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3 Cards Found

AI 🤖 Find me cards equivalent to: Alpha Brawl

Equivalent cards to Alpha Brawl (red, mass creature combat effects) include:

  • Chain Reaction (destroys all creatures; deals damage equal to number of creatures)
  • Blasphemous Act (deals 13 damage to each creature)


Reason: These are red board wipes that similarly punish many creatures at once.

Results:

Alpha Brawl #82 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Abilities like lifelink and deathtouch that care about any kind of damage are taken into account.
  • Combat abilities like first strike, double strike, and trample don’t apply and will have no impact on Alpha Brawl’s effect.
  • If the targeted creature has infect or wither, the damage it deals will result in -1/-1 counters being put on each creature it deals damage to. The power of those creatures will be reduced when they deal damage back to the targeted creature.
  • None of the damage dealt due to Alpha Brawl is combat damage.
  • The damage dealt by the targeted creature is not divided in any way. For example, if a 3/3 creature is targeted, it will deal 3 damage to each other creature controlled by its controller.
  • The two parts of Alpha Brawl’s effect happen sequentially: first the targeted creature deals damage, then the other creatures deal damage. State-based actions aren’t checked in the middle, so creatures that are dealt lethal damage by the targeted creature will still deal damage.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD / 0.44 USD
    Cardmarket 0.22 EUR / 0.75 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.4 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

    Blasphemous Act #26 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although players may respond to Blasphemous Act once it's been cast, once it's announced, they can't respond before the cost is calculated and paid.
  • Blasphemous Act's ability can't reduce the total cost to cast the spell below {R}.
  • The total cost to cast Blasphemous Act is locked in before you pay that cost. For example, if there are three creatures on the battlefield, including one you can sacrifice to add {C}, the total cost of Blasphemous Act is {5}{R}. Then you can sacrifice the creature when you activate mana abilities just before paying the cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Blasphemous Act). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD / 6.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

    Chain Reaction #2219 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The value of X is determined as Chain Reaction resolves.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

    Alpha Brawl Sorcery Normal - ~$0.38

    Blasphemous Act Sorcery Normal - ~$5.99

    Chain Reaction Sorcery Normal

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