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"Find me cards equivalent to: Analyze the Pollen"

Equivalent cards to Analyze the Pollen (green sorceries that search for land or creatures):
1. Witherbloom Command – Lets you mill and get a land back, isn’t exactly the same but fills a graveyard and finds lands.
2. Once Upon a Time – Instant, not sorcery, but finds creature/land and puts in hand.
3. Sylvan Scrying – Searches for any land card, but not creatures.
4. Summoner’s Pact – Searches for a creature, not land.
5. Green Sun's Zenith – Searches for a green creature, puts it on battlefield, not hand.
6. Traverse the Ulvenwald – Very similar: searches for a basic land, but if you have delirium (graveyard requirement), finds a creature or land.

Closest:
Analyze the Pollen and Traverse the Ulvenwald share the most similarity, both being green, sorcery, with graveyard-based conditional upgrades to find creatures instead of just land.

Found Cards

6 Results

Analyze the Pollen

Green Sun's Zenith

Once Upon a Time

Sylvan Scrying

Traverse the Ulvenwald

Witherbloom Command

Analyze the Pollen #150 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you can't exile enough cards to meet or exceed the required mana value, you can't choose to collect evidence at all.
  • Once you've announced that you're casting a spell, players can't take actions until you've finished doing so. Notably, opponents can't try to remove cards from your graveyard to stop you from collecting evidence.
  • The collect evidence ability of Analyze the Pollen allows you to find a nonbasic land card.
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 0.49 USD
    Cardmarket / 0.77 EUR 0.46 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.45 USD 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, thenshuffle

    Green Sun's Zenith #127 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this spell doesn't resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner's library.
  • If Green Sun's Zenith is countered, none of its effects will happen. Notably, it will be put into its owner's graveyard rather than shuffled into its owner's library.
  • If you own Green Sun's Zenith, but an opponent casts it (due to Knowledge Pool's effect, for example), that opponent searches their library for an appropriate creature card, then shuffles that library. That opponent then shuffles Green Sun's Zenith into your library. You won't shuffle any library in this case.
  • In most cases, if you own Green Sun's Zenith and cast it, you'll shuffle your library twice. In practice, shuffling once is sufficient, but effects that care about you shuffling your library (like Psychogenic Probe, for example) will see that you've shuffled twice.
  • Prices

    Seller Price
    Cardmarket / 28.82 EUR 19.7 EUR
    Cardkingdom 44.99 USD
    Manapool / 59.78 USD 31.24 USD
    Tcgplayer / 54.63 USD 34.47 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a green creature card with mana value X or less, put it onto the battlefield, thenshuffleShuffleGreen Sun's Zenith into its owner's library.

    Once Upon a Time #169p Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The earliest opportunity you have to cast Once Upon a Time is during the first player's upkeep, before that player can play a land.
  • Prices

    Seller Price
    Cardkingdom 4.99 USD / 3.49 USD
    Manapool 1.79 USD
    Tcgplayer 1.91 USD / 5.48 USD
    Cardmarket / 2.75 EUR 1.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Sylvan Scrying #60476 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a land card, reveal it, put it into your hand, thenshuffle

    Traverse the Ulvenwald #234 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Some delirium abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while they're resolving and don't count themselves, since they aren't in your graveyard yet. You only get the upgraded effect, not both effects.
  • Because you consider only the characteristics of a double-faced card’s front face while it’s not on the battlefield, the types of its back face won’t be counted for delirium.
  • Some delirium abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while they’re resolving and don’t count themselves, since they aren’t in your graveyard yet. You only get the upgraded effect, not both effects.
  • The card types that could appear in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The delirium ability of Traverse the Ulvenwald allows you to find a nonbasic land card.
  • The number of card types matters, not the number of cards. For example, Epitaph Golem (an artifact creature) along with Memory Deluge (an instant) and Travel Preparations (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Cardmarket 0.53 EUR / 1.36 EUR
    Cardkingdom / 2.49 USD 0.99 USD
    Tcgplayer / 2.25 USD 0.61 USD
    Manapool / 1.06 USD 0.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a basic land card, reveal it, put it into your hand, thenshuffle Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, thenshuffle

    Witherbloom Command #339 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • If all of Witherbloom Command's targets are illegal as it tries to resolve, it will do nothing.
  • If at least one target is still legal as Witherbloom Command tries to resolve, it will resolve and do as much as it can.
  • If you target yourself with the first mode, you may return any land card to your hand, including one you just milled or one that was already there.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD
    Cardmarket 0.3 EUR
    Cardkingdom 0.49 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Target player mills three cards, then you return a land card from your graveyard to your hand. •Destroytarget noncreature, nonland permanent with mana value 2 or less. • Target creature gets -3/-1 until end of turn. • Target opponent loses 2 life and you gain 2 life.