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AI 🤖 Find me cards equivalent to: All Is Dust

Equivalent cards to All Is Dust (colorless, board wipe effect):
1. Ugin, the Spirit Dragon (his -X exiles colored permanents)
2. Karn Liberated (exiles any permanent, though not a wipe)
3. Nevinyrral's Disk (destroys all artifacts, creatures, enchantments)
4. Oblivion Stone (destroys all nonland permanents)


Reason: These are colorless cards that board wipe similarly to All Is Dust.

Results:

All Is Dust #2013b Kindred Sorcery — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 7
Power/Toughness: /
Types:
  • Kindred
  • Sorcery
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • All permanents with one or more colors are sacrificed at the same time.
  • Lands have no mana cost, so they are colorless unless an effect states otherwise.
  • Tokens may have one or more colors. The effect that creates a token states what color it is or whether it's colorless.
  • All Is Dust doesn't destroy permanents. Rather, it causes them to be sacrificed. Regeneration, umbra armor, and indestructible can't save permanents from All Is Dust.
  • A land card that produces colored mana, even a land with a basic land type, normally has no color.
  • Kindred is a card type that allows noncreature cards to have creature types. For example, Echoes of Eternity is an Eldrazi (although not a creature) while on the battlefield and an Eldrazi card (although not a creature card) in zones other than the battlefield.
  • This cards was originally printed with the "tribal" card type. That card type has been replaced with "kindred". This change does not affect the gameplay function of this card.
  • While it appears only on cards that already have other card types, kindred is a card type and will be counted by effects that refer to the number of card types among cards in a zone.
  • Prices

    Seller Price
    Tcgplayer 27.08 USD
    Cardmarket 18.3 EUR
    Cardkingdom 22.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player sacrifices all permanents they control that are one or more colors.

    Karn Liberated #1 Legendary Planeswalker — Karn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Karn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A game that restarts immediately ends the preceding game. The players in that game then immediately begin a new game. No player wins, loses, or draws the original game as a result of Karn's ability.
  • After the pregame procedure is complete but before the new game's first turn, Karn's ability finishes resolving and the cards left in exile are put onto the battlefield. If this causes any triggered abilities to trigger, those abilities are put onto the stack at the beginning of the first upkeep step.
  • Any permanents put onto the battlefield with Karn's ability that entered the battlefield tapped will untap during their controller's first untap step.
  • If a player leaves the game, all cards that player owns leave as well. If you leave the game, the permanents you control from Karn's ability are exiled.
  • In a Commander game, each player puts their commander into the command zone before shuffling their deck, unless it was exiled with Karn. In that case, the commander remains in exile and will be put onto the battlefield when Karn's ability finishes resolving.
  • In a multiplayer game, any player who left the game before it was restarted with Karn's ability won't be involved in the new game.
  • Karn's first and third abilities are linked. Similarly, Karn's second and third abilities are linked. Only non-Aura permanent cards exiled by either of Karn's first two abilities will remain in exile when the game restarts.
  • No actions taken in the game that was restarted apply to the new game. For example, if you were dealt damage by Stigma Lasher in the original game, the effect that states you can't gain life doesn't carry over to the new game.
  • Permanents put onto the battlefield due to Karn's ability will have been under the starting controller's control continuously since the beginning of that player's first turn. Creatures among them can attack and their activated abilities with {T} in the cost can be activated.
  • Players can't move cards between their deck and sideboard before the new game.
  • Players won't have any counters or emblems they had in the original game.
  • The number of times a player has cast their commander from the command zone resets to zero. The amount of combat damage dealt to players by each commander is reset to 0.
  • The player who controlled the ability that restarted the game is the starting player in the new game. The new game starts like a game normally does: Each player shuffles their deck (except the cards left in exile by Karn's ability). Each player's life total becomes 20 (or the starting life total for whatever format you're playing). Players draw a hand of seven cards. Players may take mulligans. Players may take actions based on cards in their opening hands, such as those of Leylines.
  • Prices

    Seller Price
    Tcgplayer 4.19 USD / 15.36 USD
    Cardmarket 3.58 EUR / 15.45 EUR
    Cardkingdom 4.99 USD
    Cardsphere 4.55 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +4 Target player exiles a card from their hand.
    −3 Exile target permanent.
    −14 Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.

    Nevinyrral's Disk #277 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You don't sacrifice Nevinyrral's Disk to activate its ability. It's destroyed as part of the ability's resolution if it's still on the battlefield. If an effect gives Nevinyrral's Disk indestructible or regenerates it, it stays on the battlefield.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This artifact enters tapped. , :Destroyall artifacts, creatures, and enchantments.

    Oblivion Stone #205 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.65 USD
    Cardmarket 0.88 EUR
    Cardkingdom 0.69 USD
    Cardsphere 0.81 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Put a fatecounteron target permanent. , ,Sacrificethis artifact:Destroyeach nonland permanent without a fatecounteron it, then remove all fate counters from all permanents.

    Ugin, the Spirit Dragon #1 Legendary Planeswalker — Ugin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Ugin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose to put permanent cards with morph onto the battlefield with the third ability, you must put them onto the battlefield face up.
  • Ugin, the Spirit Dragon is not a Dragon card; that is, he doesn't have the creature type Dragon. Spells and abilities that refer to Dragon cards or Dragons don't apply to Ugin.
  • A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana cost as that object.
  • Prices

    Seller Price
    Tcgplayer 40.41 USD
    Cardmarket 39.36 EUR / 31.61 EUR
    Cardsphere 43.95 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +2 Ugin deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors.
    −10 You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

    All Is Dust Kindred Sorcery — Eldrazi Normal - ~$14.17

    Karn Liberated Legendary Planeswalker — Karn Normal - ~$7.2

    Nevinyrral's Disk Artifact Normal

    Oblivion Stone Artifact Normal - ~$2.81

    Ugin, the Spirit Dragon Legendary Planeswalker — Ugin Normal - ~$24.57

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