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"Find me cards equivalent to: Ancient Cellarspawn"

Equivalent cards to Ancient Cellarspawn (color: Black, Enchantment Creature or similar cost-reduction/synergy for Demons, Horrors, or Nightmares):
1. Heartless Summoning

  • Enchantment, Black, makes creature spells cost {2} less.

  • Reason: Also reduces casting cost of creatures (not just specific types though).
    2. Grim Affliction (not an enchantment, but black and horror synergy)
  • Black instant that proliferates and gives -1/-1 counters.

  • Reason: Interacts with Horror strategies, some synergy but not direct cost reduction.
    3. Urza's Incubator
  • While not black, but colorless; choose a creature type and those creatures cost {2} less.

  • Reason: Has cost reduction for specific types, not black but very similar effect.

There is currently not a black Enchantment Creature that reduces costs for exactly Demon, Horror, or Nightmare directly, but Heartless Summoning is the closest black cost-reducer for creature spells. The triggered life loss effect is somewhat unique to Ancient Cellarspawn.

Found Cards

4 Results

Ancient Cellarspawn

Grim Affliction

Heartless Summoning

Urza's Incubator

Ancient Cellarspawn #47 Enchantment Creature — Horror

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 3/3
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ancient Cellarspawn's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
  • If the spell is no longer on the stack when Ancient Cellarspawn's last ability resolves, use its mana value as it last existed on the stack.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Cardmarket / 2.13 EUR 5.62 EUR
    Manapool 4.81 USD
    Cardkingdom 9.99 USD
    Tcgplayer 6.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each spell you cast that's a Demon, Horror, or Nightmare costs less to cast. Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

    Grim Affliction #63 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Proliferate

    Rules

  • You may choose the creature you put the -1/-1 counter on to get another -1/-1 counter when proliferating.
  • An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • Prices

    Seller Price
    Cardmarket 0.32 EUR / 2.31 EUR
    Tcgplayer 0.33 USD / 5.53 USD
    Manapool 0.15 USD / 4.6 USD
    Cardkingdom / 8.99 USD 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Put a -1/-1counteron target creature, then proliferate. (Choose any number of permanents and/or players, then give each anothercounterof each kind already there.)

    Heartless Summoning #104 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Heartless Summoning’s first ability can only reduce the generic mana portion of a creature spell’s cost.
  • Prices

    Seller Price
    Tcgplayer / 5.03 USD 1.61 USD
    Cardkingdom / 4.49 USD 2.79 USD
    Cardmarket / 4.18 EUR 1.51 EUR
    Manapool / 4.81 USD 1.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creature spells you cast cost less to cast. Creatures you control get -1/-1.

    Urza's Incubator #297p Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple Incubators are cumulative.
  • You choose a creature type right as it enters, before any continuous effects are applied or trigged abilities trigger.
  • Prices

    Seller Price
    Cardmarket / 17.13 EUR 15.05 EUR
    Cardkingdom 24.99 USD
    Tcgplayer / 22.07 USD 19.39 USD
    Manapool / 26.31 USD 23.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this artifact enters, choose a creature type. Creature spells of the chosen type cost less to cast.