a copy of another permanent is always 0.
  • In a multiplayer game, if Temporary Lockdown’s owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
  • Temporary Lockdown’s ability is a single ability that creates two one-shot effects: one that exiles the permanents when the ability resolves, and another that returns the exiled cards to the battlefield immediately after Temporary Lockdown leaves the battlefield.
  • Prices

    Seller Price
    Cardmarket 1.9 EUR / 4.58 EUR
    Tcgplayer 2.66 USD
    Cardkingdom 1.99 USD / 3.99 USD
    Manapool 2.96 USD / 4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile each nonland permanent with mana value 2 or less until this enchantment leaves the battlefield.